FEN
[Event "rated rapid game"]
[Site "https://lichess.org/yBAhCoyK"]
[Date "2026.04.27"]
[Round "-"]
[White "Lone-king"]
[Black "Navy8484"]
[Result "1-0"]
[GameId "yBAhCoyK"]
[UTCDate "2026.04.27"]
[UTCTime "09:43:27"]
[WhiteElo "991"]
[BlackElo "995"]
[WhiteRatingDiff "+47"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C44"]
[Opening "Scotch Game: Scotch Gambit, Kingside Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. d4 { [%eval 0.07] } 3... exd4 { [%eval 0.04] } 4. Bc4 { [%eval 0.0] } 4... Nf6 { [%eval 0.0] } 5. e5 { [%eval 0.0] } 5... Ng4 { [%eval 0.15] } { C44 Scotch Game: Scotch Gambit, Kingside Variation } 6. Qe2 { [%eval -0.12] } 6... Ngxe5?? { (-0.12 → 3.27) Blunder. Qe7 was best. } { [%eval 3.27] } (6... Qe7 7. Bf4 f6 8. exf6 Qxe2+ 9. Bxe2 Nxf6 10. Nbd2 d6 11. Nb3) 7. Nxe5 { [%eval 3.31] } 7... Nxe5 { [%eval 3.35] } 8. Qxe5+ { [%eval 2.93] } 8... Be7?! { (2.93 → 4.45) Inaccuracy. Qe7 was best. } { [%eval 4.45] } (8... Qe7 9. Qxe7+ Bxe7 10. O-O c6 11. Re1 d5 12. Bd3 Be6 13. Nd2 Kd7 14. Nf3) 9. Bg5 { [%eval 3.71] } 9... f6 { [%eval 4.21] } 10. Bxf6 { [%eval 4.39] } 10... gxf6?? { (4.39 → Mate in 2) Checkmate is now unavoidable. d6 was best. } { [%eval #2] } (10... d6 11. Qxe7+ Qxe7+ 12. Bxe7 Kxe7 13. Na3 c6 14. O-O-O d5 15. Be2 c5 16. c3) 11. Qh5+ { [%eval #1] } 11... Kf8 { [%eval #1] } 12. Qh6+ { [%eval #2] } 12... Ke8 { [%eval #2] } 13. O-O?? { (Mate in 2 → 2.02) Lost forced checkmate sequence. Qh5+ was best. } { [%eval 2.02] } (13. Qh5+ Kf8 14. Qf7#) 13... d5 { [%eval 2.06] } 14. Re1?? { (2.06 → -1.39) Blunder. Qh5+ was best. } { [%eval -1.39] } (14. Qh5+ Kf8 15. Bxd5 Kg7 16. Re1 Rf8 17. Nd2 f5 18. Nf3 c5 19. Be6 Qe8) 14... dxc4 { [%eval -1.09] } 15. Qxf6?? { (-1.09 → -3.30) Blunder. Qg7 was best. } { [%eval -3.3] } (15. Qg7 Rf8 16. Nc3 dxc3 17. Qxh7 Bf5 18. Qxf5 Qd7 19. Qe4 f5 20. Qxb7 Kf7) 15... Rf8 { [%eval -3.28] } 16. Qg7 { [%eval -3.17] } 16... d3?? { (-3.17 → 0.00) Blunder. Qd6 was best. } { [%eval 0.0] } (16... Qd6 17. Nd2 Qf6 18. Qxh7 Bf5 19. Qh5+ Kd7 20. Nxc4 Rae8 21. Re2 Kc8 22. Rae1) 17. Qxh7?? { (0.00 → -2.81) Blunder. Nc3 was best. } { [%eval -2.81] } (17. Nc3 Rf7 18. Qg8+ Rf8 19. Qxh7 Bf5 20. Qh5+ Kd7 21. Re5 Be6 22. Rxe6 Kxe6) 17... dxc2?? { (-2.81 → 0.00) Blunder. Qd6 was best. } { [%eval 0.0] } (17... Qd6 18. cxd3 cxd3 19. Qh5+ Kd8 20. Re3 Bf5 21. Nd2 Qg6 22. Qf3 c6 23. Rxe7) 18. Qh5+ { [%eval 0.0] } 18... Rf7 { [%eval 0.0] } 19. Qh8+ { [%eval 0.0] } 19... Rf8 { [%eval 0.0] } 20. Qh5+ { [%eval 0.0] } 20... Rf7 { [%eval 0.0] } 21. Nc3?? { (0.00 → -2.19) Blunder. Qh8+ was best. } { [%eval -2.19] } (21. Qh8+ Kd7 22. Qd4+ Ke8) 21... Qd6?! { (-2.19 → -1.13) Inaccuracy. Qd4 was best. } { Black offers draw } { [%eval -1.13] } (21... Qd4 22. Nd5 Kf8 23. Nxe7 Rxe7 24. Rxe7 Kxe7 25. Qh7+ Kd6 26. Qxc2 Kc5 27. Rd1) 22. Nd5 { [%eval -0.87] } 22... Kf8?? { (-0.87 → Mate in 1) Checkmate is now unavoidable. Bg4 was best. } { [%eval #1] } (22... Bg4 23. Qxg4 Qxd5 24. Qg8+ Kd7 25. Qxa8 Rf8 26. Qxa7 Bc5 27. Qa4+ Kd6 28. Qxc2) 23. Re2?? { (Mate in 1 → -2.89) Lost forced checkmate sequence. Qh8# was best. } { [%eval -2.89] } (23. Qh8#) 23... c6?? { (-2.89 → Mate in 1) Checkmate is now unavoidable. Bf6 was best. } { [%eval #1] } (23... Bf6 24. Nxf6 Qxf6 25. Rxc2 Be6 26. Re2 Re8 27. Qc5+ Rfe7 28. Rae1 Bf7 29. Rxe7) 24. Qh8# { White wins by checkmate. } 1-0