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[Event "rated variant:atomic game"] [Site "https://lichess.org/yK2iiXDc"] [Date "2020.04.09"] [Round "-"] [White "joruscz"] [Black "Maxenium2000"] [Result "1-0"] [GameId "yK2iiXDc"] [UTCDate "2020.04.09"] [UTCTime "14:34:17"] [WhiteElo "1521"] [BlackElo "1405"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-48"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.95] } 1... Nc6?? { (1.95 → Mate in 3) Checkmate is now unavoidable. f6 was best. } { [%eval #3] } (1... f6 2. e3 e6 3. Nd4 c6 4. Nc3 g6 5. Ndb5 cxb5 6. Nb5) 2. c3?? { (Mate in 3 → 0.63) Lost forced checkmate sequence. Ng5 was best. } { [%eval 0.63] } (2. Ng5 f6 3. Nf7 b6 4. Nxd8#) 2... f6 { [%eval 0.3] } 3. e4 { [%eval 0.21] } 3... e5?? { (0.21 → 8.35) Blunder. Ne5 was best. } { [%eval 8.35] } (3... Ne5 4. Nxe5 d5 5. Na3 b5 6. d4 e5 7. f3 Nh6 8. g4 c6 9. Rg1 Qc7 10. Bg2) 4. Bb5?? { (8.35 → 1.87) Blunder. Ng5 was best. } { [%eval 1.87] } (4. Ng5) 4... Bc5?? { (1.87 → 9.64) Blunder. d5 was best. } { [%eval 9.64] } (4... d5 5. d4 Nh6 6. exd5+ c6 7. Bxh6 Bb4 8. Nh4 Bg4 9. f3 f5 10. h3 f4 11. Nf5) 5. Bxc6?? { (9.64 → 0.94) Blunder. d4 was best. } { [%eval 0.94] } (5. d4) 5... d5 { [%eval 1.09] } 6. d4 { [%eval 1.47] } 6... dxe4?? { (1.47 → Mate in 6) Checkmate is now unavoidable. Nh6 was best. } { [%eval #6] } (6... Nh6 7. Bxh6) 7. O-O?? { (Mate in 6 → 1.05) Lost forced checkmate sequence. Qb3 was best. } { [%eval 1.05] } (7. Qb3 Be6 8. Qb4 Qd6 9. dxe5 c5 10. Qb5+ Ke7 11. Qd7+ Kf8 12. Qxg7#) 7... Bg4?? { (1.05 → Mate in 11) Checkmate is now unavoidable. Qd7 was best. } { [%eval #11] } (7... Qd7) 8. f3?? { (Mate in 11 → 1.67) Lost forced checkmate sequence. Qb3 was best. } { [%eval 1.67] } (8. Qb3 Be6 9. Qb4 Bd5 10. g4 c5 11. Qb5+ Bc6 12. Qb3 Bd5 13. dxe5 Qd6 14. Bf4 Qd3) 8... Bf5?? { (1.67 → Mate in 8) Checkmate is now unavoidable. Qd7 was best. } { [%eval #8] } (8... Qd7 9. Re1) 9. Nd2?? { (Mate in 8 → -2.61) Lost forced checkmate sequence. Qb3 was best. } { [%eval -2.61] } (9. Qb3 Be6 10. Re1 e4 11. fxe4 Kf8 12. Qa3+ c5 13. dxc5+ Qd6 14. Rxe6+ Kf7 15. Qe7+ Kg6) 9... Bd3?? { (-2.61 → 8.49) Blunder. Bc2 was best. } { [%eval 8.49] } (9... Bc2 10. Nb3) 10. Re1 { [%eval 6.44] } 10... Bf1 { [%eval 7.59] } 11. g3?? { (7.59 → 2.32) Blunder. g4 was best. } { [%eval 2.32] } (11. g4) 11... Qd7 { [%eval 2.39] } 12. dxe5+?? { (2.39 → -12.60) Blunder. Qa4 was best. } { [%eval -12.6] } (12. Qa4 Qxa4 13. dxe5+ Be2 14. Ne4 b6 15. Rd1 Bd3 16. Be3 O-O-O 17. Bf4 c6 18. Nd6+ Rxd6) 12... Be2?? { (-12.60 → 2.45) Blunder. Qxd2 was best. } { [%eval 2.45] } (12... Qxd2 13. Rd1 Bd3 14. Re1+ Be2 15. h4 h5 16. a4 Ne7 17. a5 Rd8 18. b4 O-O 19. g4) 13. Qa4 { [%eval 2.39] } 13... Qxa4 { [%eval 2.58] } 14. Nc4?! { (2.58 → 1.85) Inaccuracy. Ne4 was best. } { [%eval 1.85] } (14. Ne4 b6) 14... Ne7 { [%eval 2.39] } 15. Na5?! { (2.39 → 1.21) Inaccuracy. Be3 was best. } { [%eval 1.21] } (15. Be3 b6 16. Nd6+ cxd6 17. c4 h5 18. h4 O-O-O 19. c5 Rd2 20. Bxd2 Re8 21. Re1 Re2) 15... b6 { [%eval 1.39] } 16. Nb7 { [%eval 1.25] } 16... Kd7?? { (1.25 → Mate in 10) Checkmate is now unavoidable. O-O was best. } { [%eval #10] } (16... O-O 17. h4) 17. Bf4 { [%eval #9] } 17... Ke6 { [%eval #7] } 18. Rxe2 { [%eval #6] } 18... g5 { [%eval #3] } 19. Re1+ { [%eval #2] } 19... Kf7 { [%eval #1] } 20. Rxe7# { Game ends by variant rule. } 1-0