- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/zL9Cnul5"] [Date "2025.07.12"] [White "JavauserPDX"] [Black "pirulidina"] [Result "1-0"] [GameId "zL9Cnul5"] [UTCDate "2025.07.12"] [UTCTime "18:31:18"] [WhiteElo "777"] [BlackElo "888"] [WhiteRatingDiff "+51"] [BlackRatingDiff "-7"] [Variant "Standard"] [TimeControl "300+3"] [ECO "A40"] [Opening "Queen's Pawn Game: Modern Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... g6 { [%eval 0.57] } { A40 Queen's Pawn Game: Modern Defense } 2. Nf3 { [%eval 0.13] } 2... Bg7 { [%eval 0.5] } 3. Nc3 { [%eval 0.23] } 3... Nc6 { [%eval 0.67] } 4. Bh6?? { (0.67 → -4.37) Blunder. e4 was best. } { [%eval -4.37] } (4. e4 a6 5. Be3 d6 6. Qd2 Nf6 7. d5 Nb8 8. Bh6 Bxh6) 4... Nxh6 { [%eval -4.49] } 5. e3 { [%eval -4.77] } 5... O-O { [%eval -4.31] } 6. Bb5 { [%eval -4.68] } 6... a6 { [%eval -5.01] } 7. Bxc6 { [%eval -4.79] } 7... bxc6 { [%eval -4.8] } 8. O-O { [%eval -5.75] } 8... Rb8 { [%eval -5.87] } 9. b4 { [%eval -5.82] } 9... d5 { [%eval -5.18] } 10. a3 { [%eval -5.28] } 10... e6 { [%eval -4.78] } 11. h3 { [%eval -5.0] } 11... g5 { [%eval -4.48] } 12. g4 { [%eval -5.1] } 12... f5 { [%eval -4.16] } 13. Ne5 { [%eval -4.27] } 13... Bb7 { [%eval -3.6] } 14. f3 { [%eval -4.14] } 14... Bxe5 { [%eval -3.59] } 15. dxe5 { [%eval -3.71] } 15... Nf7 { [%eval -3.44] } 16. gxf5 { [%eval -3.47] } 16... exf5 { [%eval -4.13] } 17. e6 { [%eval -4.17] } 17... Ne5 { [%eval -3.8] } 18. f4 { [%eval -3.52] } 18... Nc4 { [%eval -3.69] } 19. fxg5 { [%eval -4.04] } 19... Qxg5+ { [%eval -4.07] } 20. Kh1 { [%eval -3.84] } 20... Nxe3 { [%eval -3.42] } 21. Rg1 { [%eval -3.49] } 21... Qxg1+?? { (-3.49 → 4.56) Blunder. Ng4 was best. } { [%eval 4.56] } (21... Ng4 22. Qd3 c5 23. Rg3 Kh8 24. Kg1 d4 25. Ne2 Rbe8 26. hxg4 f4) 22. Qxg1+ { [%eval 4.73] } 22... Kh8?? { (4.73 → Mate in 7) Checkmate is now unavoidable. Ng4 was best. } { [%eval #7] } (22... Ng4 23. hxg4) 23. Qxe3 { [%eval #6] } 23... Rg8 { [%eval #6] } 24. Rg1?? { (Mate in 6 → 6.94) Lost forced checkmate sequence. Qe5+ was best. } { [%eval 6.94] } (24. Qe5+ Rg7 25. Rg1 Rg8 26. Rxg7 Rxg7 27. e7 h6 28. e8=N Kh7 29. Qxg7#) 24... c5?? { (6.94 → Mate in 2) Checkmate is now unavoidable. Rxg1+ was best. } { [%eval #2] } (24... Rxg1+ 25. Kxg1 Rf8 26. Kf2 Bc8 27. Qe5+ Kg8 28. Qg3+ Kh8 29. Qxc7 Bxe6 30. Qe5+) 25. Qe5+ { [%eval #1] } 25... Rg7 { [%eval #1] } 26. Qxg7# { White wins by checkmate. } 1-0