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[Event "rated Antichess game"] [Site "https://lichess.org/xatX0224"] [Date "2020.09.12"] [White "Crusader_007"] [Black "AS_level"] [Result "0-1"] [GameId "xatX0224"] [UTCDate "2020.09.12"] [UTCTime "14:28:52"] [WhiteElo "1134"] [BlackElo "1096"] [WhiteRatingDiff "-150"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... c5? { (Mate in 15 → -8.00) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. bxa3 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. dxc5 Qb6?? { (-11.15 → 7.41) Blunder. g5 was best. } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. cxb6 axb6 4. Qxd7 Rxa2 5. Rxa2 Kxd7 6. Ra6?? { (6.35 → 1.04) Blunder. Bh6 was best. } (6. Bh6 gxh6) 6... bxa6 7. Bh6 gxh6?? { (0.92 → 3.45) Blunder. Nxh6 was best. } (7... Nxh6) 8. Nf3?? { (3.45 → -1.44) Blunder. h4 was best. } (8. h4) 8... e5 9. Nxe5 Bb7?? { (-0.74 → Mate in 10) Checkmate is now unavoidable. Kc7 was best. } (9... Kc7 10. Nxf7) 10. Nxd7 Bxg2 11. Bxg2 Nxd7 12. b4 Bxb4 13. c3?? { (Mate in 7 → 3.46) Lost forced checkmate sequence. Bh3 was best. } (13. Bh3 Bxe1 14. Bxd7 Bxf2 15. Rg1 Bxg1 16. e4 Bxh2 17. e5 Bxe5 18. Nc3 Bxc3 19. Be6 fxe6#) 13... Bxc3 14. Nxc3 b5 15. Nxb5 axb5 16. Be4?? { (2.57 → -2.49) Blunder. f4 was best. } (16. f4 Nf8) 16... f5?? { (-2.49 → 1.28) Blunder. b4 was best. } (16... b4 17. Bxh7 Rxh7 18. h4 b3 19. e4 Nb8 20. Kd2 b2 21. Rh2 h5 22. e5 f6 23. exf6) 17. Bxf5 Ne7?! { (0.61 → 1.50) Inaccuracy. Nf8 was best. } (17... Nf8 18. Bxh7 Rxh7 19. f4 b4 20. Kf2 b3 21. f5 Ne6 22. fxe6 b2 23. Rd1 h5 24. Rd7) 18. Bxh7 Rxh7 19. Kd2?! { (0.88 → 0.12) Inaccuracy. f4 was best. } (19. f4) 19... b4 20. Kc3?? { (0.08 → -4.09) Blunder. f4 was best. } (20. f4 Nc8 21. Rg1 Nb8 22. Rg5 hxg5 23. fxg5 Rxh2 24. g6 Rxe2 25. Kxe2 Nb6 26. g7 b3) 20... bxc3 21. Rd1?? { (-5.23 → Mate in 5) Checkmate is now unavoidable. e4 was best. } (21. e4 Nb8 22. f4 Nc8 23. e5 c2 24. Rd1 cxd1=K 25. e6 Nc6 26. f5 Ra7 27. e7 Rxe7) 21... Rf7 22. Rxd7 Rxf2 23. Rxe7 Rxe2 24. Rxe2 c2 25. Rxc2 h5 26. h4# { Game ends by variant rule. } 0-1