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[Event "rated rapid game"] [Site "https://lichess.org/zGLo85Ck"] [Date "2025.06.25"] [Round "-"] [White "Thes03"] [Black "Cicciome"] [Result "0-1"] [GameId "zGLo85Ck"] [UTCDate "2025.06.25"] [UTCTime "13:26:41"] [WhiteElo "1102"] [BlackElo "1086"] [WhiteRatingDiff "-58"] [BlackRatingDiff "+18"] [Variant "Standard"] [TimeControl "600+0"] [ECO "A05"] [Opening "King's Indian Attack"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... d5 { [%eval 0.18] } 2. g3 { [%eval 0.15] } 2... Nf6 { [%eval 0.15] } { A05 King's Indian Attack } 3. d3 { [%eval -0.03] } 3... e6 { [%eval 0.08] } 4. Bg2 { [%eval 0.1] } 4... Nc6 { [%eval 0.11] } 5. O-O { [%eval 0.19] } 5... Bd6 { [%eval 0.25] } 6. Bg5 { [%eval 0.06] } 6... e5 { [%eval 0.29] } 7. Nc3 { [%eval 0.34] } 7... Bg4?? { (0.34 → 2.48) Blunder. Be7 was best. } { [%eval 2.48] } (7... Be7 8. e4) 8. Nxd5 { [%eval 2.3] } 8... Be6 { [%eval 2.43] } 9. Nc3?! { (2.43 → 1.69) Inaccuracy. Nxf6+ was best. } { [%eval 1.69] } (9. Nxf6+ gxf6 10. Bh4 Be7 11. c3 Qd7 12. Qc2 Bh3 13. Bxh3 Qxh3 14. Rad1 O-O-O) 9... h6 { [%eval 1.68] } 10. Bxf6 { [%eval 1.65] } 10... Qxf6 { [%eval 1.6] } 11. e4?! { (1.60 → 0.78) Inaccuracy. Ne4 was best. } { [%eval 0.78] } (11. Ne4 Qe7 12. c3 O-O 13. b4 Rac8 14. Qb1 a5 15. a3 f5 16. Nxd6 cxd6) 11... Nd4?! { (0.78 → 1.59) Inaccuracy. g5 was best. } { [%eval 1.59] } (11... g5 12. Nd5 Qg7 13. c4 O-O-O 14. b4 g4 15. Nh4 Nd4 16. c5 Bf8 17. Qa4) 12. Nd5? { (1.59 → 0.25) Mistake. Nxd4 was best. } { [%eval 0.25] } (12. Nxd4 exd4) 12... Nxf3+ { [%eval 0.25] } 13. Bxf3 { [%eval 0.26] } 13... Qg5?! { (0.26 → 0.84) Inaccuracy. Bxd5 was best. } { [%eval 0.84] } (13... Bxd5) 14. Qe2 { [%eval 0.52] } 14... O-O-O { [%eval 0.72] } 15. Rae1 { [%eval 0.55] } 15... c6 { [%eval 1.01] } 16. Ne3 { [%eval 0.7] } 16... f5?? { (0.70 → 3.13) Blunder. g6 was best. } { [%eval 3.13] } (16... g6) 17. b3?? { (3.13 → -0.61) Blunder. h4 was best. } { [%eval -0.61] } (17. h4 Qf6 18. exf5 Bf7 19. Kg2 Kb8 20. a3 h5 21. Be4 Bc7 22. Nc4 Bd5) 17... f4 { [%eval -0.47] } 18. Kh1?? { (-0.47 → -4.16) Blunder. h4 was best. } { [%eval -4.16] } (18. h4) 18... fxg3?? { (-4.16 → 0.01) Blunder. fxe3 was best. } { [%eval 0.01] } (18... fxe3 19. h4 Qe7 20. Bg4 exf2 21. Bxe6+ Qxe6 22. Rxf2 Bc5 23. Rff1 Qh3+ 24. Qh2) 19. fxg3 { [%eval -0.24] } 19... Bh3?? { (-0.24 → 2.13) Blunder. Bb4 was best. } { [%eval 2.13] } (19... Bb4 20. Rb1) 20. Rg1?? { (2.13 → 0.00) Blunder. Bg4+ was best. } { [%eval 0.0] } (20. Bg4+) 20... Bc5?! { (0.00 → 1.02) Inaccuracy. Bb4 was best. } { [%eval 1.02] } (20... Bb4 21. g4 g6 22. Ra1 Bc5 23. Rae1 Bb4) 21. Rb1?? { (1.02 → -4.95) Blunder. g4 was best. } { [%eval -4.95] } (21. g4) 21... Rhf8?? { (-4.95 → -0.76) Blunder. Bxe3 was best. } { [%eval -0.76] } (21... Bxe3 22. Bg2 Bd7 23. b4 Bxg1 24. Kxg1 Qe7 25. b5 cxb5 26. a4 Qc5+ 27. Kh1) 22. b4?? { (-0.76 → -4.64) Blunder. Rge1 was best. } { [%eval -4.64] } (22. Rge1 Kb8) 22... Bd4?? { (-4.64 → -0.75) Blunder. Bxe3 was best. } { [%eval -0.75] } (22... Bxe3 23. Rge1 Bd4 24. b5 c5 25. b6 a6 26. Rf1 Kb8 27. Bg2 Bg4 28. Qe1) 23. Rgc1?? { (-0.75 → -5.15) Blunder. Rge1 was best. } { [%eval -5.15] } (23. Rge1 Kb8) 23... Rxf3?! { (-5.15 → -3.65) Inaccuracy. Qxe3 was best. } { [%eval -3.65] } (23... Qxe3 24. Bg4+ Bxg4 25. Qxg4+ Kb8 26. Rf1 Rf2 27. Rxf2 Qxf2 28. h4 Qxc2 29. Rf1) 24. Qxf3 { [%eval -3.83] } 24... Bxe3 { [%eval -3.73] } 25. Re1 { [%eval -3.97] } 25... Bd2 { [%eval -3.48] } 26. Re2?! { (-3.48 → -4.40) Inaccuracy. Rg1 was best. } { [%eval -4.4] } (26. Rg1 Be6 27. h4 Qg6 28. b5 b6 29. bxc6 Qe8 30. Rb5 Qxc6 31. c4 Qd7) 26... Bc3 { [%eval -4.14] } 27. b5 { [%eval -4.58] } 27... c5 { [%eval -3.73] } 28. b6 { [%eval -4.32] } 28... a6?! { (-4.32 → -3.41) Inaccuracy. axb6 was best. } { [%eval -3.41] } (28... axb6 29. Qf7 Bd4 30. a4 Qg4 31. Rxb6 Qd7 32. Qxd7+ Rxd7 33. a5 Bg4 34. Rg2) 29. Rb3?? { (-3.41 → Mate in 3) Checkmate is now unavoidable. Qf7 was best. } { [%eval #-3] } (29. Qf7 Kb8) 29... Bd4?? { (Mate in 3 → -4.25) Lost forced checkmate sequence. Qc1+ was best. } { [%eval -4.25] } (29... Qc1+ 30. Re1 Qxe1+ 31. Qf1 Qxf1#) 30. c3?? { (-4.25 → Mate in 3) Checkmate is now unavoidable. Re1 was best. } { [%eval #-3] } (30. Re1 Qd2 31. Rbb1 Qf2 32. Qxf2 Bxf2 33. Rf1 Rf8 34. c4 h5 35. a4 a5) 30... Bg4?? { (Mate in 3 → -5.15) Lost forced checkmate sequence. Qc1+ was best. } { [%eval -5.15] } (30... Qc1+ 31. Re1 Qxe1+ 32. Qf1 Qxf1#) 31. Qf1 { [%eval -4.98] } 31... Bh5?? { (-4.98 → -0.10) Blunder. Bxe2 was best. } { [%eval -0.1] } (31... Bxe2 32. Qxe2 c4 33. Rb1 cxd3 34. Qxd3 Bc5 35. Qc4 Qe3 36. Kg2 Kb8 37. a4) 32. Rg2?? { (-0.10 → -4.03) Blunder. cxd4 was best. } { [%eval -4.03] } (32. cxd4 Bxe2) 32... Qe3?? { (-4.03 → 0.44) Blunder. Be3 was best. } { [%eval 0.44] } (32... Be3 33. h4 Qf6 34. Qxf6 gxf6 35. c4 Bd1 36. Ra3 Bd4 37. Kh2 Rd6 38. g4) 33. cxd4 { [%eval 0.28] } 33... Qxd4?? { (0.28 → 4.73) Blunder. Bf3 was best. } { [%eval 4.73] } { Black wins on time. } (33... Bf3 34. h4) 0-1