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[Event "rated variant:antichess game"] [Site "https://lichess.org/yWk14mc2"] [Date "2024.01.27"] [Round "-"] [White "EgorLevinta"] [Black "KD_chess"] [Result "1-0"] [GameId "yWk14mc2"] [UTCDate "2024.01.27"] [UTCTime "14:14:52"] [WhiteElo "1500"] [BlackElo "1411"] [WhiteRatingDiff "+202"] [BlackRatingDiff "-48"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.03] } 1... d6?? { (-0.03 → Mate in 16) Checkmate is now unavoidable. g6 was best. } { [%eval #16] } (1... g6 2. c4 c6 3. Qb3 b5 4. cxb5 cxb5 5. Qxb5 Bg7 6. Qxb8) 2. Bh3?? { (Mate in 16 → -0.27) Lost forced checkmate sequence. g4 was best. } { [%eval -0.27] } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Bxb1) 2... Bxh3 { [%eval -0.61] } 3. Nxh3 { [%eval -0.1] } 3... g5 { [%eval -0.33] } 4. Nxg5 { [%eval -0.37] } 4... f6?? { (-0.37 → Mate in 20) Checkmate is now unavoidable. h6 was best. } { [%eval #20] } (4... h6 5. Nxf7) 5. Nxh7 { [%eval #20] } 5... Rxh7 { [%eval 9.36] } 6. Rg1 { [%eval 5.7] } 6... Rxh2 { [%eval 5.09] } 7. Rh1 { [%eval 5.53] } 7... Rxf2 { [%eval 6.22] } 8. Kxf2 { [%eval 5.09] } 8... Nh6?? { (5.09 → Mate in 11) Checkmate is now unavoidable. c6 was best. } { [%eval #11] } (8... c6) 9. Rxh6 { [%eval #11] } 9... Bxh6 { [%eval #10] } 10. Ke3?? { (Mate in 10 → -7.31) Lost forced checkmate sequence. Qh1 was best. } { [%eval -7.31] } (10. Qh1 Bxd2 11. Qxb7 Bxc1 12. Qxa8 Bxb2 13. Qxa7 Bxa1 14. Qxb8 Qxb8 15. Kf3 Qxb1 16. c3 Bxc3) 10... Bxe3 { [%eval -7.54] } 11. dxe3 { [%eval -6.46] } 11... d5?! { (-6.46 → -4.62) Inaccuracy. Nd7 was best. } { [%eval -4.62] } (11... Nd7) 12. Qxd5 { [%eval -4.08] } 12... Qxd5 { [%eval -3.5] } 13. e4?? { (-3.50 → Mate in 9) Checkmate is now unavoidable. c4 was best. } { [%eval #-9] } (13. c4 Qxc4) 13... Qxa2 { [%eval #-9] } 14. Rxa2 { [%eval #-8] } 14... Na6?? { (Mate in 8 → -0.44) Lost forced checkmate sequence. f5 was best. } { [%eval -0.44] } (14... f5 15. exf5 e6 16. fxe6 Ke7 17. Rxa7 Kxe6 18. Rxb7 Nc6 19. Rxc7 Rd8 20. Rxc6 Ra8 21. Rxe6) 15. Rxa6 { [%eval -0.93] } 15... bxa6 { [%eval 0.46] } 16. Bg5?? { (0.46 → -4.86) Blunder. c4 was best. } { [%eval -4.86] } (16. c4) 16... fxg5 { [%eval -4.73] } 17. Nc3 { [%eval -5.6] } 17... a5 { [%eval -5.04] } 18. g4?? { (-5.04 → Mate in 6) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-6] } (18. Nb1) 18... e5?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. a4 was best. } { [%eval #2] } (18... a4 19. Nxa4 c5 20. Nxc5 Kd7 21. Nxd7 Rb8 22. Nxb8 a6 23. Nxa6 e5 24. c4#) 19. b4 { [%eval #2] } 19... axb4 { [%eval #1] } 20. e3 { [%eval #1] } 20... bxc3# { Game ends by variant rule. } 1-0