FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/yInCll9L"]
[Date "2024.03.27"]
[Round "-"]
[White "Azbest"]
[Black "H39_xileH"]
[Result "1-0"]
[GameId "yInCll9L"]
[UTCDate "2024.03.27"]
[UTCTime "22:55:13"]
[WhiteElo "1625"]
[BlackElo "1961"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?! { (0.15 → -0.87) Inaccuracy. e3 was best. } { [%eval -0.87] } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... e5 { [%eval -0.96] } 2. Nxe5 { [%eval -0.93] } 2... Ba3 { [%eval -0.94] } 3. Nxd7?? { (-0.94 → Mate in 14) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-14] } (3. Nxf7 Kxf7 4. Nxa3 Ke6 5. Nb1 Ne7 6. c4 Re8 7. a4 d5) 3... Kxd7?? { (Mate in 14 → -2.45) Lost forced checkmate sequence. Bxb2 was best. } { [%eval -2.45] } (3... Bxb2 4. Nxb8 Rxb8 5. Bxb2 Qxd2 6. Bxg7 Qxe2 7. Kxe2 h5 8. Bxh8) 4. Nxa3?? { (-2.45 → Mate in 13) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-13] } (4. bxa3 Qh4 5. g3 Qxg3 6. hxg3 Na6 7. Rxh7 Rxh7 8. Bh3 Rxh3 9. f4 Rxg3 10. Kf1 Rxa3) 4... Qh4?? { (Mate in 13 → -1.85) Lost forced checkmate sequence. b5 was best. } { [%eval -1.85] } (4... b5 5. Nxb5 Qf6 6. Nxa7 Qxb2 7. Bxb2 Rxa7 8. Bxg7 Rxa2 9. Bxh8 Rxc2 10. Qxc2 c5 11. Qxh7) 5. Rg1?? { (-1.85 → -5.38) Blunder. g3 was best. } { [%eval -5.38] } (5. g3 Qxh2) 5... Qxf2 { [%eval -5.3] } 6. Kxf2 { [%eval -4.37] } 6... b5?! { (-4.37 → -2.85) Inaccuracy. Kd8 was best. } { [%eval -2.85] } (6... Kd8) 7. Nxb5 { [%eval -2.99] } 7... a6 { [%eval -2.23] } 8. Nxc7 { [%eval -2.76] } 8... Kxc7 { [%eval -1.92] } 9. g4?? { (-1.92 → Mate in 9) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-9] } (9. Rh1 Bh3) 9... Bxg4 { [%eval #-9] } 10. Rxg4 { [%eval #-8] } 10... g6?? { (Mate in 8 → Mate in 14) Lost forced checkmate sequence. h5 was best. } { [%eval #14] } (10... h5 11. Rxg7 Ne7 12. Rxf7 Ra7 13. Rxe7 Rb7 14. Rxc7 Rxb2 15. Bxb2 Rh7 16. Rxh7 Nc6 17. Rxh5) 11. Rxg6 { [%eval #14] } 11... fxg6 { [%eval #14] } 12. b3?? { (Mate in 14 → -0.69) Lost forced checkmate sequence. e4 was best. } { [%eval -0.69] } (12. e4 Kb6 13. Bxa6 Kxa6 14. b4 Ka7 15. Qf1 Nh6 16. Qa6 Kxa6 17. b5 Kxb5 18. Ba3 Rxa3) 12... Nc6?? { (-0.69 → Mate in 11) Checkmate is now unavoidable. Nd7 was best. } { [%eval #11] } (12... Nd7 13. c4 Nf8 14. b4 Rd8 15. e3 Rxd2 16. Bxd2 h5 17. Qxh5 gxh5 18. b5 axb5 19. cxb5) 13. b4 { [%eval #11] } 13... Nxb4 { [%eval #10] } 14. a3?? { (Mate in 10 → 0.69) Lost forced checkmate sequence. Bg2 was best. } { [%eval 0.69] } (14. Bg2 Nxa2 15. Bxa8 Nxc1 16. Rxa6 Nxe2 17. Rxg6 hxg6 18. Kxe2 Rxh2 19. Bg2 Rxg2 20. Qb1 Rxe2) 14... Nxc2 { [%eval 0.0] } 15. Qxc2 { [%eval 0.0] } 15... Nh6?? { (0.00 → Mate in 10) Checkmate is now unavoidable. h5 was best. } { [%eval #10] } (15... h5 16. Qxg6 Nf6 17. Qxh5 Nxh5 18. h4 Ng3 19. Kxg3 Rxh4 20. Kxh4 Kb6 21. Bb2 Rh8 22. Bxh8) 16. Qxg6 { [%eval #10] } 16... hxg6 { [%eval #9] } 17. e3?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Kf3 was best. } { [%eval #-5] } (17. Kf3 Rae8 18. d3 Rxe2 19. Bxh6 Rxh6 20. Bxe2 Rxh2 21. Ke4 Rxe2 22. Kf5 gxf5 23. Ra2 Rxa2) 17... Rag8?? { (Mate in 5 → -0.17) Lost forced checkmate sequence. Rab8 was best. } { [%eval -0.17] } (17... Rab8 18. Bxa6 Rb2 19. Bxb2 g5 20. Bxh8 Kc8 21. Bxc8 Ng4 22. Bxg4#) 18. Bxa6 { [%eval -0.22] } 18... Kb7?? { (-0.22 → Mate in 12) Checkmate is now unavoidable. Rc8 was best. } { [%eval #12] } (18... Rc8 19. Bxc8) 19. Bxb7 { [%eval #13] } 19... Rc8 { [%eval #7] } 20. Bxc8 { [%eval #7] } 20... Rxc8 { [%eval #6] } 21. Ra2 { [%eval #6] } 21... Rxc1 { [%eval #5] } 22. Rc2 { [%eval #6] } 22... Rxc2 { [%eval #5] } 23. e4 { [%eval #5] } 23... Rxd2 { [%eval #4] } 24. e5?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Ke2 was best. } { [%eval #-10] } (24. Ke2 Rxe2 25. h4 Rxe4 26. h5 gxh5 27. a4 Rxa4#) 24... Rxf2 { [%eval #-10] } 25. a4 { [%eval #-9] } 25... Rxh2 { [%eval #-9] } 26. a5 { [%eval #-8] } 26... g5?? { (Mate in 8 → -1.89) Lost forced checkmate sequence. Rd2 was best. } { [%eval -1.89] } (26... Rd2 27. a6 Rd7 28. a7 Rxa7 29. e6 Ra6 30. e7 Rc6 31. e8=Q Nf7 32. Qxf7 Rc3 33. Qxg6) 27. a6? { (-1.89 → -3.31) Mistake. e6 was best. } { [%eval -3.31] } (27. e6 Nf5 28. a6 g4 29. a7 Ne7 30. a8=N g3 31. Nc7 Nd5 32. Nxd5 g2 33. e7 g1=R) 27... g4 { [%eval -1.73] } 28. a7?? { (-1.73 → Mate in 11) Checkmate is now unavoidable. e6 was best. } { [%eval #-11] } (28. e6 g3 29. e7 g2 30. e8=N Ng4 31. Nd6 Rh4 32. Nb5 Ne5 33. Nc3 Nc4 34. Na4 g1=R) 28... g3 { [%eval #-11] } 29. a8=N { [%eval #-8] } 29... Rd2 { [%eval #-9] } 30. e6 { [%eval #-6] } 30... Rf2?? { (Mate in 6 → -2.06) Lost forced checkmate sequence. g2 was best. } { [%eval -2.06] } (30... g2 31. e7 g1=Q 32. Nb6 Qxb6 33. e8=K Nf7 34. Kxf7 Qe6 35. Kxe6 Rd6 36. Kxd6#) 31. Nb6?? { (-2.06 → Mate in 8) Checkmate is now unavoidable. e7 was best. } { [%eval #-8] } (31. e7 g2) 31... g2 { [%eval #-8] } 32. e7 { [%eval #-7] } 32... g1=R { [%eval #-7] } 33. Nc8 { [%eval #-4] } 33... Rf8 { [%eval #-4] } 34. exf8=N { [%eval #-3] } 34... Rh1?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. Rg6 was best. } { [%eval #9] } (34... Rg6 35. Nxg6 Ng8 36. Nce7 Nxe7 37. Nxe7#) 35. Nh7 { [%eval #9] } 35... Rh2 { [%eval #3] } 36. Nb6?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. Ne7 was best. } { [%eval #-11] } (36. Ne7 Rh3 37. Ng8 Nxg8 38. Nf6 Nxf6#) 36... Re2 { [%eval #-11] } 37. Na8 { [%eval #-6] } 37... Rd2 { [%eval #-12] } 38. Nb6 { [%eval #-3] } 38... Rh2?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. Rd7 was best. } { [%eval #9] } (38... Rd7 39. Nxd7 Ng8 40. Ng5 Nf6 41. Nxf6#) 39. Nd5?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Nc8 was best. } { [%eval #-11] } (39. Nc8 Re2 40. Ne7 Rxe7 41. Ng5 Rh7 42. Nxh7 Nf5 43. Ng5 Ne3 44. Ne4 Ng2 45. Ng3 Ne1) 39... Ra2 { [%eval #-11] } 40. Nf4 { [%eval #-6] } 40... Ra1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Rg2 was best. } { [%eval 0.0] } (40... Rg2 41. Nxg2 Ng4 42. Ne3 Nxe3 43. Ng5 Nf5 44. Nh3 Ng3 45. Ng1 Ne2 46. Nxe2#) 41. Nd3?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-9] } (41. Ne2 Rg1 42. Nxg1 Nf5 43. Nh3 Ne3 44. N3g5 Nc4 45. Ne6 Ne5 46. Ng7 Nc6 47. Nh5 Nd4) 41... Re1?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Nf5 was best. } { [%eval 0.0] } (41... Nf5 42. Nc5 Rb1 43. Nd3 Rb5 44. Ne1 Rb4 45. Nf8 Ng7 46. Ne6 Nxe6 47. Ng2 Nd4 48. Nf4) 42. Nxe1 { [%eval 0.0] } 42... Ng8?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Nf5 was best. } { [%eval #4] } (42... Nf5 43. Nd3 Nd6 44. Nf8 Ne8 45. Ng6 Nf6 46. Nh4 Ng8 47. Nf3 Ne7 48. Ng5 Nc8 49. Nf4) 43. Nf6 { [%eval #4] } 43... Nxf6 { [%eval #3] } 44. Nd3 { [%eval #3] } 44... Nd5 { [%eval #1] } 45. Ne5 { [%eval #5] } 45... Ne7 { [%eval #1] } 46. Ng6 { [%eval #1] } 46... Nxg6# { Game ends by variant rule. } 1-0