FEN
[Event "Lloyds Bank op 18th"]
[Site "London"]
[Date "1994.??.??"]
[Round "3"]
[White "Basman, Michael J"]
[Black "Gurevich, Dmitry"]
[Result "1/2-1/2"]
[GameId "ysgFhcaH"]
[WhiteElo "2375"]
[BlackElo "2535"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "A00"]
[Opening "Creepy Crawly Formation: Classical Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3 { [%eval -0.04] } 1... d5 { [%eval -0.04] } 2. a3 { [%eval -0.27] } 2... e5 { [%eval -0.3] } { A00 Creepy Crawly Formation: Classical Defense } 3. d3 { [%eval -0.49] } 3... c5 { [%eval -0.42] } 4. g4 { [%eval -0.77] } 4... Nc6 { [%eval -0.88] } 5. Nf3 { [%eval -0.95] } 5... Nge7 { [%eval -0.81] } 6. Nc3 { [%eval -0.78] } 6... f6 { [%eval -0.78] } 7. Rg1 { [%eval -0.94] } 7... Be6 { [%eval -0.94] } 8. e4 { [%eval -1.1] } 8... Qd7 { [%eval -0.82] } 9. Nh4 { [%eval -1.0] } 9... dxe4 { [%eval -0.88] } 10. Nxe4 { [%eval -0.86] } 10... Ng6 { [%eval -0.89] } 11. Nxg6 { [%eval -0.8] } 11... hxg6 { [%eval -0.96] } 12. c3 { [%eval -0.77] } 12... O-O-O { [%eval -0.5] } 13. Be3 { [%eval -0.67] } 13... b6 { [%eval -0.51] } 14. b4 { [%eval -0.81] } 14... f5 { [%eval -0.84] } 15. Ng5 { [%eval -0.83] } 15... Bd5 { [%eval -0.57] } 16. gxf5 { [%eval -0.81] } 16... gxf5 { [%eval -0.87] } 17. Qa4 { [%eval -0.87] } 17... Nb8 { [%eval -0.35] } 18. Qc2 { [%eval -0.77] } 18... Qc7 { [%eval -0.43] } 19. b5 { [%eval -0.6] } 19... g6?! { (-0.60 → -0.05) Inaccuracy. Be7 was best. } { [%eval -0.05] } (19... Be7 20. c4 Bg8 21. O-O-O Bf6 22. Re1 a6 23. bxa6 Nxa6 24. Kb1 Qd6 25. Nf3 Nc7 26. Bd2) 20. c4 { [%eval -0.08] } 20... Bg8 { [%eval -0.03] } 21. Bg2?! { (-0.03 → -0.66) Inaccuracy. a4 was best. } { [%eval -0.66] } (21. a4 a5 22. O-O-O Bg7 23. Nf3 Qd6 24. Bg5 Bf6 25. Bd2 Nd7 26. Rxg6 Bf7 27. Rh6 Qe7) 21... Be7 { [%eval -0.23] } 22. Bd2?! { (-0.23 → -0.97) Inaccuracy. Nf3 was best. } { [%eval -0.97] } (22. Nf3 Bf6 23. O-O-O Qd6 24. Bf1 Nd7 25. Kb1 Qe7 26. Bg5 Bxg5 27. Nxg5 Kb8 28. Re1 Rf8) 22... Qd7 { [%eval -0.53] } 23. Bf1 { [%eval -0.59] } 23... Bf6 { [%eval -0.53] } 24. O-O-O { [%eval -0.7] } 24... Qe7?! { (-0.70 → 0.06) Inaccuracy. Qd4 was best. } { [%eval 0.06] } (24... Qd4 25. Bc3 Qh4 26. Qd2 Bxc4 27. Nf3 Qh7 28. Qb2 Bd5 29. Nxe5 g5 30. Kb1 Rhe8 31. Rc1) 25. Nf3 { [%eval 0.0] } 25... Bf7 { [%eval -0.01] } 26. Re1 { [%eval 0.0] } 26... Rhe8 { [%eval 0.0] } 27. Nxe5 { [%eval 0.0] } 27... Bxe5 { [%eval 0.0] } 28. f4 { [%eval 0.0] } 28... Qd6 { [%eval 0.08] } 29. fxe5 { [%eval 0.31] } 29... Qd4 { [%eval 0.48] } 30. Rg2 { [%eval 0.25] } 30... Rxe5 { [%eval 0.52] } 31. Rxe5 { [%eval 0.5] } 31... Qa1+ { [%eval 0.57] } 32. Qb1 { [%eval 0.34] } 32... Qxe5 { [%eval 0.36] } 33. Qb2 { [%eval 0.25] } 33... Rd4 { [%eval 0.46] } 34. Re2 { [%eval 0.0] } 34... Qd6 { [%eval 0.0] } 35. Re1 { [%eval 0.0] } 35... Nd7 { [%eval 0.28] } 36. Bc3 { [%eval -0.15] } 36... Qg3 { [%eval 0.04] } 37. Kb1?! { (0.04 → -0.84) Inaccuracy. Rd1 was best. } { [%eval -0.84] } (37. Rd1 Rd6 38. Qg2 Qxg2 39. Bxg2 g5 40. Kc2 Re6 41. Rg1 Re2+ 42. Kb3 Re3 43. Bc6 Rxh3) 37... Ne5?! { (-0.84 → 0.00) Inaccuracy. Rxd3 was best. } { [%eval 0.0] } (37... Rxd3 38. Bxd3 Qxd3+ 39. Ka1 f4 40. Bd2 Qxc4 41. Rc1 Qe4 42. Re1 Qf5 43. h4 Kc7 44. a4) 38. Rxe5 { [%eval 0.0] } 38... Qxe5 { [%eval 0.0] } 39. Qg2 { [%eval 0.0] } 39... Kb8 { [%eval 0.31] } 40. Qf3 { [%eval 0.39] } 40... Qe6? { (0.39 → 1.69) Mistake. Kc8 was best. } { [%eval 1.69] } (40... Kc8 41. Bxd4 cxd4 42. Kc2 Qc7 43. h4 Kd7 44. h5 Qh2+ 45. Bg2 gxh5 46. Qxf5+ Ke8 47. Qg5) 41. Bg2 { [%eval 1.48] } 41... Kc7 { [%eval 1.65] } 42. Qb7+ { [%eval 1.84] } 42... Kd8 { [%eval 1.82] } 43. Bd5 { [%eval 1.81] } 43... Qd7 { [%eval 1.82] } 44. Qxd7+? { (1.82 → 0.16) Mistake. Qb8+ was best. } { [%eval 0.16] } (44. Qb8+ Ke7 45. Qe5+ Be6 46. Bxd4 cxd4 47. Qg7+ Kd6 48. Qxg6 Ke5 49. Bc6 Qf7 50. Qg3+ Kf6) 44... Kxd7 { [%eval 0.16] } 45. Bxf7 { [%eval -0.08] } 45... Rxd3 { [%eval -0.08] } 46. Kc2 { [%eval -0.08] } 46... Rxh3 { [%eval -0.08] } 47. Bxg6 { [%eval -0.08] } 47... Rh2+ { [%eval -0.08] } 48. Kd3 { [%eval -0.08] } 48... Rh3+ { [%eval -0.08] } 49. Kc2 { [%eval -0.08] } 49... Rh2+ { [%eval -0.08] } 50. Kd3 { [%eval -0.08] } { The game is a draw. } 1/2-1/2