FEN
[Event "LUCHESS - Antichess Arena"]
[Site "https://lichess.org/yLypbVJg"]
[Date "2026.01.18"]
[Round "-"]
[White "MilanaPantera"]
[Black "AglayaSharapova"]
[Result "0-1"]
[GameId "yLypbVJg"]
[UTCDate "2026.01.18"]
[UTCTime "16:56:24"]
[WhiteElo "678"]
[BlackElo "565"]
[WhiteRatingDiff "-116"]
[BlackRatingDiff "+162"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f4?? { (0.15 → -14.58) Blunder. e3 was best. } { [%eval -14.58] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -4.3] } 2. fxe5 { [%eval -8.68] } 2... Ba3 { [%eval -9.48] } 3. bxa3 { [%eval -10.74] } 3... f6?? { (-10.74 → -0.67) Blunder. Qh4 was best. } { [%eval -0.67] } (3... Qh4 4. c4 Qxh2 5. Rxh2 b5 6. cxb5 Ba6 7. bxa6 Nxa6 8. Rxh7) 4. exf6 { [%eval -0.92] } 4... gxf6?? { (-0.92 → 1.76) Blunder. Qxf6 was best. } { [%eval 1.76] } (4... Qxf6 5. e3 Qxf1 6. Kxf1 Ne7 7. a4 Rf8 8. Qe2 Rxf1 9. Qxf1) 5. e4?? { (1.76 → Mate in 12) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-12] } (5. Nf3 Na6 6. g3 Ne7 7. c3 Ng6 8. Qa4 Ne5 9. Nxe5 fxe5 10. Qxa6 bxa6) 5... f5 { [%eval #-13] } 6. exf5 { [%eval #-12] } 6... Kf7?? { (Mate in 12 → -0.25) Lost forced checkmate sequence. b5 was best. } { [%eval -0.25] } (6... b5 7. Bxb5 Qh4 8. Bxd7 Qxh2 9. Rxh2 Bxd7 10. Rxh7 Bxf5 11. Rxh8 Bxc2 12. Rxg8) 7. Ba6?! { (-0.25 → -1.30) Inaccuracy. Ke2 was best. } { [%eval -1.3] } (7. Ke2 Na6) 7... bxa6?? { (-1.30 → 1.00) Blunder. Nxa6 was best. } { [%eval 1.0] } (7... Nxa6 8. Ne2 h6 9. f6 Kxf6 10. g4 Qe7 11. a4 Qxe2 12. Qxe2 Kg6 13. Qxa6) 8. Qf3?? { (1.00 → -4.56) Blunder. Kf2 was best. } { [%eval -4.56] } (8. Kf2 h6 9. Qh5 Kg6 10. Qxg6 Qh4 11. Qxh6 Qxf2) 8... Kg6?? { (-4.56 → 7.15) Blunder. Kf6 was best. } { [%eval 7.15] } (8... Kf6 9. Qxa8 Kxf5 10. Qxb8 Qg5 11. Qxa7 Qxg2 12. Qxa6 Bxa6 13. Kf1 Qxf1 14. a4) 9. Qxa8?? { (7.15 → -5.18) Blunder. fxg6 was best. } { [%eval -5.18] } (9. fxg6 hxg6 10. Qxa8 Rxh2 11. Qxb8 Rxg2 12. Qxc7 Qxc7 13. Rh8 Rxd2 14. Kxd2 Qxc2) 9... Kxf5 { [%eval #-16] } 10. Qxb8 { [%eval -9.92] } 10... Bb7?? { (-9.92 → Mate in 11) Checkmate is now unavoidable. Qg5 was best. } { [%eval #11] } (10... Qg5) 11. Qxd8 { [%eval #11] } 11... Bxg2 { [%eval #10] } 12. Qxg8 { [%eval #10] } 12... Rxg8 { [%eval #9] } 13. d4 { [%eval #10] } 13... Bxh1 { [%eval #9] } 14. Bf4 { [%eval #9] } 14... Kxf4 { [%eval #7] } 15. Nf3 { [%eval #11] } 15... Kxf3 { [%eval #8] } 16. Nc3?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Ke2 was best. } { [%eval #-6] } (16. Ke2 Kxe2 17. d5 Bxd5 18. Nd2 Bxa2 19. Rxa2 Kxd2 20. c3 Kxc3 21. Rg2 Rxg2) 16... c5?? { (Mate in 6 → 2.54) Lost forced checkmate sequence. Kf2 was best. } { [%eval 2.54] } (16... Kf2 17. Kxf2 Rg1 18. Rxg1 h5 19. Rxh1 d5 20. Nxd5 h4 21. Nxc7 h3 22. Nxa6#) 17. dxc5 { [%eval #-9] } 17... d6 { [%eval #-9] } 18. cxd6 { [%eval #-8] } 18... Rg7?? { (Mate in 8 → 6.99) Lost forced checkmate sequence. Kf2 was best. } { [%eval 6.99] } (18... Kf2 19. Kxf2 Be4 20. Nxe4 Rg5 21. Nxg5 a5 22. Nxh7 a4 23. Rb1 a5 24. Rb3) 19. Ne4?? { (6.99 → -1.86) Blunder. Nd5 was best. } { [%eval -1.86] } (19. Nd5 Kf4) 19... Kxe4 { [%eval -0.92] } 20. c4?? { (-0.92 → Mate in 7) Checkmate is now unavoidable. d7 was best. } { [%eval #-7] } (20. d7 Rxd7 21. Rd1 Rxd1 22. Kxd1 h5 23. Kd2 a5 24. c4 Kd4 25. c5 Kxc5) 20... Re7?? { (Mate in 7 → 3.42) Lost forced checkmate sequence. Rg3 was best. } { [%eval 3.42] } (20... Rg3 21. hxg3 Ke3 22. Ke2 Kxe2 23. Rxh1 h5 24. Rxh5 a5 25. Rxa5 Ke3 26. Rxa7) 21. dxe7 { [%eval 3.38] } 21... Kd5?? { (3.38 → Mate in 9) Checkmate is now unavoidable. Ke5 was best. } { [%eval #9] } (21... Ke5 22. c5 Kd5 23. Ke2 Kxc5 24. Rxh1 a5 25. Kd3 Kd6 26. e8=K Kc5 27. Rg1) 22. cxd5 { [%eval #9] } 22... Bxd5 { [%eval #8] } 23. Ke2 { [%eval #10] } 23... Bxa2 { [%eval #9] } 24. Rxa2 { [%eval #9] } 24... h5 { [%eval #7] } 25. h4 { [%eval #7] } 25... a5 { [%eval #6] } 26. e8=Q?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. e8=R was best. } { [%eval #-2] } (26. e8=R a4 27. Rb8 a6 28. Rc2 a5 29. Rb3 axb3 30. a4 bxc2 31. Kd1 cxd1=K#) 26... a4 { [%eval #-2] } 27. Qxh5 { [%eval #-1] } 27... a6?? { (Mate in 1 → 41.82) Lost forced checkmate sequence. a5 was best. } { [%eval 41.82] } (27... a5 28. Qxa5#) 28. Rd2?? { (41.82 → Mate in 1) Checkmate is now unavoidable. Qb5 was best. } { [%eval #-1] } (28. Qb5 axb5 29. Rd2 b4 30. axb4 a3 31. Rd5 a2 32. Kd2 a1=K 33. Rd3 Ka2) 28... a5 { [%eval #-1] } 29. Qxa5# { Game ends by variant rule. } 0-1
