FEN
[Event "FM limerik Antichess 3 Arena"]
[Site "https://lichess.org/xgp67i2X"]
[Date "2020.04.03"]
[Round "-"]
[White "mauregi"]
[Black "ankushverma"]
[Result "1-0"]
[GameId "xgp67i2X"]
[UTCDate "2020.04.03"]
[UTCTime "22:34:58"]
[WhiteElo "1614"]
[BlackElo "1384"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-48"]
[Variant "Antichess"]
[TimeControl "300+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.22] } 1... a6?? { (1.22 → 3.66) Blunder. b5 was best. } { [%eval 3.66] } (1... b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. Na3 Nb8 5. b3 e6 6. b4 Bxb4 7. Nb5 Bxd2 8. Bxd2) 2. Bxa6 { [%eval 3.5] } 2... Rxa6?? { (3.50 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4) 3. a4?? { (Mate in 16 → 3.23) Lost forced checkmate sequence. Qf3 was best. } { [%eval 3.23] } (3. Qf3 Rxa2 4. Rxa2 Na6 5. Qxb7 Bxb7 6. Rxa6 Bxg2 7. b4 Bxh1 8. e4 Bxe4 9. Ke2 Bxc2) 3... Rxa4 { [%eval 3.5] } 4. Rxa4 { [%eval 3.42] } 4... Na6?? { (3.42 → Mate in 14) Checkmate is now unavoidable. Nh6 was best. } { [%eval #14] } (4... Nh6 5. Ra1 c6 6. Ra5 Qxa5 7. Ne2 Qxd2 8. Kxd2 c5 9. c3 d6 10. g4 Nxg4 11. Re1) 5. Rxa6 { [%eval #15] } 5... bxa6 { [%eval #14] } 6. Na3?? { (Mate in 14 → 2.30) Lost forced checkmate sequence. Qe2 was best. } { [%eval 2.3] } (6. Qe2 h6 7. Qxa6 Bxa6 8. c4 Bxc4 9. d3 Bxd3 10. Nf3 Bxb1 11. Ng5 hxg5 12. Rf1 Rxh2) 6... a5? { (2.30 → 4.07) Mistake. c5 was best. } { [%eval 4.07] } (6... c5 7. Nb1) 7. b4? { (4.07 → 2.18) Mistake. d3 was best. } { [%eval 2.18] } (7. d3 a4) 7... axb4 { [%eval 2.52] } 8. Qg4?? { (2.52 → -1.15) Blunder. Nb1 was best. } { [%eval -1.15] } (8. Nb1) 8... bxa3 { [%eval -0.66] } 9. Qxd7?? { (-0.66 → Mate in 12) Checkmate is now unavoidable. Bxa3 was best. } { [%eval #-12] } (9. Bxa3 c5) 9... Qxd7 { [%eval #-12] } 10. Bxa3 { [%eval #-11] } 10... Qxd2 { [%eval #-11] } 11. Kxd2 { [%eval #-10] } 11... c5 { [%eval #-10] } 12. Bxc5 { [%eval #-9] } 12... e6?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Bb7 was best. } { [%eval 0.0] } (12... Bb7 13. Bxe7 Bxg2 14. Bxf8 Bxh1 15. Bxg7 h5 16. Bxh8 Bf3 17. Nxf3 h4 18. Nxh4 Nf6 19. Bxf6) 13. Bxf8 { [%eval 0.0] } 13... Kxf8 { [%eval 0.0] } 14. Ne2 { [%eval -0.1] } 14... Ne7 { [%eval 0.0] } 15. h3? { (0.00 → -1.20) Mistake. Kc3 was best. } { [%eval -1.2] } (15. Kc3 Ke8 16. Kc4 Kd7 17. Nc1 Re8 18. Rf1 Rd8 19. Rh1 Rf8 20. Rf1 Rd8) 15... Nc6? { (-1.20 → 0.00) Mistake. Bd7 was best. } { [%eval 0.0] } (15... Bd7) 16. Nd4 { [%eval 0.0] } 16... Nxd4 { [%eval -0.23] } 17. exd4 { [%eval -1.45] } 17... e5 { [%eval -0.64] } 18. dxe5 { [%eval -0.1] } 18... Bxh3 { [%eval -0.9] } 19. gxh3 { [%eval -0.89] } 19... f6?! { (-0.89 → -0.23) Inaccuracy. Ke7 was best. } { [%eval -0.23] } (19... Ke7 20. c4 f6 21. exf6 Kxf6 22. c5 g5 23. f4 gxf4 24. c6 f3 25. c7 Rd8 26. cxd8=R) 20. exf6 { [%eval 0.07] } 20... gxf6 { [%eval -0.2] } 21. Rg1?? { (-0.20 → Mate in 4) Checkmate is now unavoidable. c4 was best. } { [%eval #-4] } (21. c4 f5) 21... Kg7 { [%eval #-4] } 22. Rxg7 { [%eval #-3] } 22... Re8?? { (Mate in 3 → Mate in 28) Lost forced checkmate sequence. Rf8 was best. } { [%eval #28] } (22... Rf8 23. Rxh7 Rf7 24. Rxf7 f5 25. Rxf5#) 23. Rxh7 { [%eval #28] } 23... Re2 { [%eval #27] } 24. Kxe2 { [%eval #27] } 24... f5 { [%eval #26] } 25. f3?? { (Mate in 26 → Mate in 9) Lost forced checkmate sequence. Kd3 was best. } { [%eval #-9] } (25. Kd3 f4 26. Rg7 f3 27. Ke2 fxe2 28. Rg4 e1=K 29. Rg3 Kxf2 30. c4 Kxg3 31. c5 Kxh3) 25... f4 { [%eval #-9] } 26. Ke3 { [%eval #-8] } 26... fxe3 { [%eval #-8] } 27. Rd7 { [%eval #-7] } 27... e2 { [%eval #-7] } 28. Rd1 { [%eval #-2] } 28... exd1=N { [%eval #-11] } 29. c3 { [%eval #-7] } 29... Nxc3 { [%eval #-7] } 30. f4 { [%eval #-6] } 30... Ne4 { [%eval #-6] } 31. f5 { [%eval #-5] } 31... Nf6?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Ng5 was best. } { [%eval #3] } (31... Ng5 32. f6 Nxh3 33. f7 Ng5 34. f8=B Nh7 35. Bc5 Nf8 36. Bxf8#) 32. h4 { [%eval #3] } 32... Ne8 { [%eval #2] } 33. f6 { [%eval #2] } 33... Nxf6 { [%eval #1] } 34. h5 { [%eval #1] } 34... Nxh5# { Game ends by variant rule. } 1-0