FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/y0G9hQJZ"]
[Date "2025.05.21"]
[White "Chess_Barrel"]
[Black "harga21"]
[Result "1-0"]
[GameId "y0G9hQJZ"]
[UTCDate "2025.05.21"]
[UTCTime "10:47:18"]
[WhiteElo "1533"]
[BlackElo "1826"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "420+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.45] } 2... c5 { [%eval -0.08] } 3. d4?! { (-0.08 → -0.98) Inaccuracy. c4 was best. } { [%eval -0.98] } (3. c4 a5 4. b4 cxb4 5. Ba3 bxa3 6. Nxa3 b5 7. cxb5 Ba6) 3... cxd4 { [%eval -0.74] } 4. Qxd4 { [%eval -0.71] } 4... Qa5?! { (-0.71 → 0.22) Inaccuracy. Bh6 was best. } { [%eval 0.22] } (4... Bh6 5. Qxh8 Bxc1 6. Qxg8 Qa5 7. Qxf7 Qxe1 8. Qxh7 Qxf2 9. Qxe7) 5. Qxa7 { [%eval 0.31] } 5... Qxe1 { [%eval 0.39] } 6. Qxb7? { (0.39 → -0.74) Mistake. Qxb8 was best. } { [%eval -0.74] } (6. Qxb8) 6... Qxf2?! { (-0.74 → 0.35) Inaccuracy. Bxb7 was best. } { [%eval 0.35] } (6... Bxb7 7. Nc3 Qxf1 8. Bh6 Qxf2 9. Bxf8 Bxh1 10. Bxe7 Qxg1 11. Rxg1 Nxe7 12. Rxh1) 7. Qxd7?? { (0.35 → -2.96) Blunder. Qxc8 was best. } { [%eval -2.96] } (7. Qxc8 Qxf1) 7... Qxe2?? { (-2.96 → Mate in 12) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #12] } (7... Bxd7 8. Nc3 Rxa2 9. Nxa2 Qxg3 10. hxg3 Bf5 11. Rxh7 Bxc2 12. Rxf7 Bxb3 13. Rxf8) 8. Bxe2?? { (Mate in 12 → 1.15) Lost forced checkmate sequence. Nxe2 was best. } { [%eval 1.15] } (8. Nxe2 Kxd7 9. Bf4 Rxa2 10. Bxb8 Rxa1 11. Nc1 Rxb1 12. b4 Rxc1 13. Be2 Rxh1) 8... Rxa2?? { (1.15 → Mate in 11) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #11] } (8... Nxd7 9. Ba3 Rxa3 10. Nxa3 Ba6 11. Bxa6 Kd8 12. Be2 Nb6 13. c4 Nxc4 14. bxc4) 9. Rxa2 { [%eval #11] } 9... Kxd7 { [%eval #10] } 10. Bh5 { [%eval #10] } 10... gxh5 { [%eval #9] } 11. Ra6 { [%eval #9] } 11... Bxa6 { [%eval #8] } 12. g4 { [%eval #8] } 12... hxg4 { [%eval #7] } 13. Ne2 { [%eval #7] } 13... Bxe2 { [%eval #6] } 14. Rd1 { [%eval #6] } 14... Bxd1 { [%eval #5] } 15. Nc3 { [%eval #5] } 15... Bxc2 { [%eval #4] } 16. Na4 { [%eval #4] } 16... Bxb3 { [%eval #3] } 17. Bd2 { [%eval #3] } 17... Bxa4 { [%eval #2] } 18. Bh6 { [%eval #2] } 18... Bxh6 { [%eval #1] } 19. h3 { [%eval #1] } 19... gxh3# { Game ends by variant rule. } 1-0