- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/yVWktgWQ"] [Date "2025.07.31"] [White "katyli"] [Black "Pumuckel13"] [Result "1-0"] [GameId "yVWktgWQ"] [UTCDate "2025.07.31"] [UTCTime "19:57:34"] [WhiteElo "1799"] [BlackElo "2269"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.35] } 2... Bg7 { [%eval -0.2] } 3. Nxh7 { [%eval -0.05] } 3... Bxb2 { [%eval -0.36] } 4. Bxb2 { [%eval -0.23] } 4... Rxh7 { [%eval 0.0] } 5. Bf6? { (0.00 → -1.40) Mistake. Bd4 was best. } { [%eval -1.4] } (5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2 Rxa2 8. Rxa2 Nh6 9. Rxh6 b6) 5... Nxf6?? { (-1.40 → 4.05) Blunder. exf6 was best. } { [%eval 4.05] } (5... exf6 6. Qc1 Rxh2 7. Rxh2 Nh6 8. Rxh6 Qe7 9. Rxf6 Qxe2 10. Rxf7) 6. g4?? { (4.05 → 0.94) Blunder. Rg1 was best. } { [%eval 0.94] } (6. Rg1 Rxh2 7. e4 Rxg2 8. Rxg2 Nxe4 9. Ba6 Nxa6 10. Qe2 Nxd2) 6... Nxg4 { [%eval 1.0] } 7. f3? { (1.00 → -0.44) Mistake. h4 was best. } { [%eval -0.44] } (7. h4 Nxf2) 7... Rxh2?! { (-0.44 → 0.28) Inaccuracy. Nxh2 was best. } { [%eval 0.28] } (7... Nxh2 8. Rxh2 Rxh2 9. Qc1 Rxe2 10. Kxe2 a6 11. Na3 a5 12. Nb5 Na6 13. Nxc7) 8. Rxh2 { [%eval -0.23] } 8... Nxh2 { [%eval -0.08] } 9. Qc1?? { (-0.08 → Mate in 11) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-11] } (9. Kf2 Nxf3) 9... Nxf3 { [%eval #-11] } 10. exf3 { [%eval #-10] } 10... d6?? { (Mate in 10 → 0.37) Lost forced checkmate sequence. b5 was best. } { [%eval 0.37] } (10... b5 11. Bxb5 Bb7 12. Bxd7 Bxf3 13. Bxe8 Qxd2 14. Bxf7 Qxe1 15. Qxe1 e6 16. Qxe6) 11. Bh3? { (0.37 → -0.97) Mistake. Ba6 was best. } { [%eval -0.97] } (11. Ba6) 11... Bxh3 { [%eval -1.07] } 12. Kf1?? { (-1.07 → -5.67) Blunder. f4 was best. } { [%eval -5.67] } (12. f4 Bf1 13. Kxf1 Nd7 14. Ke2 b6 15. d3 Nf6 16. Nd2 Kd7 17. Ke3 Ne4) 12... Bxf1 { [%eval -6.62] } 13. Qxf1 { [%eval -6.25] } 13... b5 { [%eval -6.9] } 14. Qxb5 { [%eval -3.91] } 14... Nc6?? { (-3.91 → 0.00) Blunder. Kf8 was best. } { [%eval 0.0] } (14... Kf8 15. Qxb8) 15. Qxc6 { [%eval 0.99] } 15... Rc8?? { (0.99 → Mate in 7) Checkmate is now unavoidable. Qb8 was best. } { [%eval #7] } (15... Qb8 16. Qxc7) 16. Qxc7 { [%eval #7] } 16... Rxc7 { [%eval #6] } 17. c4 { [%eval #6] } 17... Rxc4 { [%eval #5] } 18. f4 { [%eval #5] } 18... Rxf4 { [%eval #4] } 19. d4 { [%eval #4] } 19... Rxd4 { [%eval #3] } 20. Nd2 { [%eval #3] } 20... Rxd2 { [%eval #2] } 21. Rg1 { [%eval #2] } 21... Rxa2 { [%eval #1] } 22. Rg6 { [%eval #1] } 22... fxg6# { Game ends by variant rule. } 1-0