lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "9th Sunday Club - AC Arena"] [Site "https://lichess.org/z3B8eWOK"] [Date "2023.11.26"] [White "rangan2010"] [Black "Alberto1111"] [Result "0-1"] [UTCDate "2023.11.26"] [UTCTime "11:46:48"] [WhiteElo "1261"] [BlackElo "1267"] [WhiteRatingDiff "-28"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6?! { (1.23 → 2.42) Inaccuracy. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxa6? { (2.42 → 0.87) Mistake. Bxd7 was best. } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 4. Qh5?? { (1.72 → -0.91) Blunder. a4 was best. } (4. a4 e5 5. b4 Bxb4 6. Qh5 Bxd2 7. Qxe5 Bxe3 8. Qxe8 Qxe8) 4... Nb4?? { (-0.91 → 2.22) Blunder. Rb8 was best. } (4... Rb8 5. Qxh7 Rxb2 6. Bxb2 Rxh7 7. Bxg7 Rxg7 8. Na3 Rxg2 9. Ne2) 5. Qxh7 Nxa2?? { (-0.38 → Mate in 13) Checkmate is now unavoidable. Nxc2 was best. } (5... Nxc2 6. Qxc2 Rxh2 7. Qxc7 Rxg2 8. Qxd8 Kxd8 9. Rh6 Rxf2 10. Kxf2) 6. Qxg7?? { (Mate in 13 → 0.38) Lost forced checkmate sequence. Qxh8 was best. } (6. Qxh8 Nxc1 7. Rxa7 Rxa7 8. Qxg7 Bxg7 9. c4 Bxb2 10. d3 Nxd3 11. Kd1 Nxf2 12. Kd2 Nxh1) 6... Nxc1?! { (0.38 → 0.99) Inaccuracy. Rxh2 was best. } (6... Rxh2 7. Rxh2) 7. Qxf7 Kxf7 8. Rxa7 Rxa7?? { (0.62 → Mate in 11) Checkmate is now unavoidable. Rxh2 was best. } (8... Rxh2 9. Rxh2) 9. Ne2?? { (Mate in 11 → -0.76) Lost forced checkmate sequence. Kd1 was best. } (9. Kd1 Rxh2 10. Kxc1 Rxg2 11. Rh4 Rxf2 12. Ra4 Rxa4 13. e4 Rxe4 14. d4 Rxd4 15. c4 Rxc4) 9... Nxe2 10. Kxe2 Rxh2 11. Rxh2 Nh6?? { (-1.22 → 0.71) Blunder. Ra6 was best. } (11... Ra6 12. Kf3) 12. Rxh6 Bxh6 13. Na3?? { (0.62 → -1.60) Blunder. b3 was best. } (13. b3) 13... Bxe3?! { (-1.60 → -1.00) Inaccuracy. Rxa3 was best. } (13... Rxa3) 14. dxe3 Rxa3 15. bxa3 Qb8 16. c4?? { (-1.64 → Mate in 4) Checkmate is now unavoidable. a4 was best. } (16. a4 e5) 16... Qb4 17. axb4 c5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. d5 was best. } (17... d5 18. cxd5 Ke6 19. dxe6 c5 20. bxc5#) 18. bxc5 d6 19. cxd6 exd6 20. c5 dxc5 21. e4 c4 22. e5 Kf6 23. exf6 c3 24. Kd2?? { (0.53 → Mate in 4) Checkmate is now unavoidable. f4 was best. } (24. f4 c2) 24... cxd2 25. f4 d1=K 26. g4 Kc2 27. f7 Kc3 28. f8=K Kd3 29. g5 Kd4 30. g6 Ke5 31. fxe5# { Game ends by variant rule. } 0-1