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[Event "rated Antichess game"] [Site "https://lichess.org/yCuVqaf6"] [Date "2021.09.27"] [White "denzel96"] [Black "Edgar_Avila"] [Result "0-1"] [GameId "yCuVqaf6"] [UTCDate "2021.09.27"] [UTCTime "17:05:17"] [WhiteElo "1412"] [BlackElo "1417"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+8"] [Variant "Antichess"] [TimeControl "15+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 c5) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } { [%eval #15] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 { [%eval #15] } 3... Kxd8 { [%eval #15] } 4. d4?? { (Mate in 15 → 1.37) Lost forced checkmate sequence. b4 was best. } { [%eval 1.37] } (4. b4 Bxb4 5. Nf3 Bxe1 6. Nxe5 Bxf2 7. Nxd7 Nxd7 8. Qe1 Bxe1) 4... exd4 { [%eval 1.38] } 5. Qxd4 { [%eval 1.2] } 5... d5?? { (1.20 → Mate in 13) Checkmate is now unavoidable. a5 was best. } { [%eval #13] } (5... a5) 6. Qxa7 { [%eval #14] } 6... Rxa7 { [%eval #12] } 7. Na3 { [%eval #12] } 7... Rxa3 { [%eval #11] } 8. bxa3 { [%eval #11] } 8... Bxa3 { [%eval #10] } 9. Rc1 { [%eval #10] } 9... Bxc1 { [%eval #9] } 10. Kd2 { [%eval #9] } 10... Bxd2 { [%eval #8] } 11. e3?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. e4 was best. } { [%eval #-10] } (11. e4 dxe4 12. g4 Bxg4 13. Ba6 Nxa6 14. Nh3 Bxh3 15. Re1 Bxe1 16. c4 Bxf2 17. c5 Nxc5) 11... Bxe3 { [%eval #-10] } 12. fxe3 { [%eval #-9] } 12... d4 { [%eval #-9] } 13. exd4 { [%eval #-8] } 13... c5?? { (Mate in 8 → -3.86) Lost forced checkmate sequence. b5 was best. } { [%eval -3.86] } (13... b5 14. Bxb5 Ke8 15. Bxe8 Ne7 16. Bxf7 Re8 17. Bxe8 h5 18. Bxh5 Bg4 19. Bxg4 Nd7 20. Bxd7) 14. dxc5 { [%eval -3.03] } 14... b6? { (-3.03 → -1.35) Mistake. Bh3 was best. } { [%eval -1.35] } (14... Bh3 15. Nxh3) 15. cxb6 { [%eval -1.55] } 15... Kc7?? { (-1.55 → 3.87) Blunder. Bh3 was best. } { [%eval 3.87] } (15... Bh3) 16. bxc7 { [%eval 4.2] } 16... Bh3?? { (4.20 → Mate in 12) Checkmate is now unavoidable. Ne7 was best. } { [%eval #12] } (16... Ne7 17. cxb8=B) 17. cxb8=B { [%eval #13] } 17... Bxg2 { [%eval #13] } 18. Bxg2 { [%eval #12] } 18... Nf6 { [%eval #6] } 19. Be4?? { (Mate in 6 → -1.34) Lost forced checkmate sequence. Ne2 was best. } { [%eval -1.34] } (19. Ne2 Rxb8 20. Rb1 Rxb1 21. Bh1 Rxh1 22. h3 Rxh3 23. a3 Rxa3 24. Nc3 Rxc3#) 19... Nxe4?? { (-1.34 → Mate in 6) Checkmate is now unavoidable. Rxb8 was best. } { [%eval #6] } (19... Rxb8 20. Bxh7 Nxh7 21. Ne2 Rh8 22. a4 f5 23. Nc1 f4 24. a5 f3 25. a6 f2 26. Rg1) 20. Bd6?? { (Mate in 6 → 2.83) Lost forced checkmate sequence. Nh3 was best. } { [%eval 2.83] } (20. Nh3 Rxb8 21. c3 Nxc3 22. Nf2 Nxa2 23. Rb1 Rxb1 24. Nh1 Rxh1 25. h3 Rxh3#) 20... Nxd6 { [%eval 2.7] } 21. c4 { [%eval 2.25] } 21... Nxc4 { [%eval 3.05] } 22. a3 { [%eval 3.71] } 22... Nxa3 { [%eval 2.69] } 23. Ne2 { [%eval 2.81] } 23... Nb1?? { (2.81 → Mate in 9) Checkmate is now unavoidable. Nc4 was best. } { [%eval #9] } (23... Nc4 24. Rg1 Rb8 25. Nc1 Rf8 26. Nb3 Nb6 27. h4 f5 28. h5 f4 29. Nd2 Rg8 30. Rxg8) 24. Rxb1 { [%eval #9] } 24... Rb8 { [%eval #8] } 25. Rxb8 { [%eval #8] } 25... f5 { [%eval #7] } 26. Nc3 { [%eval #7] } 26... h5 { [%eval #4] } 27. Rg8 { [%eval #5] } 27... f4 { [%eval #4] } 28. Rg4 { [%eval #5] } 28... hxg4 { [%eval #4] } 29. h3 { [%eval #4] } 29... gxh3 { [%eval #3] } 30. Ne4?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. Nd1 was best. } { [%eval #-10] } (30. Nd1 f3 31. Ne3 h2 32. Ng2 fxg2#) 30... f3 { [%eval #-10] } 31. Nf2 { [%eval #-3] } 31... h2 { [%eval #-3] } 32. Nh3 { [%eval #-2] } 32... f2 { [%eval #-2] } 33. Nxf2 { [%eval #-1] } 33... h1=K { [%eval #-1] } 34. Nxh1# { Game ends by variant rule. } 0-1