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[Event "rated Antichess game"] [Site "https://lichess.org/xvneswFV"] [Date "2025.05.29"] [White "Sergei_rus"] [Black "Hels123"] [Result "0-1"] [GameId "xvneswFV"] [UTCDate "2025.05.29"] [UTCTime "14:07:18"] [WhiteElo "1577"] [BlackElo "1324"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+105"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f6?? { (-1.80 → 0.72) Blunder. e5 was best. } { [%eval 0.72] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. g3 { [%eval 1.32] } 2... Kf7 { [%eval 1.22] } 3. e3 { [%eval 0.67] } 3... Ke8?! { (0.67 → 1.68) Inaccuracy. e6 was best. } { [%eval 1.68] } (3... e6 4. Ne2) 4. Ba6 { [%eval 1.35] } 4... bxa6?! { (1.35 → 2.21) Inaccuracy. Nxa6 was best. } { [%eval 2.21] } (4... Nxa6) 5. f4?? { (2.21 → 0.44) Blunder. Qg4 was best. } { [%eval 0.44] } (5. Qg4) 5... e5 { [%eval 0.69] } 6. fxe5 { [%eval 0.69] } 6... fxe5 { [%eval 0.09] } 7. d4 { [%eval -0.37] } 7... exd4 { [%eval -0.52] } 8. cxd4?? { (-0.52 → Mate in 13) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-13] } (8. Qxd4) 8... Qh4 { [%eval #-13] } 9. gxh4 { [%eval #-13] } 9... Bc5 { [%eval #-14] } 10. dxc5 { [%eval #-13] } 10... d6?? { (Mate in 13 → -1.60) Lost forced checkmate sequence. d5 was best. } { [%eval -1.6] } (10... d5 11. cxd6 cxd6 12. Qxd6 Nc6 13. Qxc6 Bh3 14. Qxe8 Rxe8 15. Nxh3 Rxe3 16. Bxe3) 11. cxd6?? { (-1.60 → Mate in 12) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #-12] } (11. Qxd6 cxd6) 11... cxd6 { [%eval #-12] } 12. Qxd6 { [%eval #-11] } 12... h6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Nc6 was best. } { [%eval #12] } (12... Nc6 13. Qxc6 Bh3 14. Qxe8 Rxe8 15. Nxh3 Rxe3 16. Bxe3 Nf6 17. Bxa7 g5 18. hxg5) 13. Qxa6?? { (Mate in 12 → 0.13) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 0.13] } (13. Qxb8 Rxb8 14. b4 Rxb4 15. Na3 Rxh4 16. Nb5 axb5 17. Rb1 Rxh2 18. Rxb5 Rxa2) 13... Nxa6?? { (0.13 → Mate in 9) Checkmate is now unavoidable. Bxa6 was best. } { [%eval #9] } (13... Bxa6 14. Kf1) 14. b4?? { (Mate in 9 → 0.22) Lost forced checkmate sequence. Nh3 was best. } { [%eval 0.22] } (14. Nh3 Bxh3 15. b4 Nxb4 16. Rg1 Nxa2 17. Rxg7 Nxc1 18. Rxg8 Rxg8 19. Rxa7 Rxa7) 14... Nxb4 { [%eval 0.35] } 15. Na3 { [%eval 0.28] } 15... Nxa2 { [%eval 0.08] } 16. Rxa2 { [%eval 0.19] } 16... Bh3 { [%eval 0.0] } 17. Nxh3 { [%eval 0.31] } 17... g5 { [%eval 0.0] } 18. Nxg5 { [%eval 0.07] } 18... hxg5 { [%eval 0.0] } 19. hxg5 { [%eval 0.0] } 19... Rxh2 { [%eval 1.21] } 20. Raxh2?? { (1.21 → Mate in 7) Checkmate is now unavoidable. Rhxh2 was best. } { [%eval #-7] } (20. Rhxh2 a5) 20... Nf6 { [%eval #-7] } 21. gxf6 { [%eval #-6] } 21... Ke7?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. a5 was best. } { [%eval #13] } (21... a5 22. f7 Kxf7 23. Bb2 Kf6 24. Bxf6 Rh8 25. Bxh8 a4 26. Nc2 a3 27. Nxa3#) 22. fxe7 { [%eval #13] } 22... Rd8 { [%eval #10] } 23. exd8=R { [%eval #10] } 23... a5 { [%eval #9] } 24. Rb2 { [%eval #9] } 24... a4 { [%eval #8] } 25. Rb3 { [%eval #8] } 25... axb3 { [%eval #7] } 26. Nc2?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Bd2 was best. } { [%eval #-2] } (26. Bd2 b2 27. Bc1 bxc1=K 28. Nc2 Kxc2 29. Rd3 Kxd3 30. Kd1 Kxe3 31. Kd2 Kxd2) 26... bxc2 { [%eval #-2] } 27. Rd1 { [%eval #-1] } 27... cxd1=K { [%eval #-1] } 28. Kxd1# { Game ends by variant rule. } 0-1