FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/yYBwsU9J"]
[Date "2019.07.01"]
[White "csaiz"]
[Black "okn1yzr"]
[Result "0-1"]
[UTCDate "2019.07.01"]
[UTCTime "18:22:19"]
[WhiteElo "1499"]
[BlackElo "1796"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 d5?? { (-0.30 → Mate in 16) Checkmate is now unavoidable. g6 was best. } (1... g6 2. Nh3) 2. e4 dxe4 3. Ba6 Qxd2 4. Bxb7 Bxb7 5. Kxd2 Bd5 6. c4 Bxc4 7. Kd3?? { (Mate in 11 → -6.92) Lost forced checkmate sequence. Ke3 was best. } (7. Ke3 Bxa2 8. Kxe4 Bxb1 9. Rxa7 Bxe4 10. Rxc7 Bxh1 11. Rxe7 Bxe7 12. Qa4 Rxa4 13. Nf3 Bxf3) 7... Bxa2?? { (-6.92 → Mate in 10) Checkmate is now unavoidable. exd3 was best. } (7... exd3) 8. Rxa2?? { (Mate in 10 → -4.62) Lost forced checkmate sequence. Kxe4 was best. } (8. Kxe4 Bxb1 9. Rxa7 Bxe4 10. Rxc7 Bxh1 11. Rxe7 Bxe7 12. Qa4 Rxa4 13. Nf3 Bxf3 14. Bg5 Bxg5) 8... exd3 9. Qxd3?? { (-3.97 → Mate in 16) Checkmate is now unavoidable. Rxa7 was best. } (9. Rxa7) 9... Na6 10. Qxh7 Rxh7 11. Rxa6 Rxh2 12. Rxa7 Rxh1 13. Rxa8 Rxg1 14. Rxe8 Rxc1?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Rxg3 was best. } (14... Rxg3 15. Rxe7 Nxe7 16. fxg3 g5 17. Bxg5 f6 18. Bxf6 Bh6 19. Bxe7 Bd2 20. Nxd2 c5 21. Bxc5#) 15. Rxe7 Nxe7 16. f4 Rxb1 17. b3?? { (Mate in 3 → Mate in 28) Lost forced checkmate sequence. b4 was best. } (17. b4 Rxb4 18. f5 Nxf5 19. g4 Rxg4#) 17... Rxb3 18. f5 Nxf5 19. g4 f6?? { (Mate in 26 → -0.24) Lost forced checkmate sequence. g5 was best. } (19... g5 20. gxf5 Rh3 21. f6 Bg7 22. fxg7 c5 23. g8=K Rh6 24. Kxf7 Rg6 25. Kxg6 c4 26. Kxg5) 20. gxf5 g6 21. fxg6 Be7 22. g7 Rd3 23. g8=K?? { (0.00 → -2.59) Blunder. g8=B was best. } (23. g8=B Rb3 24. Bxb3 f5 25. Be6 f4 26. Bc4 Bc5 27. Bd3 Bb6 28. Ba6 Be3 29. Bc4 Bd4) 23... Bf8 24. Kxf8 f5?? { (-2.27 → 0.00) Blunder. c5 was best. } (24... c5) 25. Ke7 Rd8 26. Kxd8 f4 27. Kxc7 f3 28. Kd6 f2 29. Ke5 f1=B 30. Kf4 Bc4 31. Kg3 Bd3 32. Kh4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kh3 was best. } (32. Kh3 Bh7 33. Kg3 Bg6 34. Kh3 Bb1 35. Kh2 Bc2 36. Kg2 Ba4 37. Kf3 Bb3 38. Kf4 Bc4) 32... Be4 33. Kg3 Bf3 34. Kxf3# { Game ends by variant rule. } 0-1