FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/yy3x8NVk"]
[Date "2026.06.05"]
[Round "-"]
[White "Jonissin96"]
[Black "ismail959595"]
[Result "1-0"]
[GameId "yy3x8NVk"]
[UTCDate "2026.06.05"]
[UTCTime "18:39:14"]
[WhiteElo "1532"]
[BlackElo "1556"]
[WhiteRatingDiff "+26"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... e5?? { (-0.19 → Mate in 17) Checkmate is now unavoidable. c5 was best. } { [%eval #17] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. d4?? { (Mate in 17 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (2. b4 Bxb4 3. d4 exd4 4. Qxd4 Bxe1 5. Qxd7 Bxf2 6. Qxf7 Kxf7) 2... exd4 { [%eval 0.0] } 3. Qxd4 { [%eval -0.27] } 3... Qf6?? { (-0.27 → Mate in 15) Checkmate is now unavoidable. Bc5 was best. } { [%eval #15] } (3... Bc5 4. Qxg7 Bxf2 5. Kxf2 Qh4 6. Qxg8 Qxf2 7. Qxh7 Qxf1 8. Qxf7) 4. Qxd7?? { (Mate in 15 → 1.94) Lost forced checkmate sequence. Qxf6 was best. } { [%eval 1.94] } (4. Qxf6 Nxf6 5. b4 Bxb4 6. Nh3 Bxe1 7. Ng5 Bxf2 8. Nxf7 Kxf7 9. Bh6 gxh6) 4... Qxf2?? { (1.94 → Mate in 13) Checkmate is now unavoidable. Qxa1 was best. } { [%eval #13] } (4... Qxa1 5. Qxc8) 5. Kxf2 { [%eval #13] } 5... Bxd7 { [%eval #12] } 6. Bh6 { [%eval #12] } 6... gxh6 { [%eval #10] } 7. b4 { [%eval #10] } 7... Bxb4 { [%eval #9] } 8. Na3 { [%eval #10] } 8... Bxa3 { [%eval #9] } 9. Rc1 { [%eval #9] } 9... Bxc1 { [%eval #8] } 10. e3?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. a4 was best. } { [%eval #-12] } (10. a4 Bxa4 11. e4 Bxc2 12. g3 Bxe4 13. Nh3 Bxh1 14. Ke3 Bxe3 15. Bg2 Bxg2) 10... Bxe3 { [%eval #-12] } 11. Kxe3 { [%eval #-11] } 11... Bh3 { [%eval #-11] } 12. gxh3 { [%eval #-10] } 12... b5 { [%eval #-10] } 13. Bxb5 { [%eval #-9] } 13... Nc6 { [%eval #-11] } 14. Bxc6 { [%eval #-10] } 14... Kd8 { [%eval #-10] } 15. Bxa8 { [%eval #-9] } 15... h5?? { (Mate in 9 → -1.67) Lost forced checkmate sequence. c6 was best. } { [%eval -1.67] } (15... c6 16. Bxc6 Ke8 17. Bxe8 h5 18. Bxf7 Nh6 19. Bxh5 Nf7 20. Bxf7 Rg8 21. Bxg8) 16. Be4 { [%eval -0.95] } 16... f5?? { (-0.95 → 1.06) Blunder. Kd7 was best. } { [%eval 1.06] } (16... Kd7) 17. Bxf5 { [%eval 0.43] } 17... Nh6?? { (0.43 → 2.19) Blunder. Ke7 was best. } { [%eval 2.19] } (17... Ke7 18. Bxh7 Rxh7 19. Ne2 Kf6 20. Ke4 Ke6 21. Kf4 Ne7 22. Kf3 Kf5 23. Kg4) 18. Bxh7 { [%eval 2.07] } 18... Rxh7 { [%eval 2.27] } 19. Ne2 { [%eval 2.34] } 19... Rg7 { [%eval 2.29] } 20. Rg1?? { (2.29 → 0.00) Blunder. Ng3 was best. } { [%eval 0.0] } (20. Ng3 Rxg3) 20... Rxg1 { [%eval -0.6] } 21. Nxg1 { [%eval -0.62] } 21... Ng4?? { (-0.62 → 2.35) Blunder. Ke7 was best. } { [%eval 2.35] } (21... Ke7 22. h4 Ke6 23. Nh3 Ng8 24. Kf4 Ne7 25. Ke3 a5 26. Kf3 Ng8 27. Ke4) 22. hxg4 { [%eval 1.3] } 22... hxg4 { [%eval 1.37] } 23. Nh3? { (1.37 → 0.00) Mistake. Ne2 was best. } { [%eval 0.0] } (23. Ne2 g3) 23... gxh3 { [%eval 0.0] } 24. Kf2 { [%eval 0.0] } 24... Kd7 { [%eval 0.0] } 25. Kf3?! { (0.00 → -0.75) Inaccuracy. c4 was best. } { [%eval -0.75] } (25. c4 Ke6 26. c5 Ke5 27. Ke3 Kf5 28. Kd3 Kg4 29. Ke3 a6 30. Kd2 Kf3) 25... Kd6 { [%eval -0.69] } 26. a3?? { (-0.69 → -5.42) Blunder. c4 was best. } { [%eval -5.42] } (26. c4 c5 27. Ke3 Ke5 28. Kd2 Kf4 29. Kc2 Kg3 30. hxg3 a5 31. a4 h2) 26... Ke6?? { (-5.42 → -0.28) Blunder. c5 was best. } { [%eval -0.28] } (26... c5) 27. Ke3?? { (-0.28 → -3.07) Blunder. c4 was best. } { [%eval -3.07] } (27. c4 c5) 27... Kd6?? { (-3.07 → -0.59) Blunder. Kf5 was best. } { [%eval -0.59] } (27... Kf5 28. Kd2 Ke4 29. Kc1 a5 30. a4 c5 31. c4 Kd5 32. cxd5 c4 33. Kb1) 28. Kd3?? { (-0.59 → -4.23) Blunder. Kd2 was best. } { [%eval -4.23] } (28. Kd2) 28... Ke6?? { (-4.23 → -0.62) Blunder. c5 was best. } { [%eval -0.62] } (28... c5) 29. c3?? { (-0.62 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-9] } (29. Ke2) 29... Kf6?? { (Mate in 9 → -0.44) Lost forced checkmate sequence. a5 was best. } { [%eval -0.44] } (29... a5 30. Kc2 a4 31. Kb2 Ke5 32. Kb3 axb3 33. a4 b2 34. a5 b1=Q 35. a6) 30. a4?? { (-0.44 → Mate in 5) Checkmate is now unavoidable. c4 was best. } { [%eval #-5] } (30. c4 c5 31. a4 Ke5 32. Kd2 Kf5 33. Kc1 Kg4 34. Kd1 Kf4 35. Kc2 Kf3) 30... Ke6 { [%eval #-9] } 31. a5 { [%eval #-8] } 31... Kd7?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Ke5 was best. } { Black offers draw } { [%eval 0.0] } (31... Ke5 32. Ke3 a6 33. Kf4 Kxf4 34. c4 Kg3 35. hxg3 h2 36. c5 h1=R 37. g4) 32. c4 { [%eval 0.0] } 32... Ke7 { [%eval 0.0] } 33. a6 { [%eval 0.0] } 33... Kd7 { [%eval 0.0] } 34. Ke4?? { (0.00 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #-7] } (34. c5 c6 35. Kc3 Ke6 36. Kb3 Ke5 37. Ka4 Kf4 38. Kb3 Kg4 39. Ka3 Kf4) 34... Ke7?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Ke6 was best. } { [%eval 0.0] } (34... Ke6 35. Ke5 Kxe5 36. c5 Kf4 37. c6 Kg3 38. hxg3 h2 39. g4 h1=R 40. g5) 35. c5 { [%eval 0.0] } 35... Kf7 { [%eval 0.0] } 36. c6 { [%eval 0.0] } 36... Ke7 { [%eval 0.0] } 37. Kd4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-2] } (37. Kd3 Ke8 38. Kc3 Ke7 39. Kb3 Kf7 40. Ka4 Kg8 41. Ka5 Kh7 42. Kb4 Kg7) 37... Kf7?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Kd7 was best. } { [%eval 0.0] } (37... Kd7 38. cxd7 c5 39. Kxc5#) 38. Kc5 { [%eval 0.0] } 38... Ke8?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Kg8 was best. } { [%eval #9] } (38... Kg8 39. Kd5 Kg7 40. Kd4 Kf7 41. Kc5 Kg8) 39. Kb6 { [%eval #9] } 39... cxb6 { [%eval #5] } 40. c7 { [%eval #5] } 40... Ke7 { [%eval #4] } 41. c8=K { [%eval #9] } 41... Ke6 { [%eval #1] } 42. Kd7 { [%eval #1] } 42... Kxd7# { Game ends by variant rule. } 1-0