FEN
[Event "rated blitz game"]
[Site "https://lichess.org/y9XFSZcJ"]
[Date "2026.05.15"]
[Round "-"]
[White "Pschroe5"]
[Black "yup2000j"]
[Result "0-1"]
[GameId "y9XFSZcJ"]
[UTCDate "2026.05.15"]
[UTCTime "20:24:11"]
[WhiteElo "832"]
[BlackElo "817"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+57"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } 4. d3 { [%eval 0.16] } { C50 Italian Game: Giuoco Pianissimo } 4... Nge7?! { (0.16 → 1.01) Inaccuracy. Nf6 was best. } { [%eval 1.01] } (4... Nf6 5. O-O O-O 6. h3 a5 7. Re1 h6 8. Nbd2 d6 9. c3) 5. Ng5 { [%eval 1.08] } 5... O-O?? { (1.08 → 3.16) Blunder. d5 was best. } { [%eval 3.16] } (5... d5 6. exd5 Na5 7. Qh5 Ng6 8. Nc3 Nxc4 9. dxc4 Bb4 10. O-O) 6. Nxf7?? { (3.16 → -1.69) Blunder. Qh5 was best. } { [%eval -1.69] } (6. Qh5 h6 7. Nxf7 Rxf7 8. Bxf7+ Kh7 9. c3 d6 10. Be3 Ng8) 6... Rxf7 { [%eval -1.5] } 7. Bxf7+ { [%eval -1.78] } 7... Kxf7 { [%eval -1.63] } 8. Be3 { [%eval -1.86] } 8... h6?? { (-1.86 → 3.55) Blunder. d6 was best. } { [%eval 3.55] } (8... d6 9. c3 Kg8 10. O-O Ng6 11. d4 Bb6 12. a4 Qf6 13. d5 Nb8 14. a5) 9. Bxc5 { [%eval 3.69] } 9... d6 { [%eval 3.7] } 10. Be3 { [%eval 3.68] } 10... Ng6 { [%eval 3.65] } 11. Nc3 { [%eval 3.63] } 11... Be6 { [%eval 3.63] } 12. Nd5 { [%eval 3.55] } 12... Kg8 { [%eval 3.69] } 13. Qf3 { [%eval 3.27] } 13... Nce7 { [%eval 3.26] } 14. g4? { (3.26 → 1.73) Mistake. Nxe7+ was best. } { [%eval 1.73] } (14. Nxe7+ Qxe7 15. Qg3 Kh7 16. O-O d5 17. exd5 Bxd5 18. f3 Rf8 19. Rae1 Rf5) 14... c6?! { (1.73 → 2.63) Inaccuracy. Nh4 was best. } { [%eval 2.63] } (14... Nh4 15. Nf6+ Kh8 16. Qg3 Neg6 17. Nh5 Qd7 18. Rg1 Rf8 19. f4 exf4 20. Bxf4) 15. Nxe7+ { [%eval 2.62] } 15... Qxe7 { [%eval 2.4] } 16. O-O-O { [%eval 2.23] } 16... Nh4?! { (2.23 → 2.99) Inaccuracy. Rf8 was best. } { [%eval 2.99] } (16... Rf8 17. Qe2 d5 18. g5 d4 19. Bd2 h5 20. Qxh5 Qf7 21. b3 c5 22. h4) 17. Qg3 { [%eval 2.94] } 17... g5 { [%eval 2.91] } 18. c4?? { (2.91 → 0.89) Blunder. d4 was best. } { [%eval 0.89] } (18. d4 Bxa2 19. dxe5 dxe5 20. Rd2 Ng6 21. Rhd1 Be6 22. Rd6 Rc8 23. Bc5 Nf4) 18... Qd8?! { (0.89 → 1.50) Inaccuracy. Rf8 was best. } { [%eval 1.5] } (18... Rf8 19. Kb1 Rf3 20. Qg1 Rh3 21. Qf1 Bxg4 22. Rg1 Qe6 23. Rg3 Rxh2 24. f3) 19. b3 { [%eval 1.53] } 19... b5 { [%eval 2.04] } 20. d4?! { (2.04 → 0.98) Inaccuracy. c5 was best. } { [%eval 0.98] } (20. c5 Bf7 21. d4 Qa5 22. Kb2 b4 23. Bd2 d5 24. Qxe5 Re8 25. Qd6 Nf3) 20... Ng6? { (0.98 → 2.30) Mistake. Qa5 was best. } { [%eval 2.3] } (20... Qa5 21. dxe5 Rf8 22. f4 gxf4 23. Qxh4 fxe3 24. Qxh6 Qc3+ 25. Kb1 Rf2 26. Qxe6+) 21. d5 { [%eval 2.1] } 21... cxd5 { [%eval 2.23] } 22. cxd5 { [%eval 2.35] } 22... Bd7 { [%eval 2.32] } 23. h4 { [%eval 1.97] } 23... Rc8+ { [%eval 2.39] } 24. Kb2 { [%eval 2.32] } 24... Qa5?! { (2.32 → 3.09) Inaccuracy. Nxh4 was best. } { [%eval 3.09] } (24... Nxh4 25. Rc1 a5 26. Bd2 b4 27. a3 Qb6 28. Qe3 Qxe3 29. fxe3 Bxg4 30. Rxc8+) 25. h5?? { (3.09 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (25. Rc1 Rxc1 26. Rxc1 Nf4 27. Bxf4 gxf4 28. Qc3 Qb6 29. f3 a5) 25... Nf4?? { (0.00 → 2.51) Blunder. Qc3+ was best. } { [%eval 2.51] } (25... Qc3+ 26. Kb1 Qc2+ 27. Ka1 Qc3+) 26. f3?? { (2.51 → Mate in 6) Checkmate is now unavoidable. Bxf4 was best. } { [%eval #-6] } (26. Bxf4 gxf4 27. Qd3 Qb6 28. f3 Kf7 29. Rc1 Rxc1 30. Rxc1 Kf6 31. b4 Kg5) 26... Ne2?? { (Mate in 6 → 1.78) Lost forced checkmate sequence. Rc2+ was best. } { [%eval 1.78] } (26... Rc2+ 27. Kxc2 Qxa2+ 28. Kc3 b4+ 29. Kxb4 a5+ 30. Kc3 Ne2+ 31. Kd3 Bb5#) 27. Qf2?? { (1.78 → -5.79) Blunder. Qe1 was best. } { [%eval -5.79] } (27. Qe1 Nc3 28. Ra1 b4 29. a4 Rf8 30. Rf1 Bxa4 31. Qd2 Qa6 32. bxa4 Rc8) 27... Qc3+?? { (-5.79 → 0.00) Blunder. Rc2+ was best. } { [%eval 0.0] } (27... Rc2+ 28. Kxc2 Qxa2+ 29. Kd3 b4 30. Kc4 a5 31. Rc1 Ba4 32. Kd3 Nf4+ 33. Bxf4) 28. Ka3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kb1 was best. } { [%eval #-1] } (28. Kb1 Qc2+ 29. Ka1 Qc3+ 30. Kb1) 28... b4# { Black wins by checkmate. } 0-1