- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/yBPD9ioP"] [Date "2022.01.25"] [Round "-"] [White "ViceGrips"] [Black "btctrader"] [Result "0-1"] [GameId "yBPD9ioP"] [UTCDate "2022.01.25"] [UTCTime "17:11:13"] [WhiteElo "918"] [BlackElo "913"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B00"] [Opening "Nimzowitsch Defense: Williams Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.25] } 1... Nc6 { [%eval 0.48] } 2. Nf3 { [%eval 0.24] } 2... d6 { [%eval 0.71] } { B00 Nimzowitsch Defense: Williams Variation } 3. c3 { [%eval 0.67] } 3... e5 { [%eval 0.48] } 4. d4 { [%eval 0.84] } 4... Bg4 { [%eval 1.17] } 5. d5 { [%eval 0.87] } 5... Na5?? { (0.87 → 3.84) Blunder. Nce7 was best. } { [%eval 3.84] } (5... Nce7 6. c4 Nf6 7. Nc3 Ng6 8. h3 Bd7 9. Qb3 b6 10. Be3) 6. Bb5+?? { (3.84 → 1.54) Blunder. b4 was best. } { [%eval 1.54] } (6. b4 c6 7. bxa5 Qxa5 8. Bd2 Qc7 9. c4 Nf6 10. Nc3 Be7) 6... c6 { [%eval 1.6] } 7. dxc6?! { (1.60 → 0.87) Inaccuracy. Be2 was best. } { [%eval 0.87] } (7. Be2 cxd5 8. exd5 b6 9. b4 Nb7 10. h3 Bd7 11. Ba6 Bc8 12. c4 Nf6 13. Qa4+ Bd7) 7... bxc6 { [%eval 0.57] } 8. Ba6 { [%eval 0.41] } 8... Nf6 { [%eval 0.57] } 9. Qa4?! { (0.57 → -0.13) Inaccuracy. b4 was best. } { [%eval -0.13] } (9. b4 Qb6) 9... Qb6 { [%eval -0.12] } 10. b4?? { (-0.12 → -3.37) Blunder. Be2 was best. } { [%eval -3.37] } (10. Be2) 10... Qxa6 { [%eval -3.48] } 11. bxa5 { [%eval -3.34] } 11... g6 { [%eval -2.76] } 12. Ng5?? { (-2.76 → Mate in 1) Checkmate is now unavoidable. Nbd2 was best. } { [%eval #-1] } (12. Nbd2 Bg7 13. Ba3 Rd8 14. h3 Bc8 15. Rd1 O-O 16. c4 c5 17. O-O Bd7 18. Qc2 Nh5) 12... h6?? { (Mate in 1 → -3.74) Lost forced checkmate sequence. Qe2# was best. } { [%eval -3.74] } (12... Qe2#) 13. Nf3 { [%eval -3.78] } 13... Bg7 { [%eval -3.58] } 14. Qb4? { (-3.58 → -7.23) Mistake. Nbd2 was best. } { [%eval -7.23] } (14. Nbd2 O-O 15. c4 Rfe8 16. h3 Bxf3 17. gxf3 d5 18. Rb1 d4 19. Kf1 Rab8 20. Rxb8 Rxb8) 14... O-O { [%eval -7.14] } 15. Qxd6 { [%eval -9.19] } 15... Nxe4 { [%eval -8.52] } 16. h3 { [%eval -10.91] } 16... Nxd6 { [%eval -10.35] } 17. hxg4 { [%eval -9.88] } 17... f5 { [%eval -10.15] } 18. Nxe5 { [%eval -12.97] } 18... Bxe5 { [%eval -12.35] } 19. Bxh6 { [%eval -14.13] } 19... Rfe8 { [%eval -15.73] } 20. Nd2?! { (-15.73 → Mate in 6) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-6] } (20. Kd1 Bxc3) 20... Bxc3+?! { (Mate in 6 → -16.31) Lost forced checkmate sequence. Bf4+ was best. } { [%eval -16.31] } (20... Bf4+ 21. Kd1 Qe2+ 22. Kc2 Qxd2+ 23. Kb3 Rab8+ 24. Ka4 Re4+ 25. c4 Qb4#) 21. Kd1 { [%eval -16.45] } 21... Bxa1 { [%eval -16.36] } 22. Nf3?! { (-16.36 → Mate in 4) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-4] } (22. Bf4 Qe2+) 22... Rab8 { [%eval #-4] } 23. Bf4 { [%eval #-2] } 23... Rb1+ { [%eval #-3] } 24. Bc1 { [%eval #-1] } 24... Qd3+ { [%eval #-3] } 25. Nd2 { [%eval #-3] } 25... Ne4 { [%eval #-2] } 26. Ke1 { [%eval #-1] } 26... Nxd2+ { [%eval #-1] } 27. Kd1 { [%eval #-1] } 27... Qc3 { [%eval #-2] } 28. Re1 { [%eval #-1] } 28... Rxc1# { Black wins by checkmate. } 0-1