- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Crazyhouse game"] [Site "https://lichess.org/yvxIn1Xs"] [Date "2020.10.07"] [Round "-"] [White "S-h-a-n-e"] [Black "PoisonPython"] [Result "0-1"] [GameId "yvxIn1Xs"] [UTCDate "2020.10.07"] [UTCTime "00:21:43"] [WhiteElo "1504"] [BlackElo "1403"] [WhiteRatingDiff "-23"] [BlackRatingDiff "+58"] [Variant "Crazyhouse"] [TimeControl "900+0"] [ECO "C41"] [Opening "Philidor Defense: Exchange Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.96] } 1... e5 { [%eval 2.77] } 2. Nf3 { [%eval 2.42] } 2... d6?! { (2.42 → 3.34) Inaccuracy. Nc6 was best. } { [%eval 3.34] } (2... Nc6 3. Nc3 Nf6 4. Bc4 Be7 5. d4 exd4 6. Nxd4 d5 7. Nxc6) 3. d4 { [%eval 3.16] } 3... exd4 { [%eval 2.88] } 4. Nxd4 { [%eval 2.15] } { C41 Philidor Defense: Exchange Variation } 4... c5? { (2.15 → 4.21) Mistake. Nc6 was best. } { [%eval 4.21] } (4... Nc6) 5. Nb5 { [%eval 4.14] } 5... a6?? { (4.14 → 14.05) Blunder. Nc6 was best. } { [%eval 14.05] } (5... Nc6 6. N1c3) 6. Nxd6+?? { (14.05 → -3.66) Blunder. P@c7 was best. } { [%eval -3.66] } (6. P@c7) 6... Qxd6 { [%eval -3.61] } 7. Qxd6 { [%eval -4.29] } 7... Bxd6 { [%eval -3.15] } 8. Bxa6?? { (-3.15 → -16.96) Blunder. P@d5 was best. } { [%eval -16.96] } (8. P@d5) 8... bxa6 { [%eval -12.8] } 9. Q@a4+ { [%eval -22.34] } 9... Bd7 { [%eval -21.5] } 10. Qc4 { [%eval -25.53] } 10... Q@b4+ { [%eval -15.14] } 11. Qxb4 { [%eval -14.12] } 11... cxb4 { [%eval -12.85] } 12. O-O { [%eval -33.94] } 12... Q@h5 { [%eval -30.32] } 13. g3?! { (-30.32 → Mate in 3) Checkmate is now unavoidable. e5 was best. } { [%eval #-3] } (13. e5 N@e2+) 13... Bh3 { [%eval #-12] } 14. P@g2 { [%eval #-3] } 14... Bg4?! { (Mate in 3 → -12.39) Lost forced checkmate sequence. N@e2+ was best. } { [%eval -12.39] } (14... N@e2+ 15. Kh1 Bxg2+ 16. Kxg2 B@f3#) 15. Nd2 { [%eval -25.48] } 15... B@h3 { [%eval -23.32] } 16. gxh3?! { (-23.32 → Mate in 4) Checkmate is now unavoidable. Re1 was best. } { [%eval #-4] } (16. Re1 Bxg2) 16... Bxh3?! { (Mate in 4 → -15.62) Lost forced checkmate sequence. N@e2+ was best. } { [%eval -15.62] } (16... N@e2+ 17. Kh1 P@g2+ 18. Kxg2 Bxh3+ 19. Kh1 P@g2#) 17. P@g2?! { (-15.62 → Mate in 4) Checkmate is now unavoidable. P@e2 was best. } { [%eval #-4] } (17. P@e2 Bxf1) 17... Bg4?? { (Mate in 4 → 2.63) Lost forced checkmate sequence. N@e2+ was best. } { [%eval 2.63] } (17... N@e2+ 18. Kh1 Bxg2+ 19. Kxg2 P@h3+ 20. Kh1 P@g2#) 18. Nc4?? { (2.63 → 0.00) Blunder. P@b7 was best. } { [%eval 0.0] } (18. P@b7 Nf6) 18... N@f3+?? { (0.00 → 21.61) Blunder. N@e2+ was best. } { [%eval 21.61] } (18... N@e2+ 19. Kh1 Bxg3 20. fxg3 Nxg3+ 21. Kg1 Qxh2+ 22. Kxh2 Nxf1+ 23. Kh1 Ng3+ 24. Kh2) 19. Kh1?? { (21.61 → Mate in 1) Checkmate is now unavoidable. gxf3 was best. } { [%eval #-1] } (19. gxf3) 19... Qxh2# { Black wins by checkmate. } 0-1