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[Event "rated rapid game"] [Site "https://lichess.org/xvbz3N63"] [Date "2026.02.18"] [Round "-"] [White "RudrPatel1"] [Black "jesitamil2016"] [Result "1/2-1/2"] [GameId "xvbz3N63"] [UTCDate "2026.02.18"] [UTCTime "11:37:17"] [WhiteElo "1068"] [BlackElo "1060"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "900+10"] [ECO "C47"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } { C47 Four Knights Game: Italian Variation } 4... h6 { [%eval 0.54] } 5. d4 { [%eval 0.53] } 5... exd4 { [%eval 0.54] } 6. Nxd4 { [%eval 0.5] } 6... Nxd4?! { (0.50 → 1.17) Inaccuracy. Be7 was best. } { [%eval 1.17] } (6... Be7 7. Bf4 d6 8. Nxc6 bxc6 9. e5 Bg4 10. Qd4 dxe5 11. Bxe5) 7. Qxd4 { [%eval 0.93] } 7... Bd6?! { (0.93 → 1.75) Inaccuracy. d6 was best. } { [%eval 1.75] } (7... d6 8. Bf4 Be7 9. O-O-O O-O 10. e5 dxe5 11. Qxe5 Bd6 12. Qd4) 8. Nd5? { (1.75 → 0.32) Mistake. Be3 was best. } { [%eval 0.32] } (8. Be3 Qe7 9. f4 Bb4 10. e5 Ng4 11. O-O-O Bxc3 12. Qxc3 Nxe3) 8... Be7 { [%eval 0.85] } 9. e5 { [%eval 0.55] } 9... Nxd5 { [%eval 0.55] } 10. Qxd5 { [%eval 0.48] } 10... Bb4+?? { (0.48 → 4.51) Blunder. O-O was best. } { [%eval 4.51] } (10... O-O 11. Bd3 Re8 12. O-O d6 13. Qe4 g6 14. Bc4 Bf5 15. Qxb7 Bf8 16. b3) 11. c3 { [%eval 4.46] } 11... Bxc3+ { [%eval 4.51] } 12. bxc3 { [%eval 4.54] } 12... Qe7 { [%eval 4.89] } 13. Ba3?? { (4.89 → 2.00) Blunder. O-O was best. } { [%eval 2.0] } (13. O-O O-O 14. Bf4 Re8 15. Rfd1 d6 16. exd6 Qf6 17. d7 Bxd7 18. Qxf7+ Qxf7) 13... Qe6?? { (2.00 → 5.18) Blunder. Qxa3 was best. } { [%eval 5.18] } (13... Qxa3 14. Qxf7+ Kd8 15. O-O Qe7 16. Qd5 c6 17. Qd4 b6 18. f4 Re8 19. Rad1) 14. Qxe6+ { [%eval 4.41] } 14... dxe6 { [%eval 4.4] } 15. Bb5+ { [%eval 4.34] } 15... c6 { [%eval 4.59] } 16. Bd3 { [%eval 4.56] } 16... c5 { [%eval 4.82] } 17. Bxc5 { [%eval 4.76] } 17... b6 { [%eval 5.01] } 18. Bb5+ { [%eval 4.63] } 18... Bd7 { [%eval 4.75] } 19. Bxd7+ { [%eval 4.67] } 19... Kxd7 { [%eval 4.7] } 20. Rd1+ { [%eval 4.7] } 20... Ke8 { [%eval 4.54] } 21. Ba3 { [%eval 4.44] } 21... f6 { [%eval 4.7] } 22. exf6 { [%eval 4.51] } 22... gxf6 { [%eval 4.38] } 23. O-O { [%eval 4.46] } 23... Kf7 { [%eval 4.45] } 24. g4 { [%eval 4.12] } 24... Rag8 { [%eval 4.19] } 25. h3 { [%eval 4.01] } 25... f5?! { (4.01 → 5.22) Inaccuracy. h5 was best. } { [%eval 5.22] } (25... h5 26. Rd7+ Kg6 27. g5 Kxg5 28. Rfd1 Rc8 29. R1d3 e5 30. Bc1+ Kg6 31. Kg2) 26. Rd7+ { [%eval 5.05] } 26... Kf6 { [%eval 5.28] } 27. f3 { [%eval 4.54] } 27... h5 { [%eval 5.32] } 28. Be7+ { [%eval 5.29] } 28... Kf7 { [%eval 5.22] } 29. Bh4+ { [%eval 5.22] } 29... Ke8 { [%eval 6.57] } 30. Re7+ { [%eval 6.28] } 30... Kf8?? { (6.28 → Mate in 3) Checkmate is now unavoidable. Kd8 was best. } { [%eval #3] } (30... Kd8 31. Bf6 Rh6 32. Rg7+ Rxf6 33. Rxg8+ Ke7 34. Rg7+ Kf8 35. Rxa7 hxg4 36. fxg4) 31. Rxa7? { (Mate in 3 → 7.53) Lost forced checkmate sequence. Rd1 was best. } { [%eval 7.53] } (31. Rd1 Rg5 32. Bxg5 hxg4 33. Rd8#) 31... hxg4? { (7.53 → Mate in 7) Checkmate is now unavoidable. Rg7 was best. } { [%eval #7] } (31... Rg7 32. Ra8+ Kf7 33. Rxh8 hxg4 34. fxg4 b5 35. Kg2 b4 36. cxb4 Kg6 37. Re8) 32. fxg4?? { (Mate in 7 → 4.67) Lost forced checkmate sequence. Rd1 was best. } { [%eval 4.67] } (32. Rd1 gxh3+ 33. Kh1 Rg1+ 34. Kxg1 Rg8+ 35. Kh1 Rg1+ 36. Kxg1 h2+ 37. Kxh2 Kg8) 32... Rxh4 { [%eval 4.37] } 33. Ra8+?? { (4.37 → 0.00) Blunder. Rd1 was best. } { [%eval 0.0] } (33. Rd1 Ke8 34. Ra8+ Ke7 35. Rxg8 Rxh3 36. gxf5 exf5 37. Rc8 f4 38. Rd4 b5) 33... Kf7 { [%eval 0.0] } 34. Ra7+ { [%eval 0.0] } 34... Ke8 { [%eval 0.39] } 35. Kg2 { [%eval 0.3] } 35... fxg4?? { (0.30 → 4.38) Blunder. Rg6 was best. } { [%eval 4.38] } (35... Rg6 36. Rb1 e5 37. Kf2 Rxh3 38. gxf5 Rf6 39. Ke2 Rf7 40. Ra8+ Kd7 41. Rxb6) 36. hxg4?? { (4.38 → 0.00) Blunder. Ra8+ was best. } { [%eval 0.0] } (36. Ra8+ Ke7 37. Rxg8 Rxh3 38. c4 Rd3 39. Rxg4 Kd6 40. Rf2 Rd1 41. Re2 Kc5) 36... Rgxg4+ { [%eval 0.0] } 37. Kf2 { [%eval -0.06] } 37... Rh2+ { [%eval 0.08] } 38. Ke1 { [%eval -0.11] } 38... Re4+ { [%eval 0.0] } 39. Kd1 { [%eval 0.0] } 39... Ra4?? { (0.00 → 5.56) Blunder. Ree2 was best. } { [%eval 5.56] } (39... Ree2 40. Rg1 Kf8 41. Kc1 Rb2 42. Rf1+ Ke8 43. Rh1 Rhc2+ 44. Kd1 Rd2+ 45. Ke1) 40. Rxa4 { [%eval 5.42] } 40... e5 { Black offers draw } { [%eval 6.41] } 41. Ra8+ { [%eval 5.33] } 41... Ke7 { [%eval 5.26] } 42. Rb8 { [%eval 4.92] } 42... e4 { [%eval 5.89] } 43. Rxb6 { [%eval 5.69] } 43... e3 { [%eval 5.47] } 44. c4?? { (5.47 → -0.06) Blunder. Rg1 was best. } { [%eval -0.06] } (44. Rg1 Rd2+ 45. Kc1 Rh2 46. Rb2 Rh3 47. Re1 Kd7 48. Rbe2 Kd6 49. Rxe3 Rh8) 44... e2+ { [%eval -0.05] } 45. Ke1 { [%eval 0.0] } 45... exf1=Q+ { [%eval 0.0] } 46. Kxf1 { [%eval 0.0] } 46... Rxa2 { [%eval -0.01] } 47. Rb7+ { [%eval 0.0] } 47... Kd6 { [%eval 0.0] } 48. Rb5 { [%eval 0.0] } 48... Kc6 { [%eval 0.0] } 49. Rb3 { [%eval 0.0] } 49... Rc2 { [%eval 0.0] } 50. Rb4 { [%eval 0.0] } 50... Kc5 { [%eval 0.0] } 51. Rb8 { [%eval 0.0] } 51... Rxc4 { [%eval 0.0] } 52. Rc8+ { [%eval 0.0] } 52... Kd4 { [%eval 0.0] } 53. Rd8+ { [%eval 0.0] } 53... Kc5 { [%eval 0.0] } 54. Ke2 { [%eval 0.0] } 54... Rd4 { [%eval 0.0] } 55. Rc8+ { [%eval 0.0] } 55... Kd5 { [%eval 0.0] } 56. Kf3 { [%eval 0.0] } 56... Rd3+ { [%eval 0.0] } 57. Kf4 { [%eval 0.0] } 57... Rd4+ { [%eval 0.0] } 58. Kf5 { [%eval 0.0] } 58... Kd6 { [%eval 0.0] } 59. Rd8+ { [%eval 0.0] } 59... Kc5 { [%eval -0.05] } 60. Rc8+ { [%eval -0.05] } 60... Kd5 { [%eval 0.0] } 61. Rd8+ { [%eval 0.0] } 61... Kc4 { [%eval 0.0] } 62. Rc8+ { [%eval 0.0] } 62... Kd3 { [%eval 0.0] } 63. Ke5 { [%eval 0.0] } 63... Rc4 { [%eval 0.0] } 64. Rd8+ { [%eval 0.0] } 64... Kc3 { [%eval 0.07] } 65. Rd5 { [%eval 0.0] } 65... Kb4 { [%eval 0.0] } 66. Kd6 { [%eval 0.0] } 66... Kc3 { [%eval 0.0] } 67. Ke5 { [%eval 0.0] } 67... Kb4 { [%eval 0.0] } 68. Kd6 { [%eval 0.0] } 68... Rc8 { [%eval 0.0] } 69. Rd4+ { [%eval 0.0] } 69... Rc4 { [%eval 0.0] } 70. Kd5 { [%eval 0.0] } 70... Rxd4+ { [%eval 0.0] } 71. Kxd4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2