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[Event "rated rapid game"] [Site "https://lichess.org/yl2hJ6dh"] [Date "2026.01.10"] [Round "-"] [White "FedorDrozdov"] [Black "amantayrus"] [Result "0-1"] [GameId "yl2hJ6dh"] [UTCDate "2026.01.10"] [UTCTime "10:16:50"] [WhiteElo "1706"] [BlackElo "1708"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+19"] [Variant "Standard"] [TimeControl "600+0"] [ECO "D01"] [Opening "Rapport-Jobava System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } 2... Nf6 { [%eval 0.14] } 3. Nc3 { [%eval -0.1] } { D01 Rapport-Jobava System } 3... c5 { [%eval 0.0] } 4. e3 { [%eval -0.07] } 4... cxd4 { [%eval 0.0] } 5. exd4 { [%eval -0.05] } 5... Nc6? { (-0.05 → 1.18) Mistake. a6 was best. } { [%eval 1.18] } (5... a6 6. Nf3 Nc6 7. Ne5 e6 8. Be2 Bd6 9. Nxc6 bxc6 10. Bxd6) 6. Nb5 { [%eval 1.05] } 6... Qa5+? { (1.05 → 2.89) Mistake. e5 was best. } { [%eval 2.89] } (6... e5 7. Bxe5 Nxe5 8. dxe5 Ng4 9. Qxd5 Qxd5 10. Nc7+ Kd7 11. Nxd5) 7. c3 { [%eval 2.93] } 7... e5 { [%eval 2.95] } 8. dxe5?! { (2.95 → 2.04) Inaccuracy. Bxe5 was best. } { [%eval 2.04] } (8. Bxe5 Nxe5 9. dxe5 Ng4 10. h3 Nxe5 11. Qe2 f6 12. Nf3 Bc5) 8... Ne4?! { (2.04 → 2.94) Inaccuracy. a6 was best. } { [%eval 2.94] } (8... a6 9. exf6 axb5 10. Bd3 b4 11. Ne2 bxc3 12. bxc3 d4 13. O-O dxc3 14. Qe1) 9. e6?! { (2.94 → 2.20) Inaccuracy. Qxd5 was best. } { [%eval 2.2] } (9. Qxd5 a6 10. Bc4 Be6 11. Qxe4 axb5 12. Bxe6 fxe6 13. Nf3 Be7 14. O-O b4) 9... Bxe6 { [%eval 2.31] } 10. Nc7+ { [%eval 2.21] } 10... Kd7 { [%eval 1.97] } 11. Nxa8 { [%eval 1.86] } 11... Bd6? { (1.86 → 3.30) Mistake. g5 was best. } { [%eval 3.3] } (11... g5 12. Bd3 Nxf2 13. Kxf2 gxf4 14. b4 Qa3 15. Qd2 Ne5 16. Bb5+ Ke7 17. Nf3) 12. Bxd6 { [%eval 3.17] } 12... Kxd6 { [%eval 3.39] } 13. Nf3? { (3.39 → 1.58) Mistake. Bd3 was best. } { [%eval 1.58] } (13. Bd3 Nxf2 14. Kxf2 Qc5+ 15. Ke1 Rxa8 16. Qd2 Re8 17. Be2 Ne5 18. Kd1 Ng4) 13... Rxa8?? { (1.58 → 3.78) Blunder. Qc5 was best. } { [%eval 3.78] } (13... Qc5 14. Nd4 Nxc3 15. Qc1 Qxd4 16. bxc3 Qe4+ 17. Be2 Rxa8 18. f3 Qh4+ 19. g3) 14. Bd3 { [%eval 3.7] } 14... Re8 { [%eval 3.74] } 15. Bxe4 { [%eval 3.5] } 15... Bg4 { [%eval 3.55] } 16. O-O { [%eval 3.5] } 16... Rxe4 { [%eval 3.42] } 17. h3 { [%eval 3.48] } 17... Bh5 { [%eval 3.46] } 18. b3?? { (3.46 → 0.43) Blunder. g4 was best. } { [%eval 0.43] } (18. g4 Bg6 19. Qd2 Qa4 20. b4 f6 21. Rae1 Qa6 22. Rxe4 Bxe4 23. Qf4+ Kd7) 18... Qd8?? { (0.43 → 3.83) Blunder. Ne5 was best. } { [%eval 3.83] } (18... Ne5 19. b4 Qa6 20. g4 Rxg4+ 21. hxg4 Bxg4 22. b5 Qa5 23. Qc1 Nxf3+ 24. Kg2) 19. c4?? { (3.83 → 1.62) Blunder. Qd3 was best. } { [%eval 1.62] } (19. Qd3 Bxf3 20. Qxf3 Ne5 21. Qg3 h5 22. Rfe1 Qh4 23. Qxh4 Rxh4 24. Rad1 Rf4) 19... Nd4 { [%eval 1.32] } 20. cxd5?? { (1.32 → -2.37) Blunder. g4 was best. } { [%eval -2.37] } (20. g4) 20... Kxd5?? { (-2.37 → 2.90) Blunder. Bxf3 was best. } { [%eval 2.9] } (20... Bxf3 21. Qd2) 21. Qd3 { [%eval 3.23] } 21... Bxf3 { [%eval 2.86] } 22. gxf3 { [%eval 3.02] } 22... Qg5+ { [%eval 2.84] } 23. Kh2 { [%eval 2.4] } 23... Qf4+ { [%eval 2.66] } 24. Kh1 { [%eval 2.93] } 24... Re6? { (2.93 → 4.98) Mistake. Qxf3+ was best. } { [%eval 4.98] } (24... Qxf3+ 25. Qxf3 Nxf3 26. Rfc1 Kd6 27. Rc8 Ne5 28. Kg2 Ke6 29. Rb8 b6 30. Re8+) 25. Qc4+?! { (4.98 → 3.63) Inaccuracy. Rad1 was best. } { [%eval 3.63] } (25. Rad1 Rd6 26. Rg1 Kc6 27. Rxg7 Nb5 28. Qe4+ Qxe4 29. Rxd6+ Kxd6 30. fxe4 Ke6) 25... Kd6 { [%eval 3.51] } 26. Rfd1?? { (3.51 → -6.71) Blunder. Qb4+ was best. } { [%eval -6.71] } (26. Qb4+ Kc7 27. Rac1+ Rc6 28. Rxc6+ bxc6 29. Qe7+ Kb6 30. Qe4 Qxf3+ 31. Qxf3 Nxf3) 26... Qxf3+ { [%eval -6.43] } 27. Kg1?? { (-6.43 → Mate in 2) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-2] } (27. Kh2 Qxf2+ 28. Kh1 Qf3+ 29. Kh2 Re2+ 30. Qxe2 Qxe2+ 31. Kh1 Qf3+ 32. Kh2 Ke6) 27... Rg6+ { [%eval #-1] } 28. Kf1 { [%eval #-1] } 28... Qg2+?? { (Mate in 1 → -0.10) Lost forced checkmate sequence. Qh1# was best. } { [%eval -0.1] } (28... Qh1#) 29. Ke1 { White offers draw } { [%eval -0.07] } 29... Re6+ { [%eval -0.13] } 30. Kd2 { [%eval -0.27] } 30... Qxf2+ { [%eval -0.06] } 31. Kc3 { [%eval -0.12] } 31... Qc2+ { [%eval -0.24] } 32. Kxd4?? { (-0.24 → Mate in 1) Checkmate is now unavoidable. Kb4 was best. } { [%eval #-1] } (32. Kb4 a5+) 32... Re4# { Black wins by checkmate. } 0-1