FEN
[Event "RŠS JUNIORS Three-check Arena"]
[Site "https://lichess.org/xQHmP70y"]
[Date "2021.10.20"]
[White "Duksis"]
[Black "WalliBear"]
[Result "0-1"]
[GameId "xQHmP70y"]
[UTCDate "2021.10.20"]
[UTCTime "14:16:00"]
[WhiteElo "1645"]
[BlackElo "1637"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+58"]
[Variant "Three-check"]
[TimeControl "300+5"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.13] } { A00 Van't Kruijs Opening } 1... e6? { (0.13 → 1.45) Mistake. Nf6 was best. } { [%eval 1.45] } (1... Nf6 2. d4 Nc6 3. Bd2 e5 4. d5 Bb4 5. Nc3 O-O 6. a3) 2. Bb5?? { (1.45 → -0.83) Blunder. Nf3 was best. } { [%eval -0.83] } (2. Nf3 Nc6 3. Nc3 d5 4. d4 Bb4 5. Bd2 Nf6 6. Bd3 Bxc3) 2... Nc6?? { (-0.83 → 0.94) Blunder. c6 was best. } { [%eval 0.94] } (2... c6 3. Be2 d5 4. Nf3 Bd6 5. Nc3 Nf6 6. d4 Nbd7 7. O-O) 3. Nc3 { [%eval 0.72] } 3... Bb4 { [%eval 0.6] } 4. Bxc6?! { (0.60 → 0.00) Inaccuracy. Nf3 was best. } { [%eval 0.0] } (4. Nf3 Nf6 5. O-O O-O 6. d4 d5 7. Ne5 Nxe5 8. dxe5 Bxc3 9. bxc3 Ne4 10. Bd3 b6) 4... dxc6 { [%eval 0.0] } 5. Qg4 { [%eval 0.13] } 5... Bxc3 { [%eval -0.22] } 6. bxc3 { [%eval 0.0] } 6... g6?? { (0.00 → 2.41) Blunder. Nf6 was best. } { [%eval 2.41] } (6... Nf6 7. Qh4) 7. Ba3?! { (2.41 → 1.76) Inaccuracy. Nf3 was best. } { [%eval 1.76] } (7. Nf3 e5 8. Qg3 f6 9. e4 Nh6 10. O-O Qe7 11. d4 Nf7 12. dxe5 fxe5 13. Ng5 O-O) 7... Nf6 { [%eval 2.12] } 8. Qf3?! { (2.12 → 1.41) Inaccuracy. Qf4 was best. } { [%eval 1.41] } (8. Qf4 Nd7) 8... e5 { [%eval 1.3] } 9. Nh3?? { (1.30 → -10.31) Blunder. d3 was best. } { [%eval -10.31] } (9. d3) 9... Bg4 { [%eval -9.73] } 10. Qg3? { (-9.73 → Mate in 3) Checkmate is now unavoidable. Qd1 was best. } { [%eval #-3] } (10. Qd1 Bxd1) 10... Qxd2+ { [%eval #-2] } 11. Kxd2 { [%eval #-2] } 11... Ne4+ { [%eval #-5] } 12. Kc1 { [%eval -45.22] } 12... Nxg3 { [%eval #-6] } 13. hxg3 { [%eval #-4] } 13... Rd8 { [%eval #-3] } 14. Kb2 { [%eval #-2] } 14... Bf5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rd2 was best. } { [%eval 0.0] } (14... Rd2 15. f3 Rxc2+) 15. Ng5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rad1 was best. } { [%eval #-2] } (15. Rad1 Rxd1 16. Rxd1 h6 17. f3 f6 18. g4 Bc8 19. f4 Bxg4 20. Rf1 c5 21. fxe5 fxe5) 15... Bxc2?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. Rd2 was best. } { [%eval #9] } (15... Rd2 16. Nxh7 Rxc2+) 16. Rac1?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Nxh7 was best. } { [%eval #-7] } (16. Nxh7 Kd7 17. Nf8+ Kc8 18. Rxh8 b6 19. Rah1 Kb7 20. Nd7 Bb1 21. Rxd8 Ka6 22. Nb8+ Kb7) 16... Rd2?? { (Mate in 7 → -4.92) Lost forced checkmate sequence. Rd5 was best. } { [%eval -4.92] } (16... Rd5 17. Ka1 Ra5 18. Rcd1 Bxd1 19. Rxh7 Rxh7 20. Nxh7 Rxa3 21. Nf6+ Kd8 22. f3 Rxa2+) 17. Ka1 { [%eval -10.7] } 17... Bb3? { (-10.70 → -4.92) Mistake. c5 was best. } { [%eval -4.92] } (17... c5) 18. Rc2?? { (-4.92 → Mate in 1) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-1] } (18. Bb2 Bc2 19. Rxh7 Rxh7 20. Nxh7 Rxf2 21. g4 Bd3 22. g5 Kd8 23. g3 Kc8 24. Nf6 Bc4) 18... Rd1+ { Game ends by variant rule. } 0-1

