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[Event "rated bullet game"] [Site "https://lichess.org/ysmYlSiv"] [Date "2026.06.06"] [Round "-"] [White "Brx76"] [Black "IsATrap"] [Result "0-1"] [GameId "ysmYlSiv"] [UTCDate "2026.06.06"] [UTCTime "02:58:45"] [WhiteElo "1423"] [BlackElo "1383"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+7"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A84"] [Opening "Dutch Defense: Rubinstein Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.15] } 1... e6 { [%eval 0.42] } 2. c4 { [%eval 0.16] } 2... f5 { [%eval 0.41] } 3. Nc3 { [%eval 0.41] } { A84 Dutch Defense: Rubinstein Variation } 3... Bb4 { [%eval 0.43] } 4. Bf4 { [%eval 0.0] } 4... Bxc3+ { [%eval 0.0] } 5. bxc3 { [%eval 0.0] } 5... Nf6 { [%eval 0.0] } 6. Bg5 { [%eval -0.29] } 6... O-O { [%eval -0.28] } 7. e3 { [%eval -0.26] } 7... b6 { [%eval -0.07] } 8. Bd3 { [%eval -0.32] } 8... Bb7 { [%eval -0.27] } 9. Nf3 { [%eval -0.16] } 9... d6 { [%eval -0.36] } 10. O-O { [%eval -0.36] } 10... Nbd7 { [%eval -0.45] } 11. e4?? { (-0.45 → -4.88) Blunder. Nd2 was best. } { [%eval -4.88] } (11. Nd2 Qe8 12. f3 Qg6 13. Bxf6 Nxf6 14. Qe2 Qh6 15. a4 a5 16. Rfe1 Kh8) 11... fxe4 { [%eval -4.62] } 12. Bxe4 { [%eval -4.93] } 12... Bxe4 { [%eval -5.07] } 13. Re1 { [%eval -4.87] } 13... Bb7 { [%eval -4.06] } 14. d5 { [%eval -4.99] } 14... exd5 { [%eval -4.24] } 15. cxd5 { [%eval -4.5] } 15... Qc8 { [%eval -4.26] } 16. Nd4 { [%eval -3.9] } 16... Nxd5 { [%eval -3.82] } 17. Ne6 { [%eval -4.16] } 17... N7f6 { [%eval -3.87] } 18. Nxf8 { [%eval -3.8] } 18... Qxf8 { [%eval -3.76] } 19. Bxf6 { [%eval -4.63] } 19... Qxf6 { [%eval -4.81] } 20. Qg4 { [%eval -4.74] } 20... Rf8 { [%eval -4.71] } 21. Rf1?! { (-4.71 → -5.99) Inaccuracy. f3 was best. } { [%eval -5.99] } (21. f3 Nf4 22. h4 h5 23. Qg3 a6 24. Re3 Nd5 25. Rd3 Ne7 26. Re1 Nf5) 21... Nxc3 { [%eval -5.05] } 22. Qd7?? { (-5.05 → Mate in 3) Checkmate is now unavoidable. Rac1 was best. } { [%eval #-3] } (22. Rac1 Bd5 23. Rce1 Bf7 24. Qd7 Nd5 25. f4 a6 26. Rd1 Qd8 27. Qxd8 Rxd8) 22... Qg6?? { (Mate in 3 → -5.44) Lost forced checkmate sequence. Ne2+ was best. } { [%eval -5.44] } (22... Ne2+ 23. Kh1 Bxg2+ 24. Kxg2 Qf3#) 23. f3 { [%eval -5.34] } 23... Ne2+ { [%eval -5.4] } 24. Kh1 { [%eval -5.12] } 24... Nd4? { (-5.12 → -2.79) Mistake. Nf4 was best. } { [%eval -2.79] } (24... Nf4 25. Rf2 Qf7 26. Qxf7+ Rxf7 27. Re1 Kf8 28. Rd2 Ba6 29. Rd4 Nd3 30. Re3) 25. Rac1? { (-2.79 → -4.86) Mistake. Qxc7 was best. } { [%eval -4.86] } (25. Qxc7 Ba6 26. Rfd1 Qf6 27. Qxa7 Be2 28. Qxb6 Bxd1 29. Rxd1 Nf5 30. a4 Qd8) 25... Nxf3?! { (-4.86 → -3.84) Inaccuracy. Ne6 was best. } { [%eval -3.84] } (25... Ne6 26. Rxc7 Nxc7 27. Qxc7 Bd5 28. h3 h6 29. Qc3 Bxa2 30. Kh2 h5 31. Rc1) 26. Rxc7?! { (-3.84 → -4.92) Inaccuracy. Qxc7 was best. } { [%eval -4.92] } (26. Qxc7 Bd5 27. Rc3 Ne5 28. Rxf8+ Kxf8 29. Qd8+ Kf7 30. Rc7+ Ke6 31. Re7+ Kf5) 26... Nd2?? { (-4.92 → Mate in 4) Checkmate is now unavoidable. Ba6 was best. } { [%eval #4] } (26... Ba6 27. Rfc1 Nh4 28. R7c2 Bf1 29. Qb7 h6 30. Rd2 Bxg2+ 31. Rxg2 Nxg2 32. Qxg2) 27. Rxf8+ { [%eval #3] } 27... Kxf8 { [%eval #3] } 28. Rxb7?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Qe7+ was best. } { [%eval #-1] } (28. Qe7+ Kg8 29. Qd8+ Qe8 30. Qxe8#) 28... Qb1# { Black wins by checkmate. } 0-1