FEN
[Event "rated classical game"]
[Site "https://lichess.org/xxJwbB8E"]
[Date "2025.06.28"]
[White "greysensei"]
[Black "ComputerUser2607"]
[Result "1/2-1/2"]
[GameId "xxJwbB8E"]
[UTCDate "2025.06.28"]
[UTCTime "14:02:44"]
[WhiteElo "1905"]
[BlackElo "1959"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-2"]
[Variant "Standard"]
[TimeControl "2700+45"]
[ECO "C45"]
[Opening "Scotch Game: Potter Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. d4 { [%eval 0.04] } 3... exd4 { [%eval 0.04] } 4. Nxd4 { [%eval 0.06] } 4... Bc5 { [%eval 0.16] } 5. Nb3 { [%eval 0.17] } { C45 Scotch Game: Potter Variation } 5... Bb6 { [%eval 0.18] } 6. Nc3 { [%eval 0.13] } 6... Nf6 { [%eval 0.2] } 7. Qe2 { [%eval 0.22] } 7... d6 { [%eval 0.31] } 8. Be3 { [%eval 0.42] } 8... Bxe3 { [%eval 0.61] } 9. Qxe3 { [%eval 0.68] } 9... Be6 { [%eval 0.88] } 10. O-O-O { [%eval 0.65] } 10... Qe7 { [%eval 1.06] } 11. h3?! { (1.06 → 0.50) Inaccuracy. Bb5 was best. } { [%eval 0.5] } (11. Bb5 Bxb3) 11... O-O-O { [%eval 0.76] } 12. Bb5 { [%eval 0.76] } 12... Bd7?? { (0.76 → 2.64) Blunder. Bxb3 was best. } { [%eval 2.64] } (12... Bxb3 13. axb3 Kb8 14. Rhe1 Nb4 15. Qd4 c5 16. Qd2 a6 17. Bc4 h6 18. f4) 13. Bxc6 { [%eval 2.59] } 13... Bxc6 { [%eval 2.65] } 14. Qxa7 { [%eval 2.54] } 14... Nxe4 { [%eval 3.14] } 15. Nxe4 { [%eval 3.08] } 15... Bxe4 { [%eval 2.14] } 16. Rhe1 { [%eval 2.41] } 16... Qg5+ { [%eval 1.93] } 17. Kb1?? { (1.93 → 0.06) Blunder. f4 was best. } { [%eval 0.06] } (17. f4) 17... Bc6?! { (0.06 → 1.07) Inaccuracy. Rhe8 was best. } { [%eval 1.07] } (17... Rhe8 18. Re3) 18. f4?! { (1.07 → 0.37) Inaccuracy. h4 was best. } { [%eval 0.37] } (18. h4 Qb5) 18... Qh5?? { (0.37 → Mate in 5) Checkmate is now unavoidable. Qb5 was best. } { [%eval #5] } (18... Qb5) 19. g4?? { (Mate in 5 → 0.97) Lost forced checkmate sequence. Re7 was best. } { [%eval 0.97] } (19. Re7 Qxd1+ 20. Nc1 Qxc2+ 21. Kxc2 Ba4+ 22. Kd2 Bb3 23. Qa8#) 19... Qb5 { [%eval 0.99] } 20. Re7 { [%eval 1.08] } 20... Qa6 { [%eval 1.0] } 21. Qxa6?! { (1.00 → 0.20) Inaccuracy. Qd4 was best. } { [%eval 0.2] } (21. Qd4 g6 22. Rxf7 Rde8 23. Nc1 Kb8 24. b3 Qa5 25. f5 gxf5 26. Rxf5 Qa7) 21... bxa6 { [%eval 0.29] } 22. Nd4 { [%eval 0.02] } 22... Bd5?! { (0.02 → 1.09) Inaccuracy. Bg2 was best. } { [%eval 1.09] } (22... Bg2 23. Rg1 Bd5 24. Rge1 g6 25. b3 c5 26. Ne2 Be6 27. Ng3 Rd7 28. Rxd7) 23. Nf5 { [%eval 1.04] } 23... Bf3?! { (1.04 → 1.77) Inaccuracy. Bg2 was best. } { [%eval 1.77] } (23... Bg2) 24. Rd3 { [%eval 1.61] } 24... Bc6? { (1.61 → 3.60) Mistake. g6 was best. } { [%eval 3.6] } (24... g6 25. Rxf3 gxf5 26. Rxf7 fxg4 27. hxg4 h6 28. Kc1 Rhg8 29. Rg3 Rdf8 30. Rxf8+) 25. Rc3? { (3.60 → 1.82) Mistake. Rxf7 was best. } { [%eval 1.82] } (25. Rxf7 Be4 26. Rc3 Rd7 27. Rxd7 Kxd7 28. Nxg7 Bg6 29. f5 Rg8 30. f6 d5) 25... Kb7? { (1.82 → 3.63) Mistake. Rd7 was best. } { [%eval 3.63] } (25... Rd7 26. Re1 Bb5 27. Nxg7 d5 28. Rce3 d4 29. Re7 Rhd8 30. Kc1 d3 31. Rxd7) 26. Kc1?! { (3.63 → 2.51) Inaccuracy. Rb3+ was best. } { [%eval 2.51] } (26. Rb3+ Ka8 27. Rxc7 Rhe8 28. Kc1 Bg2 29. Ne3 Bf3 30. Rxf7 d5 31. Nd1 Be4) 26... Rd7 { [%eval 2.87] } 27. Rb3+ { [%eval 2.52] } 27... Kc8 { [%eval 2.47] } 28. Rbe3?? { (2.47 → 0.47) Blunder. Rxd7 was best. } { [%eval 0.47] } (28. Rxd7 Kxd7 29. Nxg7 h6 30. Re3 Bg2 31. Nh5 d5 32. h4 Kd6 33. Nf6 c6) 28... g6 { [%eval 0.68] } 29. Nd4?! { (0.68 → -0.07) Inaccuracy. Nh6 was best. } { [%eval -0.07] } (29. Nh6) 29... Bd5 { [%eval -0.01] } 30. f5 { [%eval -0.14] } 30... c5 { [%eval 0.0] } 31. Ne2 { [%eval -0.05] } 31... Kd8 { [%eval 0.0] } 32. f6 { [%eval -0.29] } 32... g5 { [%eval 0.21] } 33. Nc3 { [%eval 0.12] } 33... Be6 { [%eval 0.19] } 34. Rxd7+ { [%eval 0.14] } 34... Kxd7 { [%eval 0.21] } 35. Ne4 { [%eval 0.31] } 35... h6 { [%eval 0.18] } 36. Rd3 { [%eval 0.32] } 36... Bc4?! { (0.32 → 0.93) Inaccuracy. Kc7 was best. } { [%eval 0.93] } (36... Kc7) 37. Rxd6+ { [%eval 0.89] } 37... Kc7 { [%eval 0.8] } 38. b3 { [%eval 0.32] } 38... Bf1 { [%eval 0.62] } 39. Rd2?! { (0.62 → 0.00) Inaccuracy. Rd1 was best. } { [%eval 0.0] } (39. Rd1 Bxh3) 39... Kc6? { (0.00 → 1.47) Mistake. Bxh3 was best. } { [%eval 1.47] } (39... Bxh3 40. Nf2 Bf1 41. Ne4) 40. c4 { [%eval 1.32] } 40... Re8 { [%eval 0.98] } 41. Nd6 { [%eval 1.06] } 41... Re6 { [%eval 0.95] } 42. Nxf7 { [%eval 1.08] } 42... Rxf6 { [%eval 1.21] } 43. Ne5+ { [%eval 1.17] } 43... Kc7 { [%eval 1.33] } 44. Rd5 { [%eval 1.34] } 44... Bxh3 { [%eval 1.23] } 45. Rxc5+ { [%eval 1.16] } 45... Kd6 { [%eval 0.95] } 46. Rd5+ { [%eval 0.84] } 46... Ke6 { [%eval 0.74] } 47. Ra5 { [%eval 0.73] } 47... Rf4?! { (0.73 → 1.41) Inaccuracy. Rf2 was best. } { [%eval 1.41] } (47... Rf2 48. Nd3) 48. Kd2 { [%eval 1.23] } 48... Re4? { (1.23 → 2.50) Mistake. Kf6 was best. } { [%eval 2.5] } (48... Kf6 49. Kc3) 49. Nd3 { [%eval 2.37] } 49... Rxg4 { [%eval 2.42] } 50. Rxa6+ { [%eval 2.14] } 50... Ke7 { [%eval 2.15] } 51. Rxh6 { [%eval 2.05] } 51... Bf1?! { (2.05 → 3.33) Inaccuracy. Rh4 was best. } { [%eval 3.33] } (51... Rh4 52. Ra6) 52. Ne5 { [%eval 3.43] } 52... Re4 { [%eval 3.62] } 53. Nf3?? { (3.62 → 0.50) Blunder. Rh1 was best. } { [%eval 0.5] } (53. Rh1 Bg2 54. Rg1 Bh3 55. Rxg5 Kf6 56. Rh5 Be6 57. Nd3 Bxc4 58. bxc4 Rxc4) 53... Re2+ { [%eval 0.48] } 54. Kd1 { [%eval 0.65] } 54... g4?? { (0.65 → 2.49) Blunder. Rxa2 was best. } { [%eval 2.49] } (54... Rxa2 55. Nxg5) 55. Nh2?? { (2.49 → 0.50) Blunder. Rh1 was best. } { [%eval 0.5] } (55. Rh1 Rf2 56. Ke1 Re2+ 57. Kxf1 gxf3 58. Rh3 Rxa2 59. Rxf3 Ke6 60. Rf8 Rb2) 55... g3 { [%eval 1.02] } 56. Nf3?! { (1.02 → 0.06) Inaccuracy. Nxf1 was best. } { [%eval 0.06] } (56. Nxf1) 56... Rxa2 { [%eval 0.0] } 57. Rg6 { [%eval -0.11] } 57... Be2+ { [%eval -0.11] } 58. Ke1 { [%eval 0.0] } 58... Bxf3 { [%eval 0.0] } 59. Rxg3 { [%eval -0.06] } 59... Bc6 { [%eval 0.0] } 60. Re3+ { [%eval 0.04] } 60... Kd6 { [%eval 0.0] } 61. Re2 { [%eval 0.0] } 61... Rxe2+ { [%eval 0.0] } 62. Kxe2 { [%eval 0.0] } 62... Kc5 { [%eval 0.0] } 63. Kd2 { [%eval 0.0] } 63... Kb4 { [%eval 0.0] } 64. Kc2 { [%eval 0.0] } 64... Be4+ { [%eval 0.0] } 65. Kb2 { [%eval 0.0] } 65... Bd3 { [%eval 0.0] } 66. Ka2 { [%eval 0.0] } 66... Bxc4 { [%eval 0.0] } 67. bxc4 { [%eval 0.0] } 67... Kxc4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2