FEN
[Event "rated classical game"]
[Site "https://lichess.org/game/xRTBPrwa"]
[Date "2017.12.09"]
[Round "-"]
[White "GnarlyGoat"]
[Black "revoof"]
[Result "1/2-1/2"]
[GameId "xRTBPrwa"]
[UTCDate "2017.12.09"]
[UTCTime "09:06:12"]
[WhiteElo "1960"]
[BlackElo "1930"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "2700+45"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.08] } 1... Nf6 { [%eval 0.15] } 2. g3 { [%eval 0.09] } 2... c6 { [%eval 0.2] } 3. Bg2 { [%eval 0.04] } 3... d5 { [%eval 0.0] } 4. Nf3 { [%eval 0.08] } 4... Bg4 { [%eval 0.31] } 5. d4 { [%eval 0.15] } 5... e6 { [%eval 0.15] } 6. b3 { [%eval -0.02] } 6... Nbd7 { [%eval 0.02] } 7. Bb2 { [%eval -0.05] } 7... Be7 { [%eval -0.03] } 8. O-O { [%eval -0.03] } 8... O-O { [%eval 0.0] } 9. c5 { [%eval -0.49] } 9... Re8 { [%eval -0.37] } 10. b4 { [%eval -0.45] } 10... Bf8 { [%eval -0.08] } 11. Ne5?! { (-0.08 → -0.84) Inaccuracy. h3 was best. } { [%eval -0.84] } (11. h3 Bh5 12. Nc3 h6 13. g4 Bg6 14. e3 a5 15. a3 Ne4 16. Ne2 axb4 17. axb4 Rxa1) 11... Nxe5 { [%eval -0.59] } 12. dxe5 { [%eval -0.99] } 12... Nd7 { [%eval -0.68] } 13. Bd4?! { (-0.68 → -1.52) Inaccuracy. h3 was best. } { [%eval -1.52] } (13. h3 Bh5 14. g4 Bg6 15. e4 a5 16. a3 axb4 17. axb4 Rxa1 18. Bxa1 b6 19. exd5 exd5) 13... Qc7 { [%eval -1.08] } 14. f4 { [%eval -1.52] } 14... b6?! { (-1.52 → -0.56) Inaccuracy. a5 was best. } { [%eval -0.56] } (14... a5 15. h3 Bf5 16. a3 axb4 17. axb4 Rxa1 18. Bxa1 b6 19. Nd2 bxc5 20. g4 Bg6 21. e4) 15. Qc2 { [%eval -0.66] } 15... bxc5 { [%eval -0.4] } 16. bxc5 { [%eval -0.42] } 16... Qa5 { [%eval -0.63] } 17. Rc1 { [%eval -0.72] } 17... Rab8 { [%eval -0.6] } 18. a4?! { (-0.60 → -1.67) Inaccuracy. e3 was best. } { [%eval -1.67] } (18. e3) 18... Rb4 { [%eval -1.6] } 19. Qd2? { (-1.60 → -3.40) Mistake. e3 was best. } { [%eval -3.4] } (19. e3 Bxc5 20. Qc3 Bxd4 21. exd4 Qb6 22. a5 Qxd4+ 23. Qxd4 Rxd4 24. Na3 Ra4 25. Rxc6 Rxa5) 19... Reb8?! { (-3.40 → -2.18) Inaccuracy. Nxc5 was best. } { [%eval -2.18] } (19... Nxc5) 20. e3?! { (-2.18 → -3.13) Inaccuracy. Qc3 was best. } { [%eval -3.13] } (20. Qc3 Bxe2 21. Nd2 Qa6 22. Ra3 Rxa4 23. Rca1 Rbb4 24. Qxb4 Rxb4 25. Rxa6 Bxa6 26. Rxa6 Rxd4) 20... Qa6?? { (-3.13 → -0.49) Blunder. Nxc5 was best. } { [%eval -0.49] } (20... Nxc5 21. Bxc5 Bxc5 22. Kh1 Bf5 23. Bf3 h6 24. h4 Be7 25. Qe1 Bg6 26. Kg1 c5 27. Nc3) 21. Bf1 { [%eval -0.62] } 21... Qb7 { [%eval -0.39] } 22. a5 { [%eval -0.87] } 22... Nxc5?! { (-0.87 → 0.00) Inaccuracy. Bf5 was best. } { [%eval 0.0] } (22... Bf5 23. Nc3 Rb2 24. Qd1 Qb4 25. Na2 Qb3 26. Qxb3 R2xb3 27. Nc3 f6 28. exf6 gxf6 29. Na4) 23. Bxc5 { [%eval 0.0] } 23... Bxc5 { [%eval 0.0] } 24. Rxc5 { [%eval 0.0] } 24... Rxb1 { [%eval 0.0] } 25. Rxb1 { [%eval 0.0] } 25... Qxb1 { [%eval 0.0] } 26. Rxc6 { [%eval 0.0] } 26... Qb7 { [%eval 0.24] } 27. Qc3 { [%eval 0.0] } 27... Kf8?? { (0.00 → 8.45) Blunder. g6 was best. } { [%eval 8.45] } (27... g6 28. Rc7 Qb1 29. Rc8+ Rxc8 30. Qxc8+ Kg7 31. Qd8 Qe1 32. Qf6+ Kf8 33. Qd8+ Kg7) 28. Qc5+?? { (8.45 → 1.82) Blunder. Rc7 was best. } { [%eval 1.82] } (28. Rc7) 28... Qe7 { [%eval 2.09] } 29. Rc8+ { [%eval 2.12] } 29... Rxc8 { [%eval 1.99] } 30. Qxc8+ { [%eval 1.97] } 30... Qe8 { [%eval 2.23] } 31. Qxe8+?? { (2.23 → 0.08) Blunder. Qc5+ was best. } { [%eval 0.08] } (31. Qc5+ Qe7) 31... Kxe8 { [%eval 0.08] } 32. Bb5+ { [%eval 0.08] } 32... Kd8 { [%eval 0.08] } 33. Kf2 { [%eval 0.08] } 33... Kc7 { [%eval 0.08] } 34. Ke1 { [%eval 0.08] } 34... Bf3 { [%eval 0.08] } 35. h4 { [%eval 0.08] } 35... Be4 { [%eval 0.08] } 36. Kd2 { [%eval 0.26] } 36... Bb1 { [%eval 0.48] } 37. Kc3 { [%eval 0.55] } 37... Be4 { [%eval 0.55] } 38. g4 { [%eval 0.43] } 38... Bb1 { [%eval 0.58] } 39. g5 { [%eval 0.35] } 39... Bg6 { [%eval 0.35] } 40. Kd4 { [%eval 0.35] } 40... Kb7 { [%eval 0.35] } 41. Kc5 { [%eval 0.35] } 41... Kc7 { [%eval 0.35] } 42. Be2 { [%eval 0.35] } 42... Bc2 { [%eval 0.35] } 43. h5 { [%eval 0.32] } 43... h6 { [%eval 0.32] } 44. gxh6 { [%eval 0.0] } 44... gxh6 { [%eval 0.0] } 45. Bg4 { [%eval 0.0] } 45... Bd3 { [%eval 0.0] } 46. Bd1 { [%eval 0.0] } 46... Be4 { [%eval 0.0] } 47. Be2 { [%eval 0.0] } 47... Bc2 { [%eval 0.0] } 48. Bg4 { [%eval 0.0] } 48... Bd3 { [%eval 0.0] } 49. Bd1 { [%eval 0.0] } 49... Be4 { [%eval 0.0] } 50. Bg4 { [%eval 0.0] } 50... Bd3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
