lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "ANTICHESS OROEL Arena"] [Site "https://lichess.org/yEUWrkNP"] [Date "2020.05.28"] [White "toeloopjump"] [Black "SoniaRG"] [Result "1-0"] [UTCDate "2020.05.28"] [UTCTime "15:09:24"] [WhiteElo "1345"] [BlackElo "1302"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-27"] [Variant "Antichess"] [TimeControl "360+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... e5?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bh6 gxh6 3. d4?? { (Mate in 14 → 2.50) Lost forced checkmate sequence. f4 was best. } (3. f4 exf4 4. e3 fxe3 5. b4 Bxb4 6. Qf3 Bxe1 7. Qxb7 Bxb7 8. Be2 Bxg2 9. a4 Bxh1) 3... exd4 4. Qxd4 Bc5 5. Qxd7 Bxf2 6. Kxf2?? { (2.33 → 0.09) Blunder. Qxe8 was best. } (6. Qxe8 Qxe8) 6... Bxd7 7. g4 Bxg4 8. Kf3?? { (1.57 → Mate in 12) Checkmate is now unavoidable. Nd2 was best. } (8. Nd2) 8... Bxf3 9. exf3 Qd2 10. Nxd2 Nf6?? { (Mate in 10 → 1.24) Lost forced checkmate sequence. b5 was best. } (10... b5 11. Bxb5 a5 12. Bxe8 Nf6 13. Bxf7 Nd5 14. Bxd5 h5 15. Bxa8 Nc6 16. Bxc6 a4 17. Bxa4) 11. Ba6 bxa6 12. Ne4? { (0.98 → -0.56) Mistake. c4 was best. } (12. c4) 12... Nxe4 13. fxe4 Nd7?? { (0.89 → Mate in 8) Checkmate is now unavoidable. f5 was best. } (13... f5 14. exf5) 14. e5 Nxe5 15. Nf3?? { (Mate in 7 → -2.36) Lost forced checkmate sequence. c4 was best. } (15. c4 Nxc4 16. Re1 Nxb2 17. Rxe8 Rhxe8 18. Ne2 Rxe2 19. Rg1 Rxh2 20. Rg6 hxg6 21. a4 Nxa4#) 15... Nxf3 16. Rhg1?? { (-1.49 → Mate in 9) Checkmate is now unavoidable. Rhd1 was best. } (16. Rhd1 Nxh2 17. Rd6 cxd6 18. Rf1 Nxf1 19. a4 a5 20. b4 axb4 21. c4 bxc3 22. a5 Rb8) 16... Nxg1 17. Rxg1 Rg8 18. Rxg8 h5?? { (Mate in 7 → -0.84) Lost forced checkmate sequence. Ke7 was best. } (18... Ke7 19. Rxa8 Kd6 20. Rxa7 Kd5 21. Rxa6 Kc6 22. Rxc6 h5 23. Rxc7 h4 24. Rxf7 h3 25. Rxh7#) 19. Rxe8 Rxe8 20. c4?? { (-0.27 → -2.97) Blunder. a4 was best. } (20. a4 h4) 20... Re6?? { (-2.97 → -0.09) Blunder. h4 was best. } (20... h4 21. h3) 21. b4 Re4?? { (-0.23 → Mate in 3) Checkmate is now unavoidable. h4 was best. } (21... h4 22. h3) 22. a4 Rxc4 23. h4 Rxb4 24. a5 Rxh4# { Game ends by variant rule. } 1-0