FEN
[Event "rated blitz game"]
[Site "https://lichess.org/xjWxLPfs"]
[Date "2024.01.30"]
[Round "-"]
[White "Shunia2008"]
[Black "just4fun_es"]
[Result "1-0"]
[GameId "xjWxLPfs"]
[UTCDate "2024.01.30"]
[UTCTime "07:04:06"]
[WhiteElo "1559"]
[BlackElo "1484"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-4"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "A80"]
[Opening "Dutch Defense"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... f5 { [%eval 0.53] } { A80 Dutch Defense } 2. Nf3 { [%eval 0.29] } 2... Nf6 { [%eval 0.61] } 3. c4 { [%eval 0.56] } 3... e6 { [%eval 0.58] } 4. Nc3 { [%eval 0.36] } 4... Bb4 { [%eval 0.47] } 5. e3 { [%eval 0.0] } 5... Bxc3+ { [%eval 0.17] } 6. bxc3 { [%eval 0.0] } 6... O-O { [%eval 0.33] } 7. Bb2 { [%eval -0.2] } 7... b6 { [%eval -0.28] } 8. Bd3 { [%eval -0.22] } 8... Bb7 { [%eval -0.3] } 9. O-O { [%eval -0.36] } 9... d6 { [%eval -0.15] } 10. Ba3 { [%eval -0.58] } 10... c5 { [%eval -0.69] } 11. Ng5 { [%eval -0.6] } 11... Qe7 { [%eval -0.72] } 12. Nf3 { [%eval -1.21] } 12... Nbd7 { [%eval -0.97] } 13. Qc2 { [%eval -1.26] } 13... Ne4 { [%eval -0.97] } 14. Nd2 { [%eval -0.9] } 14... Ndf6 { [%eval -0.72] } 15. Bb2 { [%eval -1.06] } 15... Nxd2 { [%eval -0.64] } 16. Qxd2 { [%eval -0.75] } 16... Ne4 { [%eval -0.74] } 17. Qc2 { [%eval -0.74] } 17... Qg5 { [%eval -0.25] } 18. f3 { [%eval -0.25] } 18... Nf6 { [%eval -0.13] } 19. Rae1 { [%eval -0.24] } 19... Rae8 { [%eval -0.29] } 20. e4 { [%eval -0.72] } 20... f4?? { (-0.72 → 0.99) Blunder. fxe4 was best. } { [%eval 0.99] } (20... fxe4 21. fxe4 e5 22. Bc1 Qg4 23. h3 Qh4 24. Qe2 Nh5 25. Rd1 exd4 26. cxd4 Rxf1+ 27. Rxf1) 21. Bc1?? { (0.99 → -1.08) Blunder. e5 was best. } { [%eval -1.08] } (21. e5 dxe5) 21... e5 { [%eval -1.09] } 22. d5?! { (-1.09 → -1.89) Inaccuracy. Qa4 was best. } { [%eval -1.89] } (22. Qa4 Ra8 23. Qc2 Qh5 24. g4 Qh6 25. a4 Rae8 26. Qg2 Qg5 27. Qf2 Qg6 28. Qg2 Re7) 22... Nh5?! { (-1.89 → -1.23) Inaccuracy. Bc8 was best. } { [%eval -1.23] } (22... Bc8 23. Qa4) 23. Kh1?? { (-1.23 → -3.32) Blunder. g4 was best. } { [%eval -3.32] } (23. g4 Bc8) 23... Rf6?? { (-3.32 → -0.16) Blunder. Ng3+ was best. } { [%eval -0.16] } (23... Ng3+ 24. Kg1 Nxf1 25. Kxf1 Bc8 26. h3 Qe7 27. Qf2 Kh8 28. Ke2 Rf7 29. Kd1 Bd7 30. Qb2) 24. Rg1?? { (-0.16 → Mate in 2) Checkmate is now unavoidable. g4 was best. } { [%eval #-2] } (24. g4 Bc8) 24... Qh6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Ng3+ was best. } { [%eval 0.0] } (24... Ng3+ 25. hxg3 Rh6#) 25. h3?? { (0.00 → -4.06) Blunder. g4 was best. } { [%eval -4.06] } (25. g4 g5 26. gxh5 Kh8 27. Bf1 Bc8 28. h4 Qxh5 29. Qh2 Qxf3+ 30. Bg2 Qxc3 31. hxg5 Rg6) 25... Ng3+ { [%eval -4.48] } 26. Kh2 { [%eval -4.44] } 26... Bc8 { [%eval -4.13] } 27. Qa4 { [%eval -4.72] } 27... Re7 { [%eval -4.74] } 28. Qc6 { [%eval -5.79] } 28... Bxh3?? { (-5.79 → 0.00) Blunder. Bd7 was best. } { [%eval 0.0] } (28... Bd7 29. Qc7 Qh4 30. Qd8+ Kf7 31. Bd2 Rh6 32. Qxd7 Rxd7 33. Ref1 Nh5 34. Be1 Qd8 35. a4) 29. gxh3 { [%eval 0.0] } 29... Qh5 { [%eval 0.16] } 30. Qc8+ { [%eval 0.33] } { White wins on time. } 1-0
