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[Event "rated variant:antichess game"] [Site "https://lichess.org/y23oHfCC"] [Date "2018.02.25"] [Round "-"] [White "joeyD123"] [Black "jUsTINTAt2"] [Result "0-1"] [GameId "y23oHfCC"] [UTCDate "2018.02.25"] [UTCTime "03:27:15"] [WhiteElo "1673"] [BlackElo "1500"] [WhiteRatingDiff "-131"] [BlackRatingDiff "+247"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.12] } 1... h5?? { (1.12 → 4.96) Blunder. b5 was best. } { [%eval 4.96] } (1... b5) 2. Qxh5 { [%eval 3.36] } 2... Rxh5 { [%eval 4.3] } 3. Nh3?? { (4.30 → Mate in 14) Checkmate is now unavoidable. Be2 was best. } { [%eval #-14] } (3. Be2) 3... Rxh3 { [%eval #-13] } 4. gxh3 { [%eval #-13] } 4... b6?? { (Mate in 13 → -0.93) Lost forced checkmate sequence. b5 was best. } { [%eval -0.93] } (4... b5 5. Bxb5 d6 6. Bxe8 Bxh3 7. Bxf7 Qc8 8. Bxg8 d5 9. Bxd5 Qa6 10. Bxa8 Qxa2 11. Rxa2) 5. Ba6 { [%eval -1.02] } 5... Nxa6 { [%eval -0.41] } 6. b4 { [%eval -1.21] } 6... Nxb4 { [%eval -0.89] } 7. Ba3?? { (-0.89 → Mate in 20) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-20] } (7. Nc3 Nxa2 8. Nxa2 a5 9. h4 a4 10. h5 Nh6 11. Rg1 g5 12. hxg6 fxg6 13. Rxg6 Nf7) 7... Nxa2 { [%eval -8.54] } 8. Bxe7? { (-8.54 → Mate in 19) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-19] } (8. Rxa2 Rb8 9. Bxe7 Qxe7 10. Rxa7 Qxe3 11. Rxc7 Qxe1 12. Rxe1 Nh6 13. Rxd7 Bxd7 14. Rxe8 Bxe8) 8... Kxe7?? { (Mate in 19 → -2.52) Lost forced checkmate sequence. Qxe7 was best. } { [%eval -2.52] } (8... Qxe7 9. Rxa2 Qxe3 10. Rxa7 Qxe1 11. Rxc7 Qxd2 12. Rxc8 Qxf2 13. Rxe8 Rxe8 14. Rf1 Qxc2 15. Rxf7) 9. Rxa2 { [%eval -2.83] } 9... Rb8 { [%eval -1.25] } 10. Rxa7 { [%eval -2.11] } 10... Ra8?? { (-2.11 → Mate in 10) Checkmate is now unavoidable. Kf6 was best. } { [%eval #10] } (10... Kf6 11. Rxc7 Qxc7 12. Rf1 Qxc2 13. d4 Qxf2 14. Kxf2 Ke5 15. dxe5 Bd6 16. exd6 Bb7 17. Kg2) 11. Rxc7 { [%eval #9] } 11... Qxc7 { [%eval #9] } 12. Na3?? { (Mate in 9 → -4.17) Lost forced checkmate sequence. Rf1 was best. } { [%eval -4.17] } (12. Rf1 Qxc2 13. Na3 Rxa3 14. e4 Rxh3 15. e5 Rxh2 16. f4 Rxd2 17. Kxd2 Qxd2 18. Rh1 Qxf4) 12... Qxh2? { (-4.17 → -2.38) Mistake. Qxc2 was best. } { [%eval -2.38] } (12... Qxc2) 13. Rxh2 { [%eval -2.57] } 13... Rxa3 { [%eval -1.87] } 14. c3?? { (-1.87 → Mate in 12) Checkmate is now unavoidable. f4 was best. } { [%eval #-12] } (14. f4 Rxe3) 14... Rxc3 { [%eval #-11] } 15. dxc3 { [%eval #-11] } 15... d6?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Nh6 was best. } { [%eval #6] } (15... Nh6 16. f3 Kf6 17. Kf2 Ke5 18. Kg2 Bb4 19. cxb4 Ke4 20. fxe4 d5 21. exd5 Bxh3 22. Kxh3) 16. h4?? { (Mate in 6 → -2.14) Lost forced checkmate sequence. Rg2 was best. } { [%eval -2.14] } (16. Rg2 Bxh3 17. Rxg7 Bxg7 18. e4 Bxc3 19. Kd2 Bxd2 20. e5 dxe5 21. f4 exf4#) 16... Bh3?! { (-2.14 → -1.21) Inaccuracy. Ke6 was best. } { [%eval -1.21] } (16... Ke6 17. f4) 17. Rxh3 { [%eval -1.15] } 17... g5 { [%eval -1.3] } 18. hxg5 { [%eval -1.85] } 18... Bh6?? { (-1.85 → 0.66) Blunder. f6 was best. } { [%eval 0.66] } (18... f6 19. gxf6) 19. Rxh6 { [%eval 0.7] } 19... Nxh6 { [%eval 0.42] } 20. gxh6 { [%eval 0.44] } 20... Kf8?! { (0.44 → 1.54) Inaccuracy. b5 was best. } { [%eval 1.54] } (20... b5) 21. h7 { [%eval 1.55] } 21... Kg8?? { (1.55 → Mate in 9) Checkmate is now unavoidable. f6 was best. } { [%eval #9] } (21... f6) 22. hxg8=Q?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. hxg8=R was best. } { [%eval #-3] } (22. hxg8=R f6 23. Re8 b5 24. c4 bxc4 25. Kd2 c3 26. Kxc3 f5 27. Re5 dxe5 28. e4 fxe4) 22... d5 { [%eval #-2] } 23. Qxf7 { [%eval #-2] } 23... b5 { [%eval #-1] } 24. Qxd5 { [%eval #-1] } 24... b4 25. cxb4# { Game ends by variant rule. } 0-1