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[Event "Anti-Chess Arena"] [Site "https://lichess.org/xtdGbJpL"] [Date "2022.03.10"] [Round "-"] [White "Emily_C"] [Black "Lflyblue"] [Result "0-1"] [GameId "xtdGbJpL"] [UTCDate "2022.03.10"] [UTCTime "23:19:56"] [WhiteElo "1309"] [BlackElo "1106"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+40"] [Variant "Antichess"] [TimeControl "240+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... d5?? { (1.30 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #14] } 3. e4 { [%eval #14] } 3... dxe4 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Bxg4 { [%eval #12] } 5. f3?? { (Mate in 12 → -2.34) Lost forced checkmate sequence. Kd1 was best. } { [%eval -2.34] } (5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nxe4 Bxe4 8. d3 Bxd3 9. Ne2 Bxe2) 5... Bxf3 { [%eval -2.33] } 6. gxf3?? { (-2.33 → Mate in 15) Checkmate is now unavoidable. Nxf3 was best. } { [%eval #-15] } (6. Nxf3 exf3 7. gxf3 Qxd2 8. Kxd2 Nf6 9. a4 Rg8 10. Na3 e6 11. c4 Bxa3 12. Rxa3 Kd7) 6... exf3?? { (Mate in 15 → 0.84) Lost forced checkmate sequence. Qxd2 was best. } { [%eval 0.84] } (6... Qxd2 7. fxe4 Qxh2 8. Rxh2 f5 9. exf5 e6 10. fxe6 Kf7 11. exf7 g6 12. Rxh7 Rxh7 13. fxg8=Q) 7. Nxf3 { [%eval 0.69] } 7... Qxd2 { [%eval 0.85] } 8. Kxd2?? { (0.85 → Mate in 12) Checkmate is now unavoidable. Nfxd2 was best. } { [%eval #-12] } (8. Nfxd2 Kd7) 8... e5 { [%eval #-12] } 9. Nxe5 { [%eval #-11] } 9... Nc6?? { (Mate in 11 → 0.39) Lost forced checkmate sequence. Kd8 was best. } { [%eval 0.39] } (9... Kd8 10. Nxf7 Ke7 11. Nxh8 Kf7 12. Nxf7 g5 13. Nxg5 Bc5 14. Nxh7 Bg1 15. Rxg1 Nf6 16. Nxf6) 10. Nxf7 { [%eval 0.37] } 10... Kxf7 { [%eval 0.53] } 11. Na3?? { (0.53 → -8.64) Blunder. b4 was best. } { [%eval -8.64] } (11. b4 Nxb4) 11... Bxa3 { [%eval -6.71] } 12. bxa3 { [%eval -10.72] } 12... Nb4 { [%eval -9.64] } 13. axb4 { [%eval -8.01] } 13... a5 { [%eval -11.69] } 14. bxa5 { [%eval -7.07] } 14... h5 { [%eval -6.28] } 15. a6?! { (-6.28 → -10.00) Inaccuracy. a4 was best. } { [%eval -10.0] } (15. a4 Ke6) 15... Rh6?? { (-10.00 → Mate in 7) Checkmate is now unavoidable. Ke6 was best. } { [%eval #7] } (15... Ke6) 16. Rg1 { [%eval #7] } 16... Rxa6 { [%eval #6] } 17. Rxg7 { [%eval #6] } 17... Rxa2 { [%eval #5] } 18. Rxg8?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-5] } (18. Rxa2 Kxg7 19. Rxa7 Rxa7 20. Ba3 Rxa3 21. h3 Rxh3 22. Kc3 Rxc3#) 18... Rxc2 { [%eval #-7] } 19. Rxa8 { [%eval #-5] } 19... Rxc1?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Rxd2 was best. } { [%eval #12] } (19... Rxd2 20. R1xa7 Rxh2 21. Rxc7 Rh4 22. Rxf7 Ra4 23. Rxa4 h4 24. Rxh4#) 20. R8xa7 { [%eval #12] } 20... Rxa1 { [%eval #11] } 21. Rxc7?? { (Mate in 11 → Mate in 3) Lost forced checkmate sequence. Rxa1 was best. } { [%eval #-3] } (21. Rxa1 h4 22. Ke3 Kg6 23. Kf3 Kh7 24. Rd1 Kh6 25. h3 Kg6 26. Rd3 Kf6 27. Ke4 Kf5) 21... Rc1?? { (Mate in 3 → 0.81) Lost forced checkmate sequence. Rg1 was best. } { [%eval 0.81] } (21... Rg1 22. Rxf7 Rg3 23. hxg3 h4 24. gxh4#) 22. Rxf7?? { (0.81 → Mate in 2) Checkmate is now unavoidable. Rxc1 was best. } { [%eval #-2] } (22. Rxc1 h4 23. Ke3 Ke6 24. Kf3 h3 25. Rc4 Kd6 26. Rb4 Ke6 27. Rg4 Kd6 28. Ke2 Kd7) 22... Rf1 { [%eval #-8] } 23. Rxf1 { [%eval #-7] } 23... h4 { [%eval #-7] } 24. h3# { Game ends by variant rule. } 0-1