FEN
[Event "SC Weisse Dame - 3xSchach Arena"]
[Site "https://lichess.org/xLaonSrt"]
[Date "2020.04.21"]
[Round "-"]
[White "oldSperling"]
[Black "Mumiz"]
[Result "1-0"]
[GameId "xLaonSrt"]
[UTCDate "2020.04.21"]
[UTCTime "17:23:13"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "+162"]
[BlackRatingDiff "-163"]
[Variant "Three-check"]
[TimeControl "180+2"]
[ECO "B01"]
[Opening "Scandinavian Defense: Gubinsky-Melts Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.97] } 1... d5?? { (1.97 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #7] } (1... c5 2. Nf3 Nc6 3. c3 e6 4. d4 cxd4 5. Bd3 Nge7 6. O-O) 2. exd5?? { (Mate in 7 → 0.81) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 0.81] } (2. Bb5+ Nd7 3. Bxd7+ Qxd7 4. Qf3 Qf5 5. exf5 Be6 6. Qa3 O-O-O) 2... Qxd5 { [%eval 0.82] } 3. Nc3?? { (0.82 → -2.15) Blunder. Qe2 was best. } { [%eval -2.15] } (3. Qe2 Nc6 4. Nc3 Qe6 5. Qxe6 Bxe6 6. Bb5 Bd7 7. Nf3 a6) 3... Qd6?? { (-2.15 → 21.38) Blunder. Qe6+ was best. } { [%eval 21.38] } { B01 Scandinavian Defense: Gubinsky-Melts Defense } (3... Qe6+ 4. Be2) 4. Bc4?? { (21.38 → 3.33) Blunder. Bb5+ was best. } { [%eval 3.33] } (4. Bb5+) 4... Nf6?? { (3.33 → 11.88) Blunder. Qe5+ was best. } { [%eval 11.88] } (4... Qe5+ 5. Nge2) 5. Nf3 { [%eval 11.46] } 5... c6 { [%eval 21.92] } 6. O-O { [%eval 11.3] } 6... Bg4 { [%eval 21.53] } 7. d3?? { (21.53 → 4.30) Blunder. Bxf7+ was best. } { [%eval 4.3] } (7. Bxf7+) 7... e6 { [%eval 2.53] } 8. h3?! { (2.53 → 1.53) Inaccuracy. Re1 was best. } { [%eval 1.53] } (8. Re1 Be7) 8... Bh5?? { (1.53 → 4.30) Blunder. h5 was best. } { [%eval 4.3] } (8... h5 9. Re1) 9. Bg5?? { (4.30 → 0.29) Blunder. Nb5 was best. } { [%eval 0.29] } (9. Nb5) 9... Nbd7 { [%eval 0.92] } 10. Qe2?? { (0.92 → -4.64) Blunder. Re1 was best. } { [%eval -4.64] } (10. Re1) 10... Qc7?? { (-4.64 → 14.95) Blunder. Bxf3 was best. } { [%eval 14.95] } (10... Bxf3 11. Qxf3 Ne5 12. Qf4 h6 13. Nb5 hxg5 14. Nxd6+ Bxd6 15. Qxe5 Bxe5 16. Rfe1 Bh2+ 17. Kf1) 11. Rad1?? { (14.95 → 0.11) Blunder. Bxe6 was best. } { [%eval 0.11] } (11. Bxe6 Qh2+) 11... h6?? { (0.11 → 9.28) Blunder. Bd6 was best. } { [%eval 9.28] } (11... Bd6 12. Kh1 O-O 13. d4 Bf4 14. Bxf6 Nxf6 15. g4 Bg6 16. Bd3 Bxd3 17. Qxd3 Kh8 18. g5) 12. Bh4?? { (9.28 → -5.95) Blunder. Bxe6 was best. } { [%eval -5.95] } (12. Bxe6) 12... Bd6?? { (-5.95 → -0.62) Blunder. Bxf3 was best. } { [%eval -0.62] } (12... Bxf3) 13. Kh1 { [%eval -0.65] } 13... g5?? { (-0.65 → 2.08) Blunder. O-O-O was best. } { [%eval 2.08] } (13... O-O-O 14. Ne4 Bf4 15. Bg3 Kb8 16. Bxf4 Qxf4 17. Qd2 Qxd2 18. Nexd2 Bxf3 19. Nxf3 Rhg8 20. d4) 14. Bg3?? { (2.08 → 0.33) Blunder. Bxe6 was best. } { [%eval 0.33] } (14. Bxe6 O-O) 14... Bxg3? { (0.33 → 1.84) Mistake. O-O-O was best. } { [%eval 1.84] } (14... O-O-O 15. Qe3) 15. fxg3?? { (1.84 → -2.23) Blunder. Bxe6 was best. } { [%eval -2.23] } (15. Bxe6 O-O 16. Bxd7 Bh4 17. g4 Bg6 18. Qe5 Qxe5 19. Nxe5 Kg7 20. Rde1 Bh7 21. Bf5 Rae8) 15... Qxg3?? { (-2.23 → 6.31) Blunder. O-O-O was best. } { [%eval 6.31] } (15... O-O-O) 16. Ne4?! { (6.31 → 4.74) Inaccuracy. Bxe6 was best. } { [%eval 4.74] } (16. Bxe6) 16... Nxe4 { [%eval 4.87] } 17. dxe4 { [%eval 2.8] } 17... O-O-O? { (2.80 → 4.45) Mistake. Ne5 was best. } { [%eval 4.45] } (17... Ne5 18. Nxe5) 18. Qf2?? { (4.45 → -4.32) Blunder. Ba6 was best. } { [%eval -4.32] } (18. Ba6 Kb8) 18... Qxf2 { [%eval -4.25] } 19. Rxf2 { [%eval -4.12] } 19... Rde8?? { (-4.12 → Mate in 11) Checkmate is now unavoidable. Bxf3 was best. } { [%eval #11] } (19... Bxf3) 20. Rfd2?? { (Mate in 11 → 6.07) Lost forced checkmate sequence. Rxd7 was best. } { [%eval 6.07] } (20. Rxd7 Rd8 21. Rxd8+ Rxd8 22. Bxe6+ fxe6 23. Nd4 c5 24. Nxe6 Rd1+ 25. Kh2 Be8 26. Rf8 Rd8) 20... Nb6?? { (6.07 → Mate in 3) Checkmate is now unavoidable. Rd8 was best. } { [%eval #3] } (20... Rd8 21. Rd6) 21. Be2?? { (Mate in 3 → -1.77) Lost forced checkmate sequence. Rd8+ was best. } { [%eval -1.77] } (21. Rd8+ Rxd8 22. Bxe6+ Kc7 23. Rd7+) 21... f5?? { (-1.77 → 9.81) Blunder. Bxf3 was best. } { [%eval 9.81] } (21... Bxf3) 22. exf5?? { (9.81 → -1.48) Blunder. Rd6 was best. } { [%eval -1.48] } (22. Rd6 Kb8) 22... exf5 { [%eval -1.97] } 23. Nd4? { (-1.97 → -4.09) Mistake. b4 was best. } { [%eval -4.09] } (23. b4 Nd5) 23... Bxe2 { [%eval -3.8] } 24. Nxe2?? { (-3.80 → -9.88) Blunder. Rxe2 was best. } { [%eval -9.88] } (24. Rxe2 Rxe2) 24... Nd5?? { (-9.88 → -3.86) Blunder. Nc4 was best. } { [%eval -3.86] } (24... Nc4 25. c3 Nxd2 26. Rxd2 Re3 27. Ng1 Re1 28. Re2 Rxe2 29. Nxe2 Re8 30. Ng1 g4 31. b4) 25. Nd4 { [%eval -3.66] } 25... f4?? { (-3.66 → -0.34) Blunder. Ne3 was best. } { [%eval -0.34] } (25... Ne3) 26. Nf5 { [%eval -0.82] } 26... Re5?? { (-0.82 → 11.07) Blunder. Kb8 was best. } { [%eval 11.07] } (26... Kb8 27. Nd4) 27. Nd4?? { (11.07 → -9.00) Blunder. Nd6+ was best. } { [%eval -9.0] } (27. Nd6+ Kb8 28. Nf7 Ree8 29. Nxh8 b5 30. Nf7 f3 31. gxf3 a5 32. Nxh6 a4 33. Nf7 a3) 27... Rhe8 { [%eval -8.02] } 28. Kh2? { (-8.02 → Mate in 9) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-9] } (28. Nf3 R5e6) 28... Ne3?! { (Mate in 9 → -21.84) Lost forced checkmate sequence. g4 was best. } { [%eval -21.84] } (28... g4 29. h4 Ne3 30. Ne6 R5xe6 31. Rd6 Nxd1 32. Rxd1 Re2 33. Rd8+ Rxd8 34. a4 Rxg2+ 35. Kxg2) 29. Nf3 { [%eval -21.64] } 29... R5e7 { [%eval -18.82] } 30. Rc1?! { (-18.82 → Mate in 14) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-14] } (30. Kh1 Nxd1) 30... Nf5? { (Mate in 14 → -8.34) Lost forced checkmate sequence. g4 was best. } { [%eval -8.34] } (30... g4) 31. Rcd1 { [%eval -17.93] } 31... Ng3 { [%eval -7.39] } 32. Nd4? { (-7.39 → Mate in 4) Checkmate is now unavoidable. a3 was best. } { [%eval #-4] } (32. a3 Re2 33. Rxe2 Rxe2 34. Re1 Rxe1 35. Nxe1 Nf1+ 36. Kg1 Ng3 37. Nf3 Ne2+ 38. Kf2 Ng3) 32... c5?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Re1 was best. } { [%eval #8] } (32... Re1 33. Rf2 Rxd1 34. Rf1 Rxf1 35. b3 Rh1#) 33. Nb5 { [%eval #7] } 33... a6 { [%eval #3] } 34. Nd6+ { [%eval #8] } 34... Kc7 { [%eval #2] } 35. Nxe8+ { [%eval #1] } 35... Rxe8 { [%eval #1] } 36. Rd7+ { Game ends by variant rule. } 1-0