FEN
[Event "Uupps Räuberschach Arena"]
[Site "https://lichess.org/xldRxFVb"]
[Date "2023.02.09"]
[Round "-"]
[White "EinhornFerngesteuert"]
[Black "Tonithefirst"]
[Result "1/2-1/2"]
[GameId "xldRxFVb"]
[UTCDate "2023.02.09"]
[UTCTime "16:36:28"]
[WhiteElo "1419"]
[BlackElo "1442"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-1"]
[Variant "Antichess"]
[TimeControl "420+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #15] } 3. Nc3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-15] } (3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. g4 Bxh1 7. Qh6 Nxh6) 3... Bxc3 { [%eval #-15] } 4. dxc3 { [%eval #-15] } 4... Qg5 { [%eval #-14] } 5. Qxd7 { [%eval #-12] } 5... Kxd7 { [%eval #-13] } 6. Bxg5 { [%eval #-12] } 6... Kd8 { [%eval #-11] } 7. Bxd8 { [%eval #-11] } 7... a6 { [%eval #-12] } 8. Bxc7 { [%eval #-11] } 8... Ra7 { [%eval #-11] } 9. Bxb8 { [%eval #-10] } 9... b6 { [%eval #-10] } 10. Bxa7 { [%eval #-9] } 10... a5 { [%eval #-9] } 11. Bxb6 { [%eval #-8] } 11... f5?? { (Mate in 8 → 3.31) Lost forced checkmate sequence. Ne7 was best. } { [%eval 3.31] } (11... Ne7 12. Bxa5 Rd8 13. Bxd8 e5 14. Bxe7 g5 15. Bxg5 f6 16. Bxf6 h5 17. Bxe5 h4 18. gxh4) 12. Bxa5 { [%eval 2.66] } 12... f4 { [%eval 2.39] } 13. gxf4 { [%eval 3.61] } 13... e5?? { (3.61 → Mate in 17) Checkmate is now unavoidable. g5 was best. } { [%eval #17] } (13... g5 14. fxg5) 14. fxe5 { [%eval 8.0] } 14... Bh3 { [%eval 9.19] } 15. Nxh3?? { (9.19 → Mate in 4) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #-4] } (15. Bxh3) 15... Nf6?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (15... g5 16. Nxg5 Nf6 17. exf6 Rb8 18. Nxh7 Rb4 19. cxb4#) 16. exf6 { [%eval #11] } 16... gxf6 { [%eval #10] } 17. Ng5 { [%eval #10] } 17... fxg5 { [%eval #9] } 18. f4 { [%eval #9] } 18... gxf4 { [%eval #8] } 19. e3 { [%eval #8] } 19... fxe3 { [%eval #7] } 20. Kf2 { [%eval #7] } 20... exf2 { [%eval #6] } 21. Rg1 { [%eval #8] } 21... fxg1=B { [%eval #6] } 22. Bc7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bg2 was best. } { [%eval 0.0] } (22. Bg2 Bxh2 23. Rg1 Bxg1 24. Ba8 Rxa8 25. c4 Rxa5 26. a4 Rxa4 27. c3 Rxc4#) 22... Bxh2 { [%eval -0.08] } 23. Bxh2 { [%eval 0.0] } 23... Rb8 { [%eval 0.0] } 24. Bxb8 { [%eval 0.0] } 24... h5 { [%eval 0.0] } 25. Bf4 { [%eval 0.0] } 25... h4 { [%eval 0.0] } 26. Bg3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (26. Ba6 h3 27. Bd2 h2 28. Be1 h1=B 29. Bb7 Bxb7 30. a4 Bh1 31. Ra3 Bf3 32. Bd2 Ba8) 26... hxg3 { [%eval #-14] } 27. Be2 { [%eval #-13] } 27... g2 { [%eval #-13] } 28. Bd1 { [%eval #-12] } 28... g1=B?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. g1=K was best. } { [%eval 0.0] } (28... g1=K 29. c4 Kg2 30. Bf3 Kxf3 31. Rd1 Ke4 32. Rd4 Kxd4 33. a3 Kxc4 34. c3 Kxc3 35. a4) 29. c4 { [%eval 0.0] } 29... Bh2 { [%eval 0.0] } 30. Rc1 { [%eval 0.0] } 30... Bg3 { [%eval 0.0] } 31. Ra1 { [%eval 0.0] } 31... Bh2 { [%eval 0.0] } 32. Rc1 { [%eval 0.0] } 32... Bc7 { [%eval 0.0] } 33. Ra1 { [%eval 0.0] } 33... Bh2 { [%eval 0.0] } 34. Rc1 { [%eval 0.0] } { The game is a draw. } 1/2-1/2

