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[Event "HyperBullet Antichess Arena"] [Site "https://lichess.org/zFzg2unG"] [Date "2024.05.02"] [White "nyntes"] [Black "NandiniBoraChess"] [Result "1-0"] [GameId "zFzg2unG"] [UTCDate "2024.05.02"] [UTCTime "12:44:01"] [WhiteElo "1623"] [BlackElo "2048"] [WhiteRatingDiff "+34"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "15+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.19] } 1... Nh6 { [%eval 0.37] } 2. g4 { [%eval 0.34] } 2... Nxg4 { [%eval 0.37] } 3. h3 { [%eval 0.46] } 3... Nxf2 { [%eval 0.52] } 4. Kxf2 { [%eval 0.53] } 4... g6 { [%eval 0.32] } 5. b3?! { (0.32 → -0.66) Inaccuracy. d3 was best. } { [%eval -0.66] } (5. d3 Bh6) 5... Bh6?? { (-0.66 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #13] } (5... c5 6. d4 cxd4 7. Qxd4 g5 8. Bxg5 Rg8 9. Qxa7 Rxa7 10. Bxe7 Kxe7 11. Kg3 Rxg3 12. Bg2) 6. Ke3?? { (Mate in 13 → Mate in 16) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-16] } (6. Bg2 Bxd2 7. Bxb7 Bxb7 8. Nxd2 Bxh1 9. Ne4 Bxe4 10. Qxd7 Bxc2 11. Qxd8 Kxd8 12. a4 Bxb3) 6... Bxe3 { [%eval #-16] } 7. dxe3 { [%eval #-15] } 7... g5 { [%eval #-15] } 8. Qxd7 { [%eval #-14] } 8... Bxd7?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Kxd7 was best. } { [%eval #11] } (8... Kxd7 9. a3 g4 10. hxg4 Re8 11. Rxh7 c5 12. Rxf7 c4 13. Rxe7 Rxe7 14. bxc4 Rxe3 15. Bxe3) 9. Bg2?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-12] } (9. Bb2 Bxh3 10. Bxh8 Bxf1 11. Rxh7 Bxe2 12. Rxf7 Kxf7 13. Nxe2 Qxh8 14. b4 Qxa1 15. Ng3 Qxa2) 9... Bxh3 { [%eval #-12] } 10. Bxb7 { [%eval #-11] } 10... Qd7 { [%eval #-11] } 11. Nxh3 { [%eval #-10] } 11... Qxh3 { [%eval #-10] } 12. Rxh3 { [%eval #-9] } 12... Rf8 { [%eval #-10] } 13. Rxh7 { [%eval #-9] } 13... f6? { (Mate in 9 → -7.78) Lost forced checkmate sequence. f5 was best. } { [%eval -7.78] } (13... f5 14. Rxe7 Kxe7 15. Bxa8 Nc6 16. Bxc6 Ra8 17. Bxa8 c6 18. Bxc6 Kd7 19. Bxd7 a5 20. Bxf5) 14. Rxe7 { [%eval -7.54] } 14... Kxe7 { [%eval -7.12] } 15. Bxa8 { [%eval -6.53] } 15... Nc6?? { (-6.53 → -1.01) Blunder. f5 was best. } { [%eval -1.01] } (15... f5 16. Bc6 Nxc6 17. Nd2 Nd8 18. c3 Nf7 19. Bb2 g4 20. Rh1 g3 21. Rh6 Nxh6 22. Nf3) 16. Bxc6 { [%eval -1.05] } 16... Kd7?? { (-1.05 → 1.78) Blunder. f5 was best. } { [%eval 1.78] } (16... f5 17. Bd7) 17. Bxd7 { [%eval 1.72] } 17... g4? { (1.72 → 3.28) Mistake. f5 was best. } { [%eval 3.28] } (17... f5) 18. Bxg4 { [%eval 3.19] } 18... Rc8?? { (3.19 → Mate in 15) Checkmate is now unavoidable. f5 was best. } { [%eval #15] } (18... f5 19. Bxf5) 19. Bxc8 { [%eval #15] } 19... f5 { [%eval #14] } 20. Bxf5 { [%eval #14] } 20... c5 { [%eval #11] } 21. c4 { [%eval #12] } 21... a5 { [%eval #11] } 22. b4 { [%eval #11] } 22... axb4 { [%eval #9] } 23. Nc3 { [%eval #9] } 23... bxc3 { [%eval #8] } 24. Bb2?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Bd2 was best. } { [%eval 0.0] } (24. Bd2 cxd2 25. Bb1 d1=K 26. Bg6 Kxe2 27. Rb1 Kxe3 28. Bd3 Kxd3 29. Rb3 Kxc4 30. a3 Kxb3) 24... cxb2 { [%eval 0.13] } 25. Bd3 { [%eval 0.0] } 25... bxa1=R?? { (0.00 → Mate in 3) Checkmate is now unavoidable. bxa1=K was best. } { [%eval #3] } (25... bxa1=K 26. e4 Kxa2 27. Bb1 Kxb1 28. e5 Kc2 29. e4 Kd3 30. e6 Kxe4 31. e7 Kf5 32. e8=K) 26. a3 { [%eval #4] } 26... Rxa3 { [%eval #3] } 27. Bc2 { [%eval #3] } 27... Rxe3 { [%eval #2] } 28. Bb1 { [%eval #2] } 28... Rxe2 { [%eval #1] } 29. Bc2 { [%eval #1] } 29... Rxc2# { Game ends by variant rule. } 1-0