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[Event "Weekly Antichess Arena"] [Site "https://lichess.org/zA0zrs77"] [Date "2022.10.14"] [White "gregory2009"] [Black "Turris66"] [Result "1-0"] [UTCDate "2022.10.14"] [UTCTime "19:48:35"] [WhiteElo "1414"] [BlackElo "1490"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -3.08) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d6?? { (-3.08 → -0.87) Blunder. Nh6 was best. } (1... Nh6 2. g3 Ng4 3. hxg4 g5 4. Rxh7 Rxh7 5. Nh3 Rxh3 6. Bxh3) 2. e3?? { (-0.87 → -2.78) Blunder. d3 was best. } (2. d3 Bxh3 3. Nxh3 g5 4. Bxg5 Nd7 5. Bxe7 Nxe7 6. g3 Rc8) 2... Bxh3 3. Rxh3 Nh6?? { (-1.92 → 3.00) Blunder. b5 was best. } (3... b5 4. Bxb5 Nc6 5. Bxc6 Qd7 6. Bxd7 Kxd7 7. Rxh7 Rxh7 8. Nh3) 4. Rxh6 gxh6 5. Ba6 bxa6 6. f3?? { (2.75 → 0.56) Blunder. Ke2 was best. } (6. Ke2 Qd7) 6... Qd7 7. Nh3 Qxh3 8. gxh3 h5?! { (0.76 → 1.45) Inaccuracy. Rg8 was best. } (8... Rg8 9. Ke2) 9. h4?? { (1.45 → -0.39) Blunder. Ke2 was best. } (9. Ke2 Nd7) 9... Bh6?? { (-0.39 → Mate in 11) Checkmate is now unavoidable. Rg8 was best. } (9... Rg8) 10. f4 Bxf4 11. exf4?? { (Mate in 10 → -0.37) Lost forced checkmate sequence. Qxh5 was best. } (11. Qxh5 Bxe3 12. Qxh7 Bxd2 13. Nxd2 Rxh7 14. Nf1 Rxh4 15. Bh6 Rxh6 16. Nh2 Rxh2 17. a4 Rxc2) 11... Kd8?! { (-0.37 → 0.46) Inaccuracy. Rg8 was best. } (11... Rg8 12. Qxh5) 12. Qxh5 Re8 13. Qxf7 Rg8 14. Qxe7 Kxe7 15. Ke2 Rg5? { (0.87 → 2.56) Mistake. Kf7 was best. } (15... Kf7 16. Kf3) 16. fxg5 Kf6?? { (2.79 → 11.15) Blunder. Nd7 was best. } (16... Nd7 17. d3) 17. gxf6 h5? { (7.47 → Mate in 13) Checkmate is now unavoidable. a5 was best. } (17... a5 18. Kf3) 18. f7? { (Mate in 13 → 8.53) Lost forced checkmate sequence. d3 was best. } (18. d3 d5 19. Bh6 d4 20. Na3 c6 21. Kf3 c5 22. b4 cxb4 23. Re1 bxa3 24. c3 dxc3) 18... c6 19. d3 d5?! { (10.06 → Mate in 9) Checkmate is now unavoidable. Nd7 was best. } (19... Nd7) 20. c4 dxc4 21. dxc4 a5 22. b4 axb4 23. Nc3 bxc3 24. Bb2 cxb2 25. Kd2?? { (Mate in 5 → 4.98) Lost forced checkmate sequence. Kd3 was best. } (25. Kd3 bxa1=K 26. Kc2 Kxa2 27. Kb3 Kxb3 28. f8=Q Kxc4 29. Qxb8 Rxb8#) 25... bxa1=K?? { (4.98 → Mate in 4) Checkmate is now unavoidable. bxa1=B was best. } (25... bxa1=B 26. c5) 26. Kc2 Kxa2 27. Kb3 Kxb3 28. f8=N Kxc4 29. Nd7 Nxd7# { Game ends by variant rule. } 1-0