FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/ymzEjmsb"]
[Date "2023.03.20"]
[White "tderuell"]
[Black "soheiL50"]
[Result "0-1"]
[GameId "ymzEjmsb"]
[UTCDate "2023.03.20"]
[UTCTime "16:33:22"]
[WhiteElo "1243"]
[BlackElo "897"]
[WhiteRatingDiff "-38"]
[BlackRatingDiff "+104"]
[Variant "Antichess"]
[TimeControl "120+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Na6?? { (1.23 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval #25] } 3... Bxd7 { [%eval #14] } 4. b4 { [%eval #15] } 4... Nxb4 { [%eval #15] } 5. Ba3?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-14] } (5. Qg4 Nxc2 6. Qxg7 Bxg7 7. e4 Nxa1 8. g4 Bxg4 9. d3 Qxd3 10. a4 Qxb1 11. a5 Qxe4) 5... Nxc2?? { (Mate in 14 → -0.68) Lost forced checkmate sequence. Nxa2 was best. } { [%eval -0.68] } (5... Nxa2 6. Rxa2 Rb8 7. Bxe7 Nxe7 8. Rxa7 Rxb1 9. Qxb1 Be6 10. Rxc7 Qxd2 11. Kxd2 Ba2 12. Rxe7) 6. Bxe7?! { (-0.68 → -1.82) Inaccuracy. Qxc2 was best. } { [%eval -1.82] } (6. Qxc2 Be6) 6... Nxe3?? { (-1.82 → Mate in 12) Checkmate is now unavoidable. Bxe7 was best. } { [%eval #12] } (6... Bxe7 7. Qxc2 Ba3 8. Nxa3 Qf6 9. Qxc7 Qxa1 10. Qxd7 Qxe1 11. Qxf7 Qxf2 12. Qxg8 Qxg2 13. Qxe8) 7. fxe3 { [%eval #12] } 7... Qxe7 { [%eval #11] } 8. e4?? { (Mate in 11 → -1.46) Lost forced checkmate sequence. Qg4 was best. } { [%eval -1.46] } (8. Qg4 Bxg4 9. Kd1 Bxd1 10. Ne2 Qxe3 11. dxe3 Bxe2 12. Rf1 Bxf1 13. e4 Bxg2 14. Na3 Bxe4) 8... Qxe4 { [%eval -1.56] } 9. Qc2 { [%eval -2.27] } 9... Qxe1?! { (-2.27 → -1.13) Inaccuracy. Qxc2 was best. } { [%eval -1.13] } (9... Qxc2) 10. Qxh7 { [%eval -2.05] } 10... Qxd2?? { (-2.05 → Mate in 8) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #8] } (10... Rxh7) 11. Qxg8?? { (Mate in 8 → -1.04) Lost forced checkmate sequence. Nxd2 was best. } { [%eval -1.04] } (11. Nxd2 Rxh7 12. g4 Bxg4 13. Rd1 Bxd1 14. Nh3 Rxh3 15. Rxd1 Rxh2 16. Nc4 Rxa2 17. Nb2 Rxb2) 11... Qxa2 { [%eval -0.69] } 12. Qxf8?? { (-0.69 → Mate in 8) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-8] } (12. Rxa2 Rxh2 13. Rxa7 Rxa7 14. Rxh2 Bf5 15. Qxf8 Bxb1 16. Qxf7 Kxf7 17. Rh6 gxh6 18. Nf3 Ke7) 12... Rxh2 { [%eval #-9] } 13. Qxe8 { [%eval #-8] } 13... Qxb1?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Rxe8 was best. } { [%eval #5] } (13... Rxe8 14. Rxh2 Qxg2 15. Rxa7 Qxg1 16. Rxc7 Qxh2 17. Rxd7 Re4 18. Rxf7 Rc4 19. Rxg7 Rc3 20. Nxc3) 14. Qxa8?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #-7] } (14. Qxd7 Rxh1 15. Qxf7 Qxa1 16. Qxg7 Qxg7 17. Ne2 Qxg2 18. Nc1 Rxc1#) 14... Rxg2 { [%eval #-7] } 15. Rxb1 { [%eval #-6] } 15... Rxg1 { [%eval #-6] } 16. Qxa7 { [%eval #-5] } 16... Rxb1 { [%eval #-5] } 17. Qxc7 { [%eval #-4] } 17... Rxh1 { [%eval #-4] } 18. Qxd7 { [%eval #-3] } 18... Rh2 { [%eval #-3] } 19. Qxf7 { [%eval #-2] } 19... Rh5 { [%eval #-2] } 20. Qxg7 { [%eval #-1] } 20... Rg5 { [%eval #-1] } 21. Qxg5# { Game ends by variant rule. } 0-1