FEN
[Event "Harmonist Arena"]
[Site "https://lichess.org/y33tLeSt"]
[Date "2022.03.16"]
[Round "-"]
[White "Melv8nJames"]
[Black "Pradyumnaacharya"]
[Result "1/2-1/2"]
[GameId "y33tLeSt"]
[UTCDate "2022.03.16"]
[UTCTime "15:25:55"]
[WhiteElo "1046"]
[BlackElo "1330"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-32"]
[Variant "Standard"]
[TimeControl "420+2"]
[ECO "C57"]
[Opening "Italian Game: Two Knights Defense, Traxler Counterattack, Knight Sacrifice Line"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.28] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.35] } 3. Bc4 { [%eval 0.19] } 3... Nf6 { [%eval 0.26] } 4. Ng5 { [%eval 0.05] } 4... Bc5? { (0.05 → 1.35) Mistake. d5 was best. } { [%eval 1.35] } (4... d5 5. exd5 Na5 6. Bb5+ c6 7. dxc6 bxc6 8. Bd3 Nd5 9. Nf3) 5. Nxf7?! { (1.35 → 0.77) Inaccuracy. Bxf7+ was best. } { [%eval 0.77] } { C57 Italian Game: Two Knights Defense, Traxler Counterattack, Knight Sacrifice Line } (5. Bxf7+ Ke7 6. Bb3 d6 7. d3 Qe8 8. c3 Rf8 9. Nf3 Qh5) 5... Bxf2+ { [%eval 0.65] } 6. Kxf2?! { (0.65 → 0.00) Inaccuracy. Kf1 was best. } { [%eval 0.0] } (6. Kf1 Qe7 7. Nxh8 d5 8. exd5 Nd4 9. d6 Qxd6 10. Nf7 Qc5) 6... Nxe4+ { [%eval 0.13] } 7. Ke1?? { (0.13 → -10.71) Blunder. Ke3 was best. } { [%eval -10.71] } (7. Ke3 Qh4 8. g3 Nxg3 9. hxg3 Qd4+ 10. Kf3 O-O 11. Rh4 e4+) 7... Qh4+ { [%eval -10.37] } 8. g3 { [%eval -10.43] } 8... Nxg3 { [%eval -10.28] } 9. Kf2?! { (-10.28 → Mate in 6) Checkmate is now unavoidable. hxg3 was best. } { [%eval #-6] } (9. hxg3 Qxh1+) 9... Nxh1+? { (Mate in 6 → -8.97) Lost forced checkmate sequence. Ne4+ was best. } { [%eval -8.97] } (9... Ne4+ 10. Kf3 Qf4+ 11. Kg2 Qf2+ 12. Kh3 d5+ 13. Qg4 Qf3+ 14. Kh4 Qxg4#) 10. Kg2 { [%eval -9.59] } 10... Qxc4 { [%eval -6.77] } 11. Nxh8 { [%eval -6.76] } 11... Qd5+ { [%eval -6.71] } 12. Kg1 { [%eval -6.96] } 12... Nd4?? { (-6.96 → -2.20) Blunder. d6 was best. } { [%eval -2.2] } (12... d6 13. Nc3 Qd4+ 14. Kxh1 Bg4 15. Qf1 O-O-O 16. Nf7 Rf8 17. d3 Nd8 18. Qg2 Rxf7 19. Be3) 13. d3?? { (-2.20 → -12.49) Blunder. Nc3 was best. } { [%eval -12.49] } (13. Nc3) 13... Nf3+ { [%eval -12.21] } 14. Kxh1?! { (-12.21 → Mate in 3) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-3] } (14. Kf1 Nxh2+) 14... Nd2+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Ne1+ was best. } { [%eval 0.0] } (14... Ne1+ 15. Qf3 Qxf3+ 16. Kg1 Qg2#) 15. Kg1 { [%eval 0.0] } 15... Qd4+ { [%eval 0.0] } 16. Kg2 { [%eval 0.0] } 16... Nxb1?? { (0.00 → 4.33) Blunder. Qd5+ was best. } { [%eval 4.33] } (16... Qd5+ 17. Kg1 Qc5+ 18. Kg2) 17. Rxb1?? { (4.33 → 0.07) Blunder. Qh5+ was best. } { [%eval 0.07] } (17. Qh5+ g6 18. Qxh7 Qg4+ 19. Kf2 d6 20. Nxg6 Qf5+ 21. Ke1 Qf7 22. Qh8+ Kd7 23. Qh5 Ke8) 17... d5?? { (0.07 → 5.25) Blunder. Qd5+ was best. } { [%eval 5.25] } (17... Qd5+ 18. Kg3 g6 19. Bg5 d6 20. Qh1 Qxh1 21. Rxh1 Kf8 22. d4 Kg7 23. dxe5 dxe5 24. Re1) 18. Qh5+ { [%eval 5.14] } 18... g6 { [%eval 5.15] } 19. Nxg6 { [%eval 5.51] } 19... Bf5?? { (5.51 → Mate in 8) Checkmate is now unavoidable. hxg6 was best. } { [%eval #8] } (19... hxg6 20. Qxg6+ Kd7 21. Bh6 Qb6 22. Qf7+ Kc6 23. Qe8+ Bd7 24. Qxa8 Qd4 25. Qg8 b6 26. Re1) 20. Qxf5 { [%eval #7] } 20... hxg6 { [%eval #2] } 21. Qxg6+? { (Mate in 2 → 7.97) Lost forced checkmate sequence. Qe6+ was best. } { [%eval 7.97] } (21. Qe6+ Kd8 22. Bg5#) 21... Kd7 { [%eval 7.92] } 22. Qh7+?! { (7.92 → 5.69) Inaccuracy. Qf5+ was best. } { [%eval 5.69] } (22. Qf5+) 22... Kc6 { [%eval 5.52] } 23. Qh6+ { [%eval 5.48] } 23... Kb5 { [%eval 5.2] } 24. Qg7 { [%eval 5.23] } 24... c5?? { (5.23 → Mate in 8) Checkmate is now unavoidable. a5 was best. } { [%eval #8] } (24... a5 25. Bd2) 25. Qxb7+ { [%eval #7] } 25... Ka5 { [%eval #7] } 26. Qxa8?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Bd2+ was best. } { [%eval 0.0] } (26. Bd2+ Qb4 27. Bxb4+ cxb4 28. a4 Rg8+ 29. Kh1 Rg1+ 30. Rxg1 a6 31. b3 d4 32. Qc7#) 26... Qg4+ { [%eval 0.0] } 27. Kf2 { [%eval 0.0] } 27... Qh4+ { [%eval 0.0] } 28. Kg2 { [%eval 0.0] } 28... Qg4+ { [%eval 0.0] } 29. Kf2 { [%eval 0.0] } 29... Qh4+ { [%eval 0.0] } 30. Kg2 { [%eval 0.0] } 30... Qg4+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2