lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/yPEQIc61"] [Date "2018.08.15"] [White "Darthfolda"] [Black "IvanBoiko"] [Result "1-0"] [UTCDate "2018.08.15"] [UTCTime "13:15:50"] [WhiteElo "1720"] [BlackElo "1279"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-32"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5?? { (0.92 → Mate in 5) Checkmate is now unavoidable. e6 was best. } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Qh5 g6 3. Qf3?? { (Mate in 4 → -5.15) Lost forced checkmate sequence. Qh3 was best. } (3. Qh3 f5 4. exf5 Kf7 5. Qe6+ Kg7 6. Qxg6#) 3... f5?? { (-5.15 → -2.17) Blunder. Nf6 was best. } (3... Nf6 4. Nh3 Nxe4 5. Ng5 f5 6. d4 f4 7. g3 Qe7 8. Ne6 Bh6 9. Bb5 c6 10. O-O) 4. exf5?? { (-2.17 → Mate in 14) Checkmate is now unavoidable. Bb5 was best. } (4. Bb5 c6) 4... Qf6?? { (Mate in 14 → -0.54) Lost forced checkmate sequence. Bh6 was best. } (4... Bh6 5. Qe3 Qf6 6. f3 Qxf3 7. d4 Bd2+ 8. Kf2 Nh6 9. Bc4 d5 10. Bb5+ Nc6 11. Nf3) 5. Bb5 c6 6. Bc4?? { (-0.95 → Mate in 5) Checkmate is now unavoidable. d4 was best. } (6. d4 e4 7. Qf5 Qxf5 8. f3 Na6 9. Nc3 d5 10. Nh3 Nb4 11. O-O Nh6 12. Ng5 e3) 6... Qxf3?? { (Mate in 5 → 6.62) Lost forced checkmate sequence. Bh6 was best. } (6... Bh6 7. Qf4 exf4 8. f4 Qd4 9. Bd3 Qf2+ 10. Kd1 Qxd2#) 7. Bxg8 d5 8. d4 exd4 9. Bg5 Na6 10. c3?! { (10.02 → 5.47) Inaccuracy. Nc3 was best. } (10. Nc3) 10... Nc5 11. Nd2 Nd3+ 12. Kd1 Nxf2? { (5.30 → 13.37) Mistake. Bg4+ was best. } (12... Bg4+ 13. Ndf3) 13. Kc2 Bf5+ 14. Kb3?! { (11.27 → 6.84) Inaccuracy. Ne4 was best. } (14. Ne4) 14... Kd7 15. Rhf1 Be6?? { (6.57 → Mate in 6) Checkmate is now unavoidable. a5 was best. } (15... a5 16. Ne4 b5 17. Kc2 Re8 18. c4 Kc7 19. Bd8+ Kb7 20. c5 b4 21. Rae1 d4 22. Kd2) 16. Rae1 d4+ 17. Kc2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxe6# was best. } (17. Rxe6#) 17... Bf5+?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. dxc3# was best. } (17... dxc3#) 18. Ne4?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Kc1 was best. } (18. Kc1 dxc3 19. Re7+ Kd8 20. g4 c5 21. gxf5 c4 22. Rf8#) 18... d3+?? { (Mate in 1 → Mate in 14) Lost forced checkmate sequence. dxc3# was best. } (18... dxc3#) 19. Kd2 Bxe4 20. Re7+ Kd6 21. Rf6+ Kd5 22. Rxc6# { Game ends by variant rule. } 1-0