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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/ytrwNsH7"] [Date "2023.02.28"] [Round "-"] [White "Timofei_Boyko"] [Black "hodylon"] [Result "1-0"] [GameId "ytrwNsH7"] [UTCDate "2023.02.28"] [UTCTime "15:50:23"] [WhiteElo "1292"] [BlackElo "1841"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.01] } 1... d5?? { (0.01 → 2.50) Blunder. c6 was best. } { [%eval 2.5] } (1... c6 2. d3 g6 3. Bh6 Nxh6 4. Kd2 Ng4 5. h3 Nxf2 6. Ke3) 2. cxd5 { [%eval 0.95] } 2... Qxd5 { [%eval 0.91] } 3. Qa4?? { (0.91 → -0.96) Blunder. g4 was best. } { [%eval -0.96] } (3. g4 Bxg4 4. Qc2 Bxe2 5. Nxe2 Qxd2 6. Qxc7 Qxb2 7. Qxb7 Qxe2) 3... Qxa2 { [%eval 0.06] } 4. Qxe8 { [%eval 0.14] } 4... Qxb2 { [%eval 0.0] } 5. Qxf7?? { (0.00 → -1.93) Blunder. Rxa7 was best. } { [%eval -1.93] } (5. Rxa7 Rxa7 6. Qxc8 Qxc1 7. Qxb7 Qxe1 8. Qxa7 Qxf2 9. Qxb8 Qxg1) 5... Qxd2?? { (-1.93 → Mate in 13) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #13] } (5... Qxc1) 6. Qxg7?? { (Mate in 13 → -3.69) Lost forced checkmate sequence. Kxd2 was best. } { [%eval -3.69] } (6. Kxd2 Nc6 7. Qxg7 Bxg7 8. Rxa7 Nxa7 9. Bb2 Bxb2 10. g4 Bxg4 11. Kc2 Bxe2 12. Kxb2 Bxf1) 6... Qxc1 { [%eval -4.0] } 7. Qxh7?? { (-4.00 → Mate in 15) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-15] } (7. Qxf8 Qxe1) 7... Rxh7 { [%eval #-14] } 8. Rxa7 { [%eval #-13] } 8... Rxa7?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Qxe1 was best. } { [%eval #9] } (8... Qxe1 9. Rxb7 Qxf1 10. Rxc7 Qxg2 11. Rxc8 Qxh1 12. Rxf8 Qxh2 13. Rxg8 Qxg1 14. Rxb8 Qxb1 15. Rxb1) 9. h4 { [%eval #9] } 9... Qxe1 { [%eval #8] } 10. Rh3?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Na3 was best. } { [%eval #-9] } (10. Na3 Qxf2 11. h5 Qxf1 12. g3 Rxa3 13. e3 Rxe3 14. Rh4 Qxg1 15. Rd4 Qxg3 16. Rd1 Rxh5) 10... Qxf2?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qxe2 was best. } { [%eval #7] } (10... Qxe2 11. Nxe2 Rxh4 12. Rxh4 Bg4 13. Rxg4 e5 14. Rxg8 c5 15. Rxf8 c4 16. Rxb8 Ra4 17. Rxb7) 11. Ra3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Rd3 was best. } { [%eval #-9] } (11. Rd3 Qxg1 12. Nc3 Qxf1 13. Rd5 Qxe2 14. Nxe2 Rxh4 15. g4 Bxg4 16. Rd3 Bxe2 17. Rd6 exd6#) 11... Rxh4 { [%eval #-10] } 12. Rxa7 { [%eval #-9] } 12... Qxg1 { [%eval #-9] } 13. Rxb7 { [%eval #-8] } 13... Qxg2 { [%eval #-9] } 14. Rxc7 { [%eval #-7] } 14... Qxe2?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Qxf1 was best. } { [%eval #8] } (14... Qxf1 15. Rxe7 Qxe2 16. Rxe2 Be6 17. Rxe6 Nc6 18. Rxc6 Nf6 19. Rxf6 Rh2 20. Rxf8 Rd2 21. Nxd2#) 15. Rxe7?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Rxc8 was best. } { [%eval #-6] } (15. Rxc8 Qxf1 16. Rxb8 Qxb1 17. Rxb1 Rb4 18. Rxb4 e6 19. Rh4 Bb4 20. Rxb4 Ne7 21. Rd4 Nd5) 15... Bxe7 { [%eval #-6] } 16. Bxe2 { [%eval #-5] } 16... Rc4 { [%eval #-5] } 17. Bxc4 { [%eval #-4] } 17... Be6 { [%eval #-6] } 18. Bxe6 { [%eval #-5] } 18... Nd7 { [%eval #-8] } 19. Bxg8 { [%eval #-4] } 19... Nf6?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Ba3 was best. } { [%eval #2] } (19... Ba3 20. Nxa3 Nb6 21. Bd5 Nxd5 22. Nc2 Nb4 23. Nxb4#) 20. Bd5 { [%eval #2] } 20... Nxd5 { [%eval #1] } 21. Nc3 { [%eval #1] } 21... Nxc3# { Game ends by variant rule. } 1-0