FEN
[Event "rated rapid game"]
[Site "https://lichess.org/z2kl6tud"]
[Date "2026.01.26"]
[Round "-"]
[White "tux1"]
[Black "prokrolik1"]
[Result "1-0"]
[GameId "z2kl6tud"]
[UTCDate "2026.01.26"]
[UTCTime "07:34:45"]
[WhiteElo "972"]
[BlackElo "1007"]
[WhiteRatingDiff "+97"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C47"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nf6 { [%eval 0.34] } 3. Bc4?! { (0.34 → -0.48) Inaccuracy. Nxe5 was best. } { [%eval -0.48] } (3. Nxe5 d6 4. Nf3 Nxe4 5. d4 d5 6. Bd3 Bd6 7. O-O O-O) 3... Nc6?! { (-0.48 → 0.10) Inaccuracy. Nxe4 was best. } { [%eval 0.1] } (3... Nxe4 4. Nxe5 d5 5. Be2 Bd6 6. Nf3 O-O 7. d3 Nf6 8. d4) 4. Nc3 { [%eval 0.0] } { C47 Four Knights Game: Italian Variation } 4... h6 { [%eval 0.54] } 5. d4 { [%eval 0.53] } 5... exd4 { [%eval 0.54] } 6. Nxd4 { [%eval 0.5] } 6... Bb4 { [%eval 0.5] } 7. O-O { [%eval 0.3] } 7... Bxc3 { [%eval 0.56] } 8. Ne2?? { (0.56 → -4.24) Blunder. bxc3 was best. } { [%eval -4.24] } (8. bxc3 O-O 9. Nxc6 bxc6 10. e5 Nd5 11. Qf3 d6 12. exd6 Qxd6) 8... Nd4?? { (-4.24 → 2.70) Blunder. Ba5 was best. } { [%eval 2.7] } (8... Ba5 9. Nd4 Nxd4 10. Qxd4 d5 11. exd5 O-O 12. Qh4 Re8 13. Bxh6 Ne4 14. Qxd8) 9. Nf4?? { (2.70 → 0.28) Blunder. Nxc3 was best. } { [%eval 0.28] } (9. Nxc3 Nc6 10. e5 Nxe5 11. Re1 Qe7 12. Bb3 O-O 13. f4 Nfg4 14. Rxe5 Qh4) 9... c5?! { (0.28 → 1.25) Inaccuracy. d6 was best. } { [%eval 1.25] } (9... d6) 10. bxc3 { [%eval 1.34] } 10... Nc6 { [%eval 1.34] } 11. e5?! { (1.34 → 0.41) Inaccuracy. Qd6 was best. } { [%eval 0.41] } (11. Qd6 Qe7 12. Qxe7+ Kxe7 13. Nd5+ Nxd5 14. exd5 Na5 15. Re1+ Kd8 16. Bf1 b6) 11... Nxe5 { [%eval 0.38] } 12. Re1 { [%eval 0.48] } 12... d6 { [%eval 0.36] } 13. Bb5+ { [%eval 0.32] } 13... Bd7?? { (0.32 → 4.57) Blunder. Kf8 was best. } { [%eval 4.57] } (13... Kf8) 14. Qxd6 { [%eval 4.57] } 14... Bxb5?? { (4.57 → Mate in 2) Checkmate is now unavoidable. Ng4 was best. } { [%eval #2] } (14... Ng4 15. Rxe5+ Nxe5 16. Qxe5+ Qe7 17. Bxd7+ Kxd7 18. Qd5+ Kc7 19. Be3 Rad8 20. Qf3) 15. Qxe5+?? { (Mate in 2 → 5.12) Lost forced checkmate sequence. Rxe5+ was best. } { [%eval 5.12] } (15. Rxe5+ Qe7 16. Qxe7#) 15... Kf8 { [%eval 5.14] } 16. Ng6+?? { (5.14 → 1.18) Blunder. Qxc5+ was best. } { [%eval 1.18] } (16. Qxc5+ Kg8 17. Qxb5 Kh7 18. Be3 Re8 19. Qxb7 Kg8 20. Bd4 Qd6 21. Qf3 Rxe1+) 16... fxg6 { [%eval 1.16] } 17. Qxc5+ { [%eval 1.19] } 17... Kg8 { [%eval 1.14] } 18. Qd5+?? { (1.14 → -7.36) Blunder. Qxb5 was best. } { [%eval -7.36] } (18. Qxb5 b6) 18... Kh7?? { (-7.36 → 0.23) Blunder. Nxd5 was best. } { [%eval 0.23] } (18... Nxd5 19. c4 Bxc4 20. Bb2 Kh7 21. Re4 Qb6 22. Be5 Rhe8 23. Rae1 Rxe5 24. Rxe5) 19. Qxb5 { [%eval 0.17] } 19... a6?! { (0.17 → 1.13) Inaccuracy. Qc7 was best. } { [%eval 1.13] } (19... Qc7) 20. Qd3? { (1.13 → -0.06) Mistake. Qxb7 was best. } { [%eval -0.06] } (20. Qxb7 Qa5) 20... Re8 { [%eval 0.23] } 21. f4?? { (0.23 → -8.02) Blunder. Rxe8 was best. } { [%eval -8.02] } (21. Rxe8) 21... Rxe1+ { [%eval -7.8] } 22. Kf2 { [%eval -7.13] } 22... Qxd3 { [%eval -6.65] } 23. cxd3 { [%eval -6.59] } 23... Re7 { [%eval -5.97] } 24. a4 { [%eval -6.25] } 24... Rae8 { [%eval -6.42] } 25. f5 { [%eval -7.15] } 25... Re2+ { [%eval -6.88] } 26. Kf3 { [%eval -7.08] } 26... gxf5 { [%eval -6.94] } 27. g4 { [%eval -8.6] } 27... fxg4+ { [%eval -9.46] } 28. Kg3 { [%eval -8.92] } 28... h5 { [%eval -8.31] } 29. Kh4? { (-8.31 → Mate in 6) Checkmate is now unavoidable. c4 was best. } { [%eval #-6] } (29. c4 h4+ 30. Kxh4 Rxh2+ 31. Kg5 Rh5+ 32. Kf4 Kg6 33. Bb2 Rf5+ 34. Kg3 Rf3+) 29... g3?? { (Mate in 6 → -6.95) Lost forced checkmate sequence. Kg6 was best. } { [%eval -6.95] } (29... Kg6 30. h3 Rh2 31. Kg3 Ree2 32. Be3 Rxh3+ 33. Kf4 Rexe3 34. Rf1 Nd5#) 30. hxg3?? { (-6.95 → Mate in 6) Checkmate is now unavoidable. Kxg3 was best. } { [%eval #-6] } (30. Kxg3 Rd8 31. d4 Rc2 32. Bf4 Rxc3+ 33. Kg2 Rxd4 34. Be5 Rc2+ 35. Kh1 Rdd2) 30... Rh2+ { [%eval #-5] } 31. Kg5 { [%eval #-5] } 31... Re5+ { [%eval #-4] } 32. Kf4 { [%eval #-4] } 32... Rf2+?? { (Mate in 4 → -0.91) Lost forced checkmate sequence. Ng4 was best. } { [%eval -0.91] } (32... Ng4 33. Ra2 Rxa2 34. Bb2 Rxb2 35. d4 Rf2#) 33. Kxe5 { [%eval -1.23] } 33... Re2+? { (-1.23 → 0.32) Mistake. Rf3 was best. } { [%eval 0.32] } (33... Rf3) 34. Kf5 { [%eval -0.2] } 34... g6+?? { (-0.20 → 4.59) Blunder. Re1 was best. } { [%eval 4.59] } (34... Re1) 35. Kxf6 { [%eval 4.97] } 35... Rg2 { [%eval 6.13] } 36. d4 { [%eval 5.25] } 36... Rxg3 { [%eval 5.3] } 37. d5 { [%eval 5.26] } 37... Rxc3 { [%eval 5.63] } 38. d6 { [%eval 5.61] } 38... Rd3 { [%eval 5.51] } 39. Ra3?? { (5.51 → 0.66) Blunder. Ke6 was best. } { [%eval 0.66] } (39. Ke6 Rd1 40. Bb2 Rxd6+ 41. Kxd6 b5 42. a5 h4 43. Ke6 h3 44. Rh1 g5) 39... Rxd6+ { [%eval 0.73] } 40. Ke5 { [%eval 0.8] } 40... Rd8? { (0.80 → 2.01) Mistake. Rc6 was best. } { [%eval 2.01] } (40... Rc6 41. Be3 b5 42. a5 h4 43. Rd3 Rc7 44. Ke6 Rc6+ 45. Ke7 Rc7+ 46. Kf6) 41. Rf3? { (2.01 → 0.44) Mistake. Rc3 was best. } { [%eval 0.44] } (41. Rc3) 41... h4?? { (0.44 → 2.70) Blunder. Rc8 was best. } { [%eval 2.7] } (41... Rc8) 42. Rf7+?? { (2.70 → 0.66) Blunder. Rh3 was best. } { [%eval 0.66] } (42. Rh3 Kg7 43. Rxh4 Re8+ 44. Kd6 Re2 45. Bh6+ Kg8 46. Bg5 Rg2 47. Bd8 Ra2) 42... Kg8 { [%eval 0.8] } 43. Kf6? { (0.80 → -0.46) Mistake. Rxb7 was best. } { [%eval -0.46] } (43. Rxb7 h3) 43... h3?! { (-0.46 → 0.13) Inaccuracy. Rd6+ was best. } { [%eval 0.13] } (43... Rd6+) 44. Rg7+ { [%eval 0.21] } 44... Kh8 { [%eval 0.23] } 45. Kxg6?? { (0.23 → -5.37) Blunder. Re7 was best. } { [%eval -5.37] } (45. Re7 Kg8 46. Re2 Rc8 47. Ba3 Rc6+ 48. Kg5 Kf7 49. Re7+ Kg8 50. Re8+ Kf7) 45... h2?? { (-5.37 → 3.13) Blunder. Rd6+ was best. } { [%eval 3.13] } (45... Rd6+ 46. Kf7 Rd7+ 47. Ke8 Rxg7 48. Bf4 Rg2 49. Kd7 Rf2 50. Be5+ Kh7 51. Kc8) 46. Rh7+ { [%eval 3.12] } 46... Kg8 { [%eval 2.73] } 47. Rxh2 { [%eval 2.78] } { Black left the game. } 1-0