FEN
[Event "casual variant:kingOfTheHill game"]
[Site "https://lichess.org/yJw58yYt"]
[Date "2026.05.19"]
[Round "-"]
[White "Cheerfull_mikael"]
[Black "lichess AI level 1"]
[Result "1-0"]
[GameId "yJw58yYt"]
[UTCDate "2026.05.19"]
[UTCTime "14:33:31"]
[WhiteElo "1405"]
[BlackElo "?"]
[Variant "King of the Hill"]
[TimeControl "-"]
[ECO "C20"]
[Opening "Bongcloud Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.61] } 1... e5 { [%eval 0.81] } 2. Ke2?? { (0.81 → -2.32) Blunder. Nf3 was best. } { [%eval -2.32] } { C20 Bongcloud Attack } (2. Nf3 Nc6 3. Nc3 Nf6 4. d4 exd4 5. Nd5 Bc5 6. Bg5 d6) 2... Nf6?! { (-2.32 → -1.56) Inaccuracy. Nc6 was best. } { [%eval -1.56] } (2... Nc6 3. Nc3 Nf6 4. Nd5 Nd4+ 5. Ke1 Nxd5 6. c3 Nf6 7. cxd4) 3. d3?! { (-1.56 → -2.63) Inaccuracy. c4 was best. } { [%eval -2.63] } (3. c4 Nc6 4. Nf3 Bc5 5. d3 d6 6. h3 Ke7 7. Be3 Nd4+ 8. Bxd4 Bxd4) 3... d5 { [%eval -2.3] } 4. Nc3 { [%eval -2.76] } 4... Bc5 { [%eval -2.25] } 5. exd5?! { (-2.25 → -3.42) Inaccuracy. Bg5 was best. } { [%eval -3.42] } (5. Bg5 Be6) 5... Ke7 { [%eval -3.23] } 6. Kf3?? { (-3.23 → -19.22) Blunder. Nf3 was best. } { [%eval -19.22] } (6. Nf3 Bg4) 6... Kd6 { [%eval -12.59] } 7. d4 { [%eval -11.93] } 7... Bb4?? { (-11.93 → 1.81) Blunder. Bg4+ was best. } { [%eval 1.81] } (7... Bg4+ 8. Kg3 Ne4+ 9. Kxg4 Nxf2+ 10. Kg3 Nxd1 11. Bc4 Nxc3 12. bxc3 Nd7 13. Nf3) 8. Nb5+?? { (1.81 → Mate in 1) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-1] } (8. Bc4 Qd7) 8... Kd7?? { (Mate in 1 → 15.08) Lost forced checkmate sequence. Kxd5# was best. } { [%eval 15.08] } (8... Kxd5#) 9. Bg5?? { (15.08 → -0.66) Blunder. dxe5 was best. } { [%eval -0.66] } (9. dxe5 Re8) 9... Re8? { (-0.66 → 0.91) Mistake. e4+ was best. } { [%eval 0.91] } (9... e4+ 10. Ke3 Re8 11. Bxf6 Qxf6 12. Nh3 a6 13. Qg4+ Kd8 14. Qf4 axb5 15. Bxb5) 10. Bxf6?! { (0.91 → 0.00) Inaccuracy. c4 was best. } { [%eval 0.0] } (10. c4 e4+) 10... exd4?? { (0.00 → 23.91) Blunder. e4+ was best. } { [%eval 23.91] } (10... e4+ 11. Ke3 Qxf6 12. Nh3 a6 13. Qg4+ Kd8 14. Qf4 axb5 15. Bxb5 Bd7 16. Qxf6+) 11. Kf4?? { (23.91 → Mate in 6) Checkmate is now unavoidable. Bxd8 was best. } { [%eval #-6] } (11. Bxd8) 11... gxf6?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Qxf6+ was best. } { [%eval #4] } (11... Qxf6+ 12. Kg3 Bd6+ 13. f4 Qxf4+ 14. Kh3 Qh6+ 15. Kg4 f5+ 16. Kxf5 Qf4#) 12. Qd3?? { (Mate in 4 → 4.11) Lost forced checkmate sequence. Qg4+ was best. } { [%eval 4.11] } (12. Qg4+ f5 13. Qxf5+ Re6 14. dxe6+ fxe6 15. Ke4#) 12... Bd6+ { [%eval 1.75] } 13. Kf3 { [%eval 1.38] } 13... Nc6?? { (1.38 → Mate in 3) Checkmate is now unavoidable. Qe7 was best. } { [%eval #3] } (13... Qe7 14. g3) 14. Qe4?? { (Mate in 3 → -6.84) Lost forced checkmate sequence. Qf5+ was best. } { [%eval -6.84] } (14. Qf5+ Re6 15. dxe6+ Ke8 16. Ke4#) 14... Re5?? { (-6.84 → Mate in 3) Checkmate is now unavoidable. Ne5+ was best. } { [%eval #3] } (14... Ne5+ 15. Ke2 c5 16. g3 Qb6 17. Bh3+ Kd8 18. a4 a6 19. f4 Nc4 20. Qxe8+) 15. Qxe5 { [%eval #2] } 15... Ne7 { [%eval #1] } 16. Ke4# { Game ends by variant rule. } 1-0