FEN
[Event "Поддавки Arena"]
[Site "https://lichess.org/y61HGDjm"]
[Date "2026.05.02"]
[Round "-"]
[White "IliaDorn"]
[Black "Abramov_Ilya"]
[Result "1-0"]
[GameId "y61HGDjm"]
[UTCDate "2026.05.02"]
[UTCTime "12:06:51"]
[WhiteElo "1494"]
[BlackElo "1599"]
[WhiteRatingDiff "+40"]
[BlackRatingDiff "-21"]
[Variant "Antichess"]
[TimeControl "300+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. d3?? { (4.07 → 0.00) Blunder. a4 was best. } { [%eval 0.0] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Qh4?! { (0.00 → 1.08) Inaccuracy. Ba3 was best. } { [%eval 1.08] } (3... Ba3 4. Nxa3 Nf6 5. g4 Nxg4 6. Qxg4 f5 7. Qxf5 exf5 8. Nh3) 4. Qg4?! { (1.08 → 0.31) Inaccuracy. Qh5 was best. } { [%eval 0.31] } (4. Qh5 Qxh2 5. Qxh7 Qxg2 6. Qxg8 Qxh1 7. Qxh8 Qxg1 8. Qxg7 Qxe1 9. Qxf7 Kxf7) 4... Qxh2?? { (0.31 → Mate in 15) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #15] } (4... Qxg4) 5. Rxh2 { [%eval #17] } 5... Ba3 { [%eval #13] } 6. bxa3?? { (Mate in 13 → -1.61) Lost forced checkmate sequence. Qxg7 was best. } { [%eval -1.61] } (6. Qxg7 Bxb2 7. Qxh8 Bxc1 8. Qxh7 Bxe3 9. Qxg8 Bxf2 10. Qxe8 Bxe1 11. Qxd7 Bxd7) 6... g5?! { (-1.61 → -0.51) Inaccuracy. g6 was best. } { [%eval -0.51] } (6... g6 7. Qxe6 fxe6 8. Rxh7 Rxh7 9. a4 a5 10. Kd2 e5 11. Nh3 Rxh3 12. gxh3) 7. Qxe6 { [%eval -1.13] } 7... dxe6?! { (-1.13 → -0.15) Inaccuracy. fxe6 was best. } { [%eval -0.15] } (7... fxe6 8. Rxh7 Rxh7 9. f4 gxf4 10. exf4 a5 11. Nd2 Na6 12. a4 Rh3 13. Nxh3) 8. Rxh7 { [%eval 0.01] } 8... Rxh7 { [%eval 0.22] } 9. Nh3?? { (0.22 → -1.68) Blunder. Nc3 was best. } { [%eval -1.68] } (9. Nc3 Ne7) 9... Rxh3 { [%eval -2.04] } 10. gxh3 { [%eval -1.92] } 10... g4? { (-1.92 → -0.38) Mistake. Nc6 was best. } { [%eval -0.38] } (10... Nc6 11. Kd2 Kd7 12. h4 gxh4 13. Nc3 a5 14. a4 Nce7 15. Bb2 Kc6 16. Nd5) 11. hxg4 { [%eval -0.76] } 11... Bb7?? { (-0.76 → Mate in 9) Checkmate is now unavoidable. Kd7 was best. } { [%eval #9] } (11... Kd7 12. a4) 12. Nc3?? { (Mate in 9 → -1.70) Lost forced checkmate sequence. f3 was best. } { [%eval -1.7] } (12. f3 Bxf3 13. Bb2 Bxg4 14. Kd1 Bxd1 15. Nc3 Bxc2 16. Rc1 Bxd3 17. Rc2 Bxc2) 12... Be4 { [%eval -1.77] } 13. dxe4 { [%eval -1.69] } 13... Nc6?? { (-1.69 → Mate in 9) Checkmate is now unavoidable. a5 was best. } { [%eval #9] } (13... a5 14. a4 Ne7 15. e5 Kd7 16. g5 Na6 17. Nd5 Nxd5 18. g6 fxg6) 14. Nb5 { [%eval #9] } 14... axb5 { [%eval #8] } 15. a4 { [%eval #9] } 15... bxa4 { [%eval #8] } 16. e5 { [%eval #8] } 16... Nxe5 { [%eval #7] } 17. f4 { [%eval #7] } 17... Nxg4 { [%eval #6] } 18. Bb2 { [%eval #6] } 18... Nxe3 { [%eval #5] } 19. f5?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Bc1 was best. } { [%eval #-9] } (19. Bc1 Nxc2 20. Kd1 Nxa1 21. Kc2 Nxc2 22. f5 exf5 23. Ba3 Nxa3#) 19... Nxf5?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Nxc2 was best. } { [%eval #4] } (19... Nxc2 20. fxe6 Nxe1 21. Rxe1 fxe6 22. Rxe6 a3 23. Rxe8 Rxe8 24. Bxa3 c5 25. Bxc5) 20. Bf6?? { (Mate in 4 → -4.80) Lost forced checkmate sequence. Bd4 was best. } { [%eval -4.8] } (20. Bd4 Nxd4 21. Rd1 Nxc2 22. Rd3 Nxe1 23. a3 Nxd3#) 20... Nxf6 { [%eval -5.76] } 21. a3 { [%eval -4.28] } 21... Nh4?! { (-4.28 → -3.23) Inaccuracy. Rb8 was best. } { [%eval -3.23] } (21... Rb8 22. Rb1) 22. c3? { (-3.23 → -5.83) Mistake. Kd2 was best. } { [%eval -5.83] } (22. Kd2 Ng6) 22... Nf5 { [%eval -5.55] } 23. c4 { [%eval -6.61] } 23... Nd5?? { (-6.61 → -1.15) Blunder. Nd4 was best. } { [%eval -1.15] } (23... Nd4 24. Ra2 Nc6 25. Rd2 Nb4 26. axb4 Kd8 27. Rxd8 Rxd8 28. b5 a6 29. bxa6) 24. cxd5 { [%eval -1.2] } 24... exd5 { [%eval -1.37] } 25. Ke2 { [%eval -1.26] } 25... Ne3?? { (-1.26 → 1.12) Blunder. Ne7 was best. } { [%eval 1.12] } (25... Ne7) 26. Kxe3 { [%eval 1.5] } 26... d4 { [%eval 1.41] } 27. Kxd4 { [%eval 2.42] } 27... c5?? { (2.42 → Mate in 6) Checkmate is now unavoidable. Rb8 was best. } { [%eval #6] } (27... Rb8 28. Kc3) 28. Kxc5 { [%eval #6] } 28... Rd8 { [%eval #2] } 29. Rd1 { [%eval #2] } 29... Rxd1 { [%eval #1] } 30. Kb6 { [%eval #1] } 30... axb6# { Game ends by variant rule. } 1-0