- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/xd7maaoZ"] [Date "2025.07.09"] [Round "-"] [White "Alfilero"] [Black "chavash"] [Result "0-1"] [GameId "xd7maaoZ"] [UTCDate "2025.07.09"] [UTCTime "17:18:10"] [WhiteElo "1243"] [BlackElo "1245"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "120+1"] [ECO "B07"] [Opening "Pirc Defense: Byrne Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } 2. d4 { [%eval 0.43] } 2... Nf6 { [%eval 0.43] } 3. Nc3 { [%eval 0.38] } 3... g6 { [%eval 0.63] } 4. Bg5 { [%eval 0.33] } { B07 Pirc Defense: Byrne Variation } 4... Bg7 { [%eval 0.39] } 5. Nf3 { [%eval 0.35] } 5... O-O { [%eval 0.24] } 6. Bd3 { [%eval 0.12] } 6... Nbd7 { [%eval 0.36] } 7. O-O { [%eval 0.28] } 7... h6 { [%eval 0.39] } 8. Bh4 { [%eval 0.08] } 8... g5 { [%eval 0.33] } 9. Bg3 { [%eval 0.35] } 9... Nh5 { [%eval 0.26] } 10. Ne2 { [%eval -0.07] } 10... Ndf6?! { (-0.07 → 0.49) Inaccuracy. e5 was best. } { [%eval 0.49] } (10... e5 11. h3 Re8 12. Re1 Nf8 13. Bc4 Ng6 14. Qd3 c6 15. Rad1 b5 16. Bb3) 11. e5 { [%eval 0.43] } 11... dxe5 { [%eval 0.88] } 12. dxe5 { [%eval 0.47] } 12... Nxg3?! { (0.47 → 1.06) Inaccuracy. Nd5 was best. } { [%eval 1.06] } (12... Nd5) 13. Nxg3 { [%eval 1.27] } 13... Ng4?? { (1.27 → 4.56) Blunder. Nd5 was best. } { [%eval 4.56] } (13... Nd5 14. Qe1 Nf4 15. Rd1 Qe8 16. h4 f6 17. exf6 exf6 18. Qb4 Nxd3 19. Rxd3) 14. Re1 { [%eval 4.17] } 14... f6 { [%eval 3.89] } 15. e6 { [%eval 3.93] } 15... Ne5 { [%eval 4.03] } 16. Nxe5 { [%eval 4.0] } 16... fxe5 { [%eval 3.82] } 17. Nf5?! { (3.82 → 2.92) Inaccuracy. Qh5 was best. } { [%eval 2.92] } (17. Qh5 e4 18. Rxe4 b6 19. Re3 Qe8 20. Qh3 Bb7 21. Nf5 Rf6 22. Rae1 Qf8) 17... Bxe6 { [%eval 3.13] } 18. Nxg7 { [%eval 2.98] } 18... Kxg7 { [%eval 3.07] } 19. Qh5?? { (3.07 → 0.81) Blunder. Rxe5 was best. } { [%eval 0.81] } (19. Rxe5 Bg8 20. Qh5 Rf6 21. h4 gxh4 22. Qg4+ Kf8 23. Rae1 Qd6 24. Rxe7 Bf7) 19... Rf6 { [%eval 0.94] } 20. Rxe5?! { (0.94 → 0.37) Inaccuracy. h4 was best. } { [%eval 0.37] } (20. h4 gxh4) 20... Bf7? { (0.37 → 2.07) Mistake. Qd4 was best. } { [%eval 2.07] } (20... Qd4) 21. Rae1?? { (2.07 → -6.02) Blunder. Qe2 was best. } { [%eval -6.02] } (21. Qe2 Qd4 22. Rxe7 Qxb2 23. Re1 Qb6 24. Qe4 Qxf2+ 25. Kh1 Rh8 26. Rxc7 b5) 21... Qh8?? { (-6.02 → 3.85) Blunder. Bxh5 was best. } { [%eval 3.85] } (21... Bxh5 22. h4 Qd4 23. Rxe7+ Bf7 24. R1e2 gxh4 25. R2e3 Qc5 26. Rd7 Kf8 27. Rf3) 22. Rxe7 { [%eval 3.72] } 22... Re8 { [%eval 3.68] } 23. Qe2 { [%eval 3.52] } 23... Rxe7 { [%eval 3.61] } 24. Qxe7 { [%eval 3.56] } 24... c5?! { (3.56 → 4.48) Inaccuracy. Qc8 was best. } { [%eval 4.48] } (24... Qc8 25. Qe4 Bg6 26. Qd4 Bxd3 27. Re7+ Kg6 28. Qxd3+ Qf5 29. Qxf5+ Rxf5 30. Rxc7) 25. Bc4?! { (4.48 → 3.24) Inaccuracy. Qxc5 was best. } { [%eval 3.24] } (25. Qxc5 Qb8 26. Re7 a6 27. h4 gxh4 28. Qd4 b5 29. Qxh4 Qd6 30. Qg4+ Kf8) 25... a6?! { (3.24 → 4.20) Inaccuracy. Qc8 was best. } { [%eval 4.2] } (25... Qc8 26. f3 Qf8 27. a4 Qxe7 28. Rxe7 Kf8 29. Rxf7+ Rxf7 30. Bxf7 Kxf7 31. Kf2) 26. Bxf7 { [%eval 3.78] } 26... Rxf7 { [%eval 3.73] } 27. Qxc5 { [%eval 3.81] } 27... Qf8 { [%eval 4.7] } 28. Qc3+ { [%eval 3.98] } 28... Kg8 { [%eval 4.03] } 29. Qb3 { [%eval 3.82] } 29... Kh8 { [%eval 3.98] } 30. Re6 { [%eval 3.6] } 30... Rxf2 { [%eval 3.61] } 31. Qc3+ { [%eval 3.41] } 31... Kg8 { [%eval 4.01] } 32. Re2?? { (4.01 → Mate in 1) Checkmate is now unavoidable. Rg6+ was best. } { [%eval #-1] } (32. Rg6+ Kh7 33. Rg7+ Qxg7 34. Qxg7+ Kxg7 35. Kxf2 h5 36. Kf3 Kf6 37. Ke4 Ke6) 32... Rf1# { Black wins by checkmate. } 0-1