- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/xppMeFIU"] [Date "2025.04.06"] [Round "-"] [White "Monsterexx"] [Black "YouWin_IDraw"] [Result "1/2-1/2"] [GameId "xppMeFIU"] [UTCDate "2025.04.06"] [UTCTime "16:53:53"] [WhiteElo "1717"] [BlackElo "1798"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A04"] [Opening "Zukertort Opening: Vos Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.14] } 1... d6 { [%eval 0.49] } 2. d4 { [%eval 0.48] } 2... e5?! { (0.48 → 1.17) Inaccuracy. Nf6 was best. } { [%eval 1.17] } { A04 Zukertort Opening: Vos Gambit } (2... Nf6 3. c4 g6 4. Nc3 Bg7 5. e4 O-O 6. Be2 Na6 7. Be3) 3. e3? { (1.17 → -0.03) Mistake. dxe5 was best. } { [%eval -0.03] } (3. dxe5 Nc6 4. Bg5 Qd7 5. exd6 Bxd6 6. Nc3 h6 7. Bh4 Nge7) 3... exd4 { [%eval 0.48] } 4. Nxd4 { [%eval 0.12] } 4... Nf6 { [%eval 0.15] } 5. Nf3 { [%eval -0.18] } 5... Be7 { [%eval 0.06] } 6. Bd3 { [%eval -0.06] } 6... O-O { [%eval -0.05] } 7. Bd2 { [%eval -0.33] } 7... h6 { [%eval -0.08] } 8. O-O { [%eval -0.07] } 8... b6 { [%eval 0.08] } 9. h3 { [%eval -0.07] } 9... Bb7 { [%eval -0.13] } 10. Nh2 { [%eval -0.66] } 10... Nc6 { [%eval -0.58] } 11. Be2 { [%eval -0.8] } 11... Ne5 { [%eval -0.48] } 12. Bf3? { (-0.48 → -1.73) Mistake. Nf3 was best. } { [%eval -1.73] } (12. Nf3 Qe8) 12... Bxf3? { (-1.73 → -0.29) Mistake. Nxf3+ was best. } { [%eval -0.29] } (12... Nxf3+) 13. Nxf3 { [%eval -0.29] } 13... Nxf3+ { [%eval -0.15] } 14. Qxf3 { [%eval -0.13] } 14... d5 { [%eval -0.15] } 15. Bc3 { [%eval -0.41] } 15... Bd6? { (-0.41 → 0.78) Mistake. Ne4 was best. } { [%eval 0.78] } (15... Ne4 16. Rd1) 16. Bxf6 { [%eval 0.85] } 16... Qxf6 { [%eval 0.86] } 17. Qxf6 { [%eval 0.95] } 17... gxf6 { [%eval 0.93] } 18. Nc3 { [%eval 0.86] } 18... c6 { [%eval 0.78] } 19. Ne2 { [%eval 0.58] } 19... Rae8?! { (0.58 → 1.22) Inaccuracy. Rfe8 was best. } { [%eval 1.22] } (19... Rfe8) 20. Ng3? { (1.22 → -0.09) Mistake. Nd4 was best. } { [%eval -0.09] } (20. Nd4 Be5 21. Nxc6 Bxb2 22. Rab1 Be5 23. Rfd1 Re6 24. Nb4 Rc8 25. f4 Bd6) 20... Kh7? { (-0.09 → 1.44) Mistake. Bxg3 was best. } { [%eval 1.44] } (20... Bxg3 21. fxg3) 21. b3? { (1.44 → -0.11) Mistake. Nf5 was best. } { [%eval -0.11] } (21. Nf5) 21... Be5 { [%eval -0.02] } 22. Rad1 { [%eval 0.0] } 22... Rg8? { (0.00 → 1.54) Mistake. Bxg3 was best. } { [%eval 1.54] } (22... Bxg3 23. fxg3 Kg6 24. Rd3 f5 25. Rc3 Re6 26. Rf4 h5 27. Kf2 a5 28. Rd3) 23. c4? { (1.54 → -0.08) Mistake. Nf5 was best. } { [%eval -0.08] } (23. Nf5 Bb2 24. f4 Ba3 25. Kf2 Re4 26. Rd4 Rxd4 27. Nxd4 Rc8 28. Nf5 Re8) 23... Rg7?? { (-0.08 → 3.37) Blunder. Bxg3 was best. } { [%eval 3.37] } (23... Bxg3 24. fxg3 dxc4 25. bxc4 Kg6 26. Rd6 Re6 27. Rxe6 fxe6 28. Rd1 Rc8 29. Rd7) 24. cxd5?? { (3.37 → 0.97) Blunder. Nf5 was best. } { [%eval 0.97] } (24. Nf5 Rg5 25. g4 dxc4 26. bxc4 Rgg8 27. Rd7 Rgf8 28. Rb1 Bb8 29. Rbd1 Re4) 24... Reg8?? { (0.97 → 3.48) Blunder. Bxg3 was best. } { [%eval 3.48] } (24... Bxg3 25. fxg3 cxd5 26. Rxf6 Rxe3 27. g4 Re6 28. Rf5 Re2 29. a4 Rb2 30. Rdxd5) 25. dxc6 { [%eval 3.44] } 25... Bxg3 { [%eval 3.56] } 26. fxg3 { [%eval 3.44] } 26... Rxg3 { [%eval 3.4] } 27. Rd2 { [%eval 3.36] } 27... Rc8 { [%eval 3.56] } 28. Rd7?? { (3.56 → 0.85) Blunder. Rc1 was best. } { [%eval 0.85] } (28. Rc1 Rxe3 29. Rd7 Kg6 30. Rxa7 Re2 31. c7 Kh5 32. Kf1 Re7 33. Rb7 Kh4) 28... Rxc6 { [%eval 0.85] } 29. Rxf7+ { [%eval 0.91] } 29... Kg6 { [%eval 0.9] } 30. R1xf6+?? { (0.90 → -5.36) Blunder. Rxa7 was best. } { [%eval -5.36] } (30. Rxa7 Rxe3 31. Rf2 Re5 32. Ra8 h5 33. Rf3 b5 34. Kh2 Kf7 35. Rg3 Rc7) 30... Rxf6 { [%eval -5.18] } 31. Rxf6+ { [%eval -6.42] } 31... Kxf6 { [%eval -6.3] } 32. Kf2 { [%eval -6.3] } 32... Rg5 { [%eval -6.34] } 33. Kf3 { [%eval -6.4] } 33... Ra5 { [%eval -6.34] } 34. a4 { [%eval -6.34] } 34... Rc5 { [%eval -6.33] } 35. g4 { [%eval -6.37] } 35... Rc3 { [%eval -6.46] } 36. b4 { [%eval -6.4] } 36... Rb3 { [%eval -6.23] } 37. b5 { [%eval -6.88] } 37... Ra3 { [%eval -6.66] } 38. h4 { [%eval -7.43] } 38... Rxa4 { [%eval -7.27] } 39. e4 { [%eval -7.6] } 39... Rb4 { [%eval -7.46] } 40. Kf4 { [%eval -7.58] } 40... Rxb5 { [%eval -7.08] } 41. g5+?! { (-7.08 → -11.12) Inaccuracy. Kf3 was best. } { [%eval -11.12] } (41. Kf3 Ke5 42. g5 h5 43. g6 Rb3+ 44. Kg2 Kf6 45. g7 Kxg7 46. e5 Kg6) 41... hxg5+ { [%eval -9.79] } 42. hxg5+ { [%eval -9.81] } 42... Kg6 { [%eval -7.76] } 43. e5 { [%eval -7.52] } 43... Rc5 { [%eval -8.89] } 44. e6 { [%eval -8.37] } 44... Rc8 { [%eval -7.91] } 45. e7 { [%eval -7.92] } 45... Re8 { [%eval -7.59] } 46. Ke5 { [%eval -69.36] } 46... Rxe7+ { [%eval -31.1] } 47. Kd6 { [%eval -72.15] } 47... Rg7 { [%eval -10.92] } 48. Kc6 { [%eval -9.78] } 48... Kxg5 { [%eval #-15] } 49. Kb5 { [%eval #-11] } 49... Kf5 { [%eval #-10] } 50. Ka6 { [%eval #-8] } 50... Ke5 { [%eval #-9] } 51. Kb5 { [%eval #-7] } 51... Kd4 { [%eval #-17] } 52. Kb4 { [%eval #-6] } 52... Kd5?! { (Mate in 6 → -26.45) Lost forced checkmate sequence. a6 was best. } { [%eval -26.45] } (52... a6 53. Kb3 Rg2 54. Kb4 Rg3 55. Ka4 Kc3 56. Ka3 Rg2 57. Ka4 Ra2#) 53. Kb5?! { (-26.45 → Mate in 4) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-4] } (53. Kc3) 53... Kd4 { [%eval #-10] } 54. Kc6 { [%eval #-10] } 54... Kc3?! { (Mate in 10 → -11.15) Lost forced checkmate sequence. Rg6+ was best. } { [%eval -11.15] } (54... Rg6+ 55. Kd7 b5 56. Ke7 b4 57. Kf7 Rb6 58. Ke8 b3 59. Kf7 b2 60. Ke7) 55. Kb5?! { (-11.15 → Mate in 10) Checkmate is now unavoidable. Kd5 was best. } { [%eval #-10] } (55. Kd5 Rg6 56. Ke4 a6 57. Kd5 b5 58. Ke4 b4 59. Kf5 b3 60. Kxg6 b2) 55... Kd4? { (Mate in 10 → -9.93) Lost forced checkmate sequence. Rg6 was best. } { [%eval -9.93] } { The game is a draw. } (55... Rg6 56. Ka6 Kd4 57. Kb5 a6+ 58. Kxa6 Kc5 59. Kb7 Rg7+ 60. Kc8 Kd6 61. Kb8) 1/2-1/2