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[Event "rated Antichess game"] [Site "https://lichess.org/ynf8aRlL"] [Date "2020.12.09"] [White "Decimator_003"] [Black "wEb_dEsIgNeR"] [Result "0-1"] [GameId "ynf8aRlL"] [UTCDate "2020.12.09"] [UTCTime "06:41:54"] [WhiteElo "1182"] [BlackElo "1557"] [WhiteRatingDiff "-38"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... d5?? { (Mate in 15 → 0.75) Lost forced checkmate sequence. b5 was best. } { [%eval 0.75] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.32] } 2... Qxd5 { [%eval 0.0] } 3. c4?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2 { [%eval #-15] } 4. Kxd2 { [%eval #-14] } 4... Bh3?! { (Mate in 14 → -12.00) Lost forced checkmate sequence. b5 was best. } { [%eval -12.0] } (4... b5 5. cxb5 Nc6 6. bxc6 Bb7 7. cxb7 g5 8. bxa8=R e5 9. Rxe8 h6 10. Rxe5 g4 11. Qxg4) 5. gxh3 { [%eval -9.92] } 5... g5?? { (-9.92 → 2.62) Blunder. b5 was best. } { [%eval 2.62] } (5... b5 6. cxb5) 6. h4 { [%eval 2.97] } 6... gxh4 { [%eval 3.1] } 7. Nc3?? { (3.10 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #-13] } (7. c5 h3) 7... h3 { [%eval #-13] } 8. Nxh3 { [%eval #-12] } 8... b5 { [%eval #-12] } 9. cxb5 { [%eval #-11] } 9... Nc6 { [%eval #-11] } 10. bxc6 { [%eval #-10] } 10... Kd7 { [%eval #-10] } 11. cxd7 { [%eval #-9] } 11... Rc8?? { (Mate in 9 → 0.01) Lost forced checkmate sequence. Re8 was best. } { [%eval 0.01] } (11... Re8 12. dxe8=Q e5 13. Qxf8 Ne7 14. Qxe7 c5 15. Qxa7 Rg8 16. Qxf7 h5 17. Qdxh5 e4 18. Nxe4) 12. dxc8=B { [%eval 0.01] } 12... a6?? { (0.01 → 2.79) Blunder. h5 was best. } { [%eval 2.79] } (12... h5 13. Qxh5 Rxh5 14. Ng5 Rxh2 15. Nxf7 Rxf2 16. Nh6 Rxf1 17. Nxg8 Rxc1 18. Nxe7 Bxe7 19. Rhxc1) 13. Bcxa6 { [%eval 1.47] } 13... c5?? { (1.47 → Mate in 14) Checkmate is now unavoidable. f6 was best. } { [%eval #14] } (13... f6) 14. Bfe2?? { (Mate in 14 → Mate in 6) Lost forced checkmate sequence. b4 was best. } { [%eval #-6] } (14. b4 cxb4 15. Ke3 bxc3 16. Qd6 exd6 17. Bb2 cxb2 18. Kd4 bxa1=N 19. a3 d5 20. Kxd5 Bxa3) 14... c4 { [%eval #-6] } 15. Bexc4 { [%eval #-5] } 15... h5 { [%eval #-6] } 16. Qxh5 { [%eval #-5] } 16... Rxh5 { [%eval #-5] } 17. Bxf7 { [%eval #-4] } 17... Rxh3 { [%eval #-4] } 18. Bxg8 { [%eval #-3] } 18... Rxh2 { [%eval #-3] } 19. Rxh2 { [%eval #-2] } 19... Bh6 { [%eval #-2] } 20. Rxh6 { [%eval #-1] } 20... e6 { [%eval #-1] } 21. Rxe6# { Game ends by variant rule. } 0-1