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[Event "rated King of the Hill game"] [Site "https://lichess.org/yPlOlzF2"] [Date "2024.02.13"] [White "Rey_Salomon"] [Black "FranciscoOro"] [Result "0-1"] [GameId "yPlOlzF2"] [UTCDate "2024.02.13"] [UTCTime "03:06:22"] [WhiteElo "1935"] [BlackElo "1906"] [WhiteRatingDiff "-38"] [BlackRatingDiff "+69"] [Variant "King of the Hill"] [TimeControl "480+0"] [ECO "C45"] [Opening "Scotch Game: Classical Variation, Intermezzo Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.59] } 1... e5 { [%eval 0.69] } 2. Nf3 { [%eval 0.94] } 2... Nc6 { [%eval 0.93] } 3. d4 { [%eval 0.41] } 3... exd4 { [%eval 0.67] } 4. Nxd4 { [%eval 0.92] } 4... Bc5 { [%eval 1.23] } 5. Nxc6? { (1.23 → -0.22) Mistake. Be3 was best. } { [%eval -0.22] } (5. Be3) 5... Qf6?! { (-0.22 → 0.76) Inaccuracy. dxc6 was best. } { [%eval 0.76] } { C45 Scotch Game: Classical Variation, Intermezzo Variation } (5... dxc6 6. Qf3) 6. Qe2 { [%eval 1.14] } 6... dxc6 { [%eval 1.12] } 7. Nc3 { [%eval 0.05] } 7... Ne7?? { (0.05 → 1.76) Blunder. Be6 was best. } { [%eval 1.76] } (7... Be6 8. Be3) 8. Be3 { [%eval 1.87] } 8... Bb4 { [%eval 2.37] } 9. Qd3? { (2.37 → 1.14) Mistake. Rd1 was best. } { [%eval 1.14] } (9. Rd1 Ng6) 9... Bd7?! { (1.14 → 2.30) Inaccuracy. Bg4 was best. } { [%eval 2.3] } (9... Bg4) 10. Be2? { (2.30 → 0.84) Mistake. a3 was best. } { [%eval 0.84] } (10. a3 Bd6 11. g3 g5 12. O-O-O Be6 13. Qd4 Be5 14. Qd2 g4 15. h3 Bxc3 16. bxc3 Ng6) 10... O-O-O { [%eval 0.68] } 11. a3 { [%eval 0.29] } 11... Be6 { [%eval 0.25] } 12. axb4 { [%eval 0.22] } 12... Rxd3 { [%eval -0.08] } 13. cxd3 { [%eval -0.39] } 13... a6 { [%eval 0.14] } 14. Kd2 { [%eval -0.11] } 14... Rd8 { [%eval -0.18] } 15. d4?? { (-0.18 → -3.84) Blunder. g3 was best. } { [%eval -3.84] } (15. g3 Bh3) 15... Qg6?? { (-3.84 → -0.18) Blunder. Rxd4+ was best. } { [%eval -0.18] } (15... Rxd4+ 16. Kc1) 16. Kd3?? { (-0.18 → -2.88) Blunder. g4 was best. } { [%eval -2.88] } (16. g4) 16... Bd5?? { (-2.88 → 0.77) Blunder. Nd5 was best. } { [%eval 0.77] } (16... Nd5 17. Nxd5) 17. f3? { (0.77 → -0.45) Mistake. Bf3 was best. } { [%eval -0.45] } (17. Bf3 Nf5) 17... b5?! { (-0.45 → 0.19) Inaccuracy. f5 was best. } { [%eval 0.19] } (17... f5 18. Rhe1) 18. Bf1?? { (0.19 → -1.51) Blunder. Bf4 was best. } { [%eval -1.51] } (18. Bf4 Re8) 18... Bc4+ { [%eval -1.36] } 19. Kd2 { [%eval -0.75] } 19... Bxf1?! { (-0.75 → 0.00) Inaccuracy. f5 was best. } { [%eval 0.0] } (19... f5 20. g3 fxe4 21. fxe4 Qf7 22. Bg2 Qf6 23. Kc2 c5 24. Rhf1 Bxf1 25. Rxf1 cxd4 26. Rxf6) 20. Rhxf1 { [%eval 0.14] } 20... Qxg2+ { [%eval 0.68] } 21. Kd3 { [%eval 0.7] } 21... Qg6?? { (0.70 → 16.55) Blunder. Nd5 was best. } { [%eval 16.55] } (21... Nd5 22. exd5) 22. Rg1 { [%eval 9.88] } 22... Qf6 { [%eval 11.0] } 23. Rg5 { [%eval 9.4] } 23... Rxd4+ { [%eval 26.83] } 24. Bxd4 { [%eval 11.49] } 24... Qxg5 { [%eval 24.07] } 25. Be3 { [%eval 12.12] } 25... Qf6 { [%eval 23.2] } 26. f4 { [%eval 20.27] } 26... Qd6+ { [%eval 22.44] } 27. Nd5 { [%eval 20.65] } 27... Nf5 { [%eval 16.99] } 28. exf5?? { (16.99 → -7.98) Blunder. Bc5 was best. } { [%eval -7.98] } (28. Bc5) 28... Qxd5+ { [%eval -6.94] } 29. Bd4?! { (-6.94 → -10.89) Inaccuracy. Ke2 was best. } { [%eval -10.89] } (29. Ke2 c5) 29... Qxf5+ { [%eval -10.44] } 30. Ke3 { [%eval -8.69] } 30... f6?? { (-8.69 → Mate in 5) Checkmate is now unavoidable. Qd5 was best. } { [%eval #5] } (30... Qd5 31. f5 g6 32. f6 Kd7 33. Rc1 Kd6 34. Rc5 g5 35. b3 g4 36. Kd3 h5 37. Ke3) 31. Rg1?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Bc5 was best. } { [%eval 0.0] } (31. Bc5 Qd5 32. Rd1 Qc4 33. b3 h6 34. bxc4 Kb7 35. Kd4#) 31... Kd7?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Qd5 was best. } { [%eval #9] } (31... Qd5 32. Rxg7 f5 33. Re7 c5 34. Bxc5 Qd1 35. Re5 Qg1+ 36. Kd3 Qd1+ 37. Kc3 Kd7 38. Rxf5) 32. Rg5 { [%eval #8] } 32... Qc2 { [%eval #4] } 33. Rd5+?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Bc3 was best. } { [%eval #-6] } (33. Bc3 c5 34. Rxc5 Qd3+ 35. Kxd3 f5 36. Kd4#) 33... cxd5 { [%eval #-5] } 34. Bc3 { [%eval #-4] } 34... Qe4+ { [%eval #-3] } 35. Kd2 { [%eval #-3] } 35... Qxf4+ { [%eval #-3] } 36. Kd3 { [%eval #-3] } 36... Qe4+ { [%eval #-3] } 37. Kd2 { [%eval #-3] } 37... Kd6 { [%eval #-2] } 38. h4 { [%eval #-2] } 38... d4 { [%eval #-1] } 39. h5 { [%eval #-1] } 39... Kd5# { Game ends by variant rule. } 0-1