- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/xR4rtdu0"] [Date "2023.10.21"] [Round "-"] [White "dipdurlov"] [Black "korobok3"] [Result "0-1"] [GameId "xR4rtdu0"] [UTCDate "2023.10.21"] [UTCTime "12:23:20"] [WhiteElo "1519"] [BlackElo "1465"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "180+2"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 0.06] } { A00 Van't Kruijs Opening } 1... c5 { [%eval 0.2] } 2. b3 { [%eval 0.0] } 2... e6 { [%eval 0.26] } 3. Bb2 { [%eval 0.0] } 3... d5 { [%eval 0.08] } 4. Nc3 { [%eval -0.42] } 4... Nf6 { [%eval -0.43] } 5. Na4 { [%eval -0.47] } 5... Be7 { [%eval -0.48] } 6. Qf3?! { (-0.48 → -1.55) Inaccuracy. Nf3 was best. } { [%eval -1.55] } (6. Nf3) 6... b6 { [%eval -1.1] } 7. O-O-O { [%eval -1.44] } 7... Bd7 { [%eval -1.01] } 8. c4?! { (-1.01 → -2.00) Inaccuracy. Nc3 was best. } { [%eval -2.0] } (8. Nc3 O-O) 8... Nc6 { [%eval -1.71] } 9. cxd5 { [%eval -1.96] } 9... exd5 { [%eval -2.02] } 10. Bxf6 { [%eval -2.02] } 10... Bxf6 { [%eval -2.13] } 11. Qxd5?! { (-2.13 → -2.89) Inaccuracy. Nc3 was best. } { [%eval -2.89] } (11. Nc3 Nb4 12. Nxd5 Nxd5 13. Qxd5 O-O 14. Ne2 Rc8 15. Nc3 c4 16. Bxc4 Rc5 17. Qe4 b5) 11... O-O { [%eval -2.82] } 12. Bc4?? { (-2.82 → -6.10) Blunder. Bb5 was best. } { [%eval -6.1] } (12. Bb5 Qc7 13. Ne2 Rfd8 14. Qe4 Re8 15. Qb1 Nb4 16. Bxd7 Qxd7 17. d3 Rad8 18. Nb2 b5) 12... Ne5?? { (-6.10 → -2.89) Blunder. Nb4 was best. } { [%eval -2.89] } (12... Nb4 13. Qe4 Bc6 14. Qxc6 Nxc6 15. Nf3 Na5 16. Nc3 Nxc4 17. bxc4 Qd3 18. e4 Qxc4 19. e5) 13. Ne2? { (-2.89 → -4.91) Mistake. Nc3 was best. } { [%eval -4.91] } (13. Nc3 Qc8 14. Ne4 b5 15. Be2 Bf5 16. g4 Rd8 17. Nxf6+ gxf6 18. Qg2 Nd3+ 19. Bxd3 Bxd3) 13... Nxc4 { [%eval -5.07] } 14. Qxc4 { [%eval -5.95] } 14... b5 { [%eval -6.05] } 15. Qxc5 { [%eval -6.53] } 15... bxa4 { [%eval -6.43] } 16. Qb4 { [%eval -7.16] } 16... axb3 { [%eval -7.16] } 17. axb3 { [%eval -6.79] } 17... Rb8 { [%eval -7.7] } 18. Qa3 { [%eval -9.84] } 18... Qb6?! { (-9.84 → -6.08) Inaccuracy. Qc7+ was best. } { [%eval -6.08] } (18... Qc7+ 19. Nc3 Bxc3 20. Rde1 Bb4+ 21. Kd1 Bxa3 22. Ke2 Bb5+ 23. Kf3 Qd6 24. h4 Qxd2 25. g3) 19. Nd4 { [%eval -7.49] } 19... Bxd4 { [%eval -8.27] } 20. exd4 { [%eval -9.57] } 20... Qxd4 { [%eval -8.75] } 21. d3? { (-8.75 → Mate in 6) Checkmate is now unavoidable. Rde1 was best. } { [%eval #-6] } (21. Rde1 Rfc8+ 22. Kd1 Qd3 23. Re3 Qb1+ 24. Ke2 Bb5+ 25. Kf3 Bc6+ 26. Ke2 Qxh1 27. Qa6 Bxg2) 21... Qb6?? { (Mate in 6 → -6.36) Lost forced checkmate sequence. Qc3+ was best. } { [%eval -6.36] } (21... Qc3+ 22. Kb1 Rxb3+ 23. Qxb3 Qxb3+ 24. Ka1 Qa3+ 25. Kb1 Rb8+ 26. Kc2 Qb2#) 22. Kd2?? { (-6.36 → Mate in 7) Checkmate is now unavoidable. Kb1 was best. } { [%eval #-7] } (22. Kb1 Qd4 23. Qb2 Qd5 24. b4 Qb5 25. Rhe1 Be6 26. Re3 Qxb4 27. Re2 Qa3) 22... Qxf2+ { [%eval #-6] } 23. Kc3 { [%eval #-2] } 23... Rfc8+ { [%eval #-1] } { Black wins on time. } 0-1