FEN
[Event "Взрывные шахматы"]
[Site "https://lichess.org/zGdnLOHO"]
[Date "2025.07.16"]
[White "DelvaM"]
[Black "KostyaK2016"]
[Result "1-0"]
[GameId "zGdnLOHO"]
[UTCDate "2025.07.16"]
[UTCTime "08:56:06"]
[WhiteElo "930"]
[BlackElo "1029"]
[WhiteRatingDiff "+37"]
[BlackRatingDiff "-47"]
[Variant "Atomic"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... e6 { [%eval 1.69] } 2. Bb5?? { (1.69 → -0.62) Blunder. d4 was best. } { [%eval -0.62] } (2. d4 Nh6 3. h3 d5 4. Na3 b5 5. g3 g6 6. f4 f6) 2... c6 { [%eval -1.1] } 3. Bc4?? { (-1.10 → -8.29) Blunder. d4 was best. } { [%eval -8.29] } (3. d4 Na6 4. Bxa6 Nf6 5. f3 Bd6 6. g3 Bf4 7. Bxf4 Nh5) 3... b5?? { (-8.29 → -0.16) Blunder. Nh6 was best. } { [%eval -0.16] } (3... Nh6 4. f4 Ng4 5. Nf3 Nf2 6. O-O Bc5 7. Ng5 f5 8. h4) 4. Be2?? { (-0.16 → Mate in 5) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-5] } (4. Nf3 f6 5. O-O d5 6. Kh1 dxe4 7. d4 bxc4 8. Nc3 Nh6) 4... Qb6?? { (Mate in 5 → 5.70) Lost forced checkmate sequence. Qf6 was best. } { [%eval 5.7] } (4... Qf6 5. Nf3 Nh6 6. g4 Nxg4 7. f4 Qh4+ 8. Kf1 Qf2#) 5. d4?! { (5.70 → 3.83) Inaccuracy. Bxb5 was best. } { [%eval 3.83] } (5. Bxb5 Nf6) 5... e5?? { (3.83 → 9.30) Blunder. Bd6 was best. } { [%eval 9.3] } (5... Bd6 6. Nf3) 6. Bh5 { [%eval 8.0] } 6... g6 { [%eval 7.63] } 7. Qf3?? { (7.63 → 2.80) Blunder. a4 was best. } { [%eval 2.8] } (7. a4 d5) 7... f6?? { (2.80 → Mate in 2) Checkmate is now unavoidable. f5 was best. } { [%eval #2] } (7... f5 8. exf5) 8. Bxg6?? { (Mate in 2 → -4.45) Lost forced checkmate sequence. Qf5 was best. } { [%eval -4.45] } (8. Qf5 d5 9. Qd7#) 8... exd4 { [%eval -4.62] } 9. Qh5+?? { (-4.62 → Mate in 1) Checkmate is now unavoidable. Qe3 was best. } { [%eval #-1] } (9. Qe3) 9... Kd8?? { (Mate in 1 → Mate in 4) Lost forced checkmate sequence. Qxf2# was best. } { [%eval #4] } (9... Qxf2#) 10. Qe8+?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Be3 was best. } { [%eval #-1] } (10. Be3 Qa5+ 11. c3 d5 12. Qf7 Qb6 13. Qd7#) 10... Kc7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxf2# was best. } { [%eval #1] } (10... Qxf2#) 11. Qd8+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxd7# was best. } { [%eval #-1] } (11. Qxd7#) 11... Kd6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxf2# was best. } { [%eval #1] } (11... Qxf2#) 12. Qxd7# { Game ends by variant rule. } 1-0
