FEN
[Event "rated rapid game"]
[Site "https://lichess.org/yDbM2cnm"]
[Date "2026.04.10"]
[Round "-"]
[White "Jolutb"]
[Black "YabizSelim"]
[Result "1-0"]
[GameId "yDbM2cnm"]
[UTCDate "2026.04.10"]
[UTCTime "23:45:13"]
[WhiteElo "1520"]
[BlackElo "1410"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-3"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.3] } 3. c3 { [%eval 0.0] } 3... h6 { [%eval 0.4] } 4. e3 { [%eval 0.18] } 4... g5 { [%eval 0.59] } 5. Bg3 { [%eval 0.52] } 5... f5? { (0.52 → 2.10) Mistake. Bg7 was best. } { [%eval 2.1] } (5... Bg7 6. Bb5 Nf6 7. Nd2 O-O 8. Ne2 a5 9. h4 g4 10. h5) 6. h3? { (2.10 → 0.40) Mistake. Qh5+ was best. } { [%eval 0.4] } (6. Qh5+ Kd7 7. Qf7 Nf6 8. Bd3 Qe8 9. Bxf5+ Kd8 10. Qxe8+ Nxe8) 6... Nf6 { [%eval 0.41] } 7. Be5 { [%eval 0.25] } 7... Nxe5 { [%eval 0.37] } 8. dxe5 { [%eval 0.53] } 8... Ne4 { [%eval 0.54] } 9. Qh5+ { [%eval 0.52] } 9... Kd7 { [%eval 0.36] } 10. Qf7 { [%eval 0.55] } 10... Kc6 { [%eval 0.8] } 11. a4?! { (0.80 → 0.02) Inaccuracy. Ne2 was best. } { [%eval 0.02] } (11. Ne2 a5 12. g4 fxg4 13. c4 e6 14. Nbc3 Kb6 15. cxd5 Bb4 16. O-O-O Bxc3) 11... e6 { [%eval 0.06] } 12. Bb5+?! { (0.06 → -0.74) Inaccuracy. g4 was best. } { [%eval -0.74] } (12. g4 Qe7 13. Qxe7 Bxe7 14. Ne2 a5 15. gxf5 exf5 16. h4 f4 17. exf4 gxf4) 12... Kb6 { [%eval -0.72] } 13. Bd3 { [%eval -1.01] } 13... f4?? { (-1.01 → 2.91) Blunder. a5 was best. } { [%eval 2.91] } (13... a5 14. Bxe4 fxe4 15. Nd2 Bd7 16. Ne2 Qe7 17. Qxe7 Bxe7 18. b3 Ka6 19. Rf1) 14. a5+ { [%eval 2.87] } 14... Kc5? { (2.87 → 4.56) Mistake. Kc6 was best. } { [%eval 4.56] } (14... Kc6 15. Ne2 b5 16. Nd4+ Kb7 17. Bxb5 fxe3 18. Bc6+ Kb8 19. fxe3 g4 20. hxg4) 15. b4+ { [%eval 4.51] } 15... Kc6 { [%eval 4.19] } 16. Bxe4?! { (4.19 → 3.11) Inaccuracy. b5+ was best. } { [%eval 3.11] } (16. b5+ Kc5 17. Ne2 b6 18. a6 c6 19. Bxe4 Qd7 20. Qg6 Qc7 21. Bf3) 16... dxe4 { [%eval 3.03] } 17. exf4 { [%eval 2.57] } 17... gxf4?! { (2.57 → 3.57) Inaccuracy. Qd7 was best. } { [%eval 3.57] } (17... Qd7 18. Qg6 Qh7 19. Qh5 b6 20. Ne2 a6 21. Nd2 gxf4 22. Nd4+ Kb7 23. Qe2) 18. Qxf4 { [%eval 3.15] } 18... Qd3 { [%eval 3.03] } 19. Ne2 { [%eval 3.07] } 19... b5?! { (3.07 → 4.71) Inaccuracy. Be7 was best. } { [%eval 4.71] } (19... Be7 20. Nd2 Rd8 21. h4 b6 22. Rh3 Qc2 23. Rc1 Qxd2+ 24. Qxd2 Rxd2 25. Kxd2) 20. Ra2?? { (4.71 → -1.82) Blunder. Na3 was best. } { [%eval -1.82] } (20. Na3 Qd7 21. O-O Rg8 22. Rad1 Qh7 23. Rd8 Bxb4 24. Rxg8 Bxa3 25. Nd4+ Kb7) 20... Qxb1+ { [%eval -1.87] } 21. Nc1 { [%eval -1.69] } 21... Bxb4?! { (-1.69 → -0.69) Inaccuracy. Be7 was best. } { [%eval -0.69] } (21... Be7 22. O-O Bg5 23. Qg4 Rd8 24. Ra3 Bxc1 25. c4 Qc2 26. Rc3 h5 27. Rxc2) 22. cxb4 { [%eval -0.59] } 22... Qxb4+ { [%eval -0.68] } 23. Rd2?! { (-0.68 → -1.72) Inaccuracy. Kf1 was best. } { [%eval -1.72] } (23. Kf1 Rb8 24. Kg1 Kb7 25. Kh2 Ka8 26. a6 Rb6 27. Rd1 Rxa6 28. Rc2 Qf8) 23... Qxa5?? { (-1.72 → 4.31) Blunder. Rd8 was best. } { [%eval 4.31] } (23... Rd8 24. Qxh6 Qc3 25. Kd1 Ba6 26. Qxe6+ Kb7 27. Qa2 Qxe5 28. Nb3 Rac8 29. Kc1) 24. O-O?? { (4.31 → 1.71) Blunder. Qxe4+ was best. } { [%eval 1.71] } (24. Qxe4+ Kb6 25. Qxa8 Qc3 26. Nd3 Rd8 27. Qb8+ Kc6 28. O-O Qxd2 29. Rc1+ Kd7) 24... Ba6?? { (1.71 → 6.50) Blunder. Kb7 was best. } { [%eval 6.5] } (24... Kb7 25. Nb3 Qb6 26. Rc2 a5 27. Rfc1 Ra7 28. Qxe4+ Kb8 29. Rc6 Qb7 30. Qd3) 25. Rc2+ { [%eval 6.31] } 25... Kb7 { [%eval 6.06] } 26. Qxe4+?? { (6.06 → 3.02) Blunder. Nb3 was best. } { [%eval 3.02] } (26. Nb3 Qb4 27. Nc5+ Qxc5 28. Rxc5 Rac8 29. Qxe4+ c6 30. Rfc1 Rhg8 31. Rxc6 Kb8) 26... Kc8?? { (3.02 → Mate in 8) Checkmate is now unavoidable. Kb8 was best. } { [%eval #8] } (26... Kb8 27. Nb3 Bb7 28. Qxb7+ Kxb7 29. Nxa5+ Kb6 30. Nb3 c6 31. Rfc1 Rhc8 32. Nc5) 27. Rd1?? { (Mate in 8 → 3.68) Lost forced checkmate sequence. Qxa8+ was best. } { [%eval 3.68] } (27. Qxa8+ Kd7 28. Rd1+ Ke7 29. Qxh8 Qe1+ 30. Rxe1 c6 31. Rd1 Kf7 32. Qf6+ Kg8) 27... Bb7 { [%eval 3.6] } 28. Qd4?? { (3.60 → 0.65) Blunder. Qg4 was best. } { [%eval 0.65] } (28. Qg4 Qa4 29. Qg7 Bc6 30. Qxh8+ Kb7 31. Qh7 Rg8 32. Qxg8 Qxc2 33. Rf1 Bd5) 28... Rd8?? { (0.65 → Mate in 1) Checkmate is now unavoidable. Bd5 was best. } { [%eval #1] } (28... Bd5 29. Nd3 Qb6 30. Nc5 a5 31. Qg4 Rd8 32. Rxd5 Rxd5 33. Nxe6 Kb7 34. Nxc7) 29. Qxd8# { White wins by checkmate. } 1-0