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[Event "rated blitz game"] [Site "https://lichess.org/xVUADCT4"] [Date "2025.12.17"] [Round "-"] [White "MathPhysicsCoding"] [Black "xavi6291"] [Result "1-0"] [GameId "xVUADCT4"] [UTCDate "2025.12.17"] [UTCTime "23:05:35"] [WhiteElo "1810"] [BlackElo "1848"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-6"] [Variant "Standard"] [TimeControl "300+3"] [ECO "B34"] [Opening "Sicilian Defense: Accelerated Dragon, Modern Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.3] } 3. d4 { [%eval 0.27] } 3... cxd4 { [%eval 0.27] } 4. Nxd4 { [%eval 0.21] } 4... g6 { [%eval 0.35] } 5. Nc3 { [%eval 0.27] } { B34 Sicilian Defense: Accelerated Dragon, Modern Variation } 5... Bg7 { [%eval 0.18] } 6. Be3 { [%eval 0.16] } 6... Nf6 { [%eval 0.26] } 7. Be2 { [%eval -0.01] } 7... O-O { [%eval 0.04] } 8. Qd2 { [%eval -0.27] } 8... d5 { [%eval -0.2] } 9. exd5 { [%eval -0.25] } 9... Nxd5 { [%eval -0.08] } 10. Nxd5 { [%eval -0.36] } 10... Qxd5 { [%eval 0.0] } 11. Nxc6 { [%eval -0.29] } 11... Qxc6 { [%eval -0.26] } 12. Bf3 { [%eval -0.2] } 12... Qb5 { [%eval -0.09] } 13. c3 { [%eval -0.06] } 13... Bf5 { [%eval 0.03] } 14. Be2 { [%eval -0.17] } 14... Qc6 { [%eval -0.15] } 15. Bf3 { [%eval -0.19] } 15... Be4 { [%eval -0.02] } 16. Bxe4 { [%eval -0.14] } 16... Qxe4 { [%eval -0.06] } 17. O-O { [%eval -0.03] } 17... Rfd8 { [%eval -0.03] } 18. Qe2 { [%eval -0.18] } 18... Rd3 { [%eval 0.14] } 19. Rad1 { [%eval -0.02] } 19... Rad8 { [%eval 0.41] } 20. Rxd3 { [%eval -0.03] } 20... Rxd3 { [%eval -0.07] } 21. Rd1 { [%eval -0.21] } 21... Rxd1+ { [%eval 0.14] } 22. Qxd1 { [%eval 0.22] } 22... Bf6 { [%eval 0.63] } 23. Bh6?! { (0.63 → 0.00) Inaccuracy. Bxa7 was best. } { [%eval 0.0] } (23. Bxa7) 23... e6 { [%eval 0.0] } 24. f3 { [%eval -0.15] } 24... Qd5 { [%eval 0.0] } 25. Qxd5 { [%eval 0.0] } 25... exd5 { [%eval 0.0] } 26. Be3 { [%eval 0.0] } 26... a6 { [%eval 0.0] } 27. Kf2 { [%eval 0.03] } 27... Kf8 { [%eval 0.0] } 28. Bc5+ { [%eval 0.0] } 28... Ke8 { [%eval 0.0] } 29. Ke3 { [%eval 0.0] } 29... Kd7 { [%eval 0.04] } 30. Bd4 { [%eval 0.02] } 30... Bg5+ { [%eval 0.15] } 31. f4 { [%eval 0.0] } 31... Bh4 { [%eval -0.03] } 32. g3 { [%eval 0.0] } 32... Bd8 { [%eval 0.0] } 33. a3 { [%eval 0.0] } 33... Ke6 { [%eval 0.0] } 34. Kd3 { [%eval 0.0] } 34... Kf5 { [%eval 0.0] } 35. h3 { [%eval -0.01] } 35... h5 { [%eval -0.02] } 36. Bc5?? { (-0.02 → -2.64) Blunder. Ke3 was best. } { [%eval -2.64] } (36. Ke3) 36... Bf6?? { (-2.64 → 0.00) Blunder. h4 was best. } { [%eval 0.0] } (36... h4 37. gxh4 Kxf4 38. Kd4 Kg3 39. Kxd5 Kxh3 40. c4 f5 41. b4 Bxh4 42. Kd6) 37. Bd6 { [%eval 0.01] } 37... h4 { [%eval 0.0] } 38. g4+ { [%eval 0.0] } 38... Ke6 { [%eval 0.0] } 39. Bb8 { [%eval 0.0] } 39... Be7 { [%eval 0.0] } 40. Be5 { [%eval 0.0] } 40... Bd6 { [%eval 0.0] } 41. Bxd6 { [%eval 0.0] } 41... Kxd6 { [%eval 0.14] } 42. Kd4 { [%eval 0.0] } 42... f6 { [%eval 0.0] } 43. b4 { [%eval 0.0] } 43... b5 { [%eval 0.0] } 44. Ke3 { [%eval 0.0] } 44... Ke6 { [%eval 0.0] } 45. Kd4 { [%eval 0.0] } 45... Kd6 { [%eval 0.0] } 46. Ke3 { [%eval 0.0] } 46... Ke6 { [%eval 0.0] } 47. Kd3 { [%eval 0.0] } 47... g5 { [%eval 0.0] } 48. f5+ { [%eval 0.0] } 48... Ke5 { [%eval 0.0] } 49. Ke3 { [%eval 0.0] } 49... d4+ { [%eval 0.0] } 50. cxd4+ { [%eval 0.0] } 50... Kd5 { [%eval 0.0] } 51. Kd3 { [%eval 0.0] } 51... Kd6 { [%eval 0.0] } 52. Ke4 { [%eval 0.0] } 52... Kc6 { [%eval 0.0] } 53. d5+ { [%eval 0.0] } 53... Kd6?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Kd7 was best. } { [%eval #13] } (53... Kd7 54. Kd3 Kc7 55. Ke3 Kd7 56. Ke4 Kc7 57. Kd3 Kd7) 54. Kd4 { [%eval #12] } 54... Kd7 { [%eval #12] } 55. Kc5 { [%eval #11] } 55... Kc7 { [%eval #11] } 56. d6+ { [%eval #13] } 56... Kd7 { [%eval #10] } 57. Kd5 { [%eval #9] } 57... Kd8 { [%eval #9] } 58. Ke6 { [%eval #11] } { Black resigns. } 1-0