- Blind mode tutorial
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[Event "Monthly Three-check Arena"] [Site "https://lichess.org/y9oy5zAj"] [Date "2025.11.30"] [White "Conqueror_Ryan"] [Black "Teeleh"] [Result "0-1"] [GameId "y9oy5zAj"] [UTCDate "2025.11.30"] [UTCTime "22:28:01"] [WhiteElo "1552"] [BlackElo "1582"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+61"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval -0.23] } { A00 Van't Kruijs Opening } 1... Nc6 { [%eval 0.34] } 2. Bc4? { (0.34 → -1.20) Mistake. c4 was best. } { [%eval -1.2] } (2. c4 e5 3. Nc3 Nf6 4. Nd5 Nxd5 5. cxd5 Nb4 6. a3 Nxd5) 2... e6 { [%eval -1.14] } 3. Nc3 { [%eval -1.07] } 3... d5 { [%eval -0.86] } 4. Bb5 { [%eval -0.8] } 4... Bd7 { [%eval -0.97] } 5. Bxc6 { [%eval -1.37] } 5... Bxc6 { [%eval -1.52] } 6. Nf3 { [%eval -1.68] } 6... Nf6 { [%eval -1.6] } 7. Ne5 { [%eval -1.41] } 7... Bd6 { [%eval -1.0] } 8. Nxc6?! { (-1.00 → -1.92) Inaccuracy. d4 was best. } { [%eval -1.92] } (8. d4 h5 9. Bd2 Bxe5 10. dxe5 Ng4 11. Qe2 Nxe5 12. Nb5 Nc4 13. Nd4 h4) 8... bxc6 { [%eval -1.9] } 9. d4 { [%eval -2.29] } 9... c5?! { (-2.29 → -1.30) Inaccuracy. Ne4 was best. } { [%eval -1.3] } (9... Ne4 10. Qe2) 10. dxc5?! { (-1.30 → -2.11) Inaccuracy. Nb5 was best. } { [%eval -2.11] } (10. Nb5) 10... Bxc5?! { (-2.11 → -1.47) Inaccuracy. Be5 was best. } { [%eval -1.47] } (10... Be5 11. Bd2) 11. Bd2?! { (-1.47 → -2.17) Inaccuracy. O-O was best. } { [%eval -2.17] } (11. O-O O-O 12. f4 Qe7 13. Na4 Ne4 14. Nxc5 Qxc5 15. b3 Rab8 16. Qd4 Qxd4) 11... Qd7?! { (-2.17 → -1.50) Inaccuracy. O-O was best. } { [%eval -1.5] } (11... O-O 12. Na4) 12. Qe2?! { (-1.50 → -2.12) Inaccuracy. O-O was best. } { [%eval -2.12] } (12. O-O Rb8 13. a4 O-O 14. Nb5 c6 15. Bc3 Be7 16. Nd4 Ne4 17. f4 Nxc3) 12... Rb8 { [%eval -1.69] } 13. b3 { [%eval -2.07] } 13... O-O { [%eval -1.74] } 14. O-O { [%eval -1.87] } 14... d4?! { (-1.87 → -1.00) Inaccuracy. Bd6 was best. } { [%eval -1.0] } (14... Bd6 15. f4) 15. exd4 { [%eval -1.51] } 15... Qxd4 { [%eval -1.68] } 16. Be3?? { (-1.68 → -5.45) Blunder. Rad1 was best. } { [%eval -5.45] } (16. Rad1 Rb4) 16... Qe5?? { (-5.45 → 0.00) Blunder. Qxc3 was best. } { [%eval 0.0] } (16... Qxc3 17. Bxc5) 17. Bxc5 { [%eval -0.14] } 17... Qxc5 { [%eval 0.07] } 18. Ne4 { [%eval 0.0] } 18... Nxe4 { [%eval -0.07] } 19. Qxe4 { [%eval 0.0] } 19... Qf5 { [%eval 0.0] } 20. Qxf5 { [%eval 0.52] } 20... exf5 { [%eval 0.38] } 21. Rfe1 { [%eval 0.0] } 21... Rbe8 { [%eval -0.3] } 22. Rxe8 { [%eval -0.3] } 22... Rxe8 { [%eval -0.15] } 23. Rd1 { [%eval -0.09] } 23... g6 { [%eval 0.33] } 24. g3 { [%eval 0.08] } 24... Kg7 { [%eval -0.38] } 25. Kg2 { [%eval -0.53] } 25... Re2 { [%eval -0.6] } 26. Rd7?! { (-0.60 → -1.20) Inaccuracy. c4 was best. } { [%eval -1.2] } (26. c4 Rxa2 27. Rd7 c6 28. Rd6 Rb2 29. Rxc6 Rxb3 30. Ra6 Rc3 31. Rxa7 Rxc4) 26... Rxc2 { [%eval -1.29] } 27. b4?! { (-1.29 → -2.13) Inaccuracy. h3 was best. } { [%eval -2.13] } (27. h3 Rc1) 27... a6 { [%eval -1.73] } 28. a4?! { (-1.73 → -2.58) Inaccuracy. a3 was best. } { [%eval -2.58] } (28. a3 c6) 28... Rc4 { [%eval -2.21] } 29. b5 { [%eval -2.42] } 29... axb5 { [%eval -2.25] } 30. axb5 { [%eval -2.08] } 30... Rc5 { [%eval -2.08] } 31. h4? { (-2.08 → -3.66) Mistake. h3 was best. } { [%eval -3.66] } (31. h3 g5) 31... Rxb5?! { (-3.66 → -2.67) Inaccuracy. f4 was best. } { [%eval -2.67] } (31... f4 32. gxf4) 32. Rxc7 { [%eval -2.34] } 32... Rb4?? { (-2.34 → 0.00) Blunder. f4 was best. } { [%eval 0.0] } (32... f4) 33. Rc3?? { (0.00 → -3.65) Blunder. h5 was best. } { [%eval -3.65] } (33. h5 gxh5 34. Rc5 h4 35. Rxf5 h6 36. Rf3 Rc4 37. Kh3 Rc6 38. gxh4 Rg6) 33... f4 { [%eval -2.96] } 34. Rf3?! { (-2.96 → -4.50) Inaccuracy. Rc2 was best. } { [%eval -4.5] } (34. Rc2 f3+) 34... fxg3 { [%eval -3.73] } 35. Rxg3?? { (-3.73 → -12.53) Blunder. Kxg3 was best. } { [%eval -12.53] } (35. Kxg3 h6 36. Rf4 Rxf4 37. Kxf4 g5+ 38. Ke3 gxh4 39. Kf3 h5 40. Kg2 h3+) 35... h5 { [%eval -9.56] } 36. Rf3? { (-9.56 → Mate in 7) Checkmate is now unavoidable. Kh3 was best. } { [%eval #-7] } (36. Kh3 Rf4) 36... Rg4+ { [%eval #-6] } 37. Kf1 { [%eval #-5] } 37... Rxh4 { [%eval #-5] } 38. Rg3 { [%eval #-2] } 38... Rh1+ { [%eval #-1] } 39. Ke2 { [%eval #-1] } 39... Re1# { Game ends by variant rule. } 0-1